xenadmin/XenModel/Utils/AsyncServerTime.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Threading;
using XenAPI;
namespace XenAdmin.Utils
{
public class AsyncServerTimeEventArgs: EventArgs
{
public Host QueriedHost { get; private set; }
public bool Success { get; private set; }
public Exception Failure { get; private set; }
public AsyncServerTimeEventArgs(Host host, bool success, Exception failure)
{
QueriedHost = host;
Success = success;
Failure = failure;
}
}
/// <summary>
/// Get the UTC server time in an async fashion
///
/// - Updated server time is not guaranteed
/// - No retry
/// - Default return time is the time at which the class is constructed
/// </summary>
public class AsyncServerTime
{
public delegate void ServerTimeEventHandler(object sender, AsyncServerTimeEventArgs args);
/// <summary>
/// Event triggered when the server time is obtained
/// </summary>
public event ServerTimeEventHandler ServerTimeObtained;
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Server time (UTC) - updated by thread and user is informed via the ServerTimeEventHandler
/// Default = DateTime.UtcNow
/// </summary>
public DateTime ServerTime { get; private set; }
/// <summary>
/// Constructs the class but doesn't trigger the fetch of the server time
/// </summary>
public AsyncServerTime()
{
ServerTime = DateTime.UtcNow;
}
/// <summary>
/// Get the server time for given host on a background thread
///
/// Connect to the ServerTimeEventHandler for updates otherwise you'll get the current UTC time
/// and it won't be updated
/// </summary>
/// <param name="host"></param>
public void Fetch(Host host)
{
ThreadPool.QueueUserWorkItem(GetServerTime, host);
}
private void TriggerEvent(Host host, bool success, Exception failureReason)
{
if (ServerTimeObtained != null)
ServerTimeObtained(this, new AsyncServerTimeEventArgs(host, success, failureReason));
}
private void GetServerTime(object state)
{
Host host = state as Host;
if (host == null)
{
TriggerEvent(host, false, new ArgumentNullException(typeof(object).ToString()));
log.ErrorFormat("Failed to fetch server time for host as host could not be resolved");
return;
}
try
{
//Note we're using the get_servertime call which returns the UTC time
ServerTime = Host.get_servertime(host.Connection.Session, host.opaque_ref);
}
catch(Exception e)
{
TriggerEvent(host, false, e);
log.ErrorFormat("Failed to fetch server time for host {0} because {1}", host.name_label, e.Message);
return;
}
TriggerEvent(host, true, null);
}
}
}