xenadmin/XenModel/XenAPI-Extensions/IXenObject.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using XenAdmin.Network;
namespace XenAPI
{
public partial interface IXenObject : IEquatable<IXenObject>, IComparable
{
Object Get(String property);
void Set(String property, object val);
void Do(String method, params Object[] methodParams);
String Path { get; set; }
string Name { get; }
IXenConnection Connection { get; set; }
bool Locked { get; set; }
/// <summary>
/// Whether the HideFromXenCenter other_config key is set.
/// </summary>
bool IsHidden { get; }
/// <summary>
/// Whether the object should be shown in general (for example, VDIs with managed=false are never shown in the UI).
/// This value obeys the View > Hidden Objects menu item, so if that item is checked, then more things will return true here.
/// </summary>
bool Show(bool showHiddenVMs);
IXenObject Clone();
string SaveChanges(Session session);
string SaveChanges(Session session, IXenObject beforeObject);
string Description { get; }
}
}