xenadmin/XenAdmin/Dialogs/InputPromptDialog.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace XenAdmin.Dialogs
{
public partial class InputPromptDialog : XenDialogBase
{
// Do not use this constructor: use InputPromptDialog.Prompt(..) instead
public InputPromptDialog()
{
InitializeComponent();
textBox1_TextChanged(null, null);
}
/// <summary>
///
/// </summary>
/// <param name="owner"></param>
/// <param name="message"></param>
/// <param name="title"></param>
/// <param name="helpID"></param>
/// <returns>null if the user cancelled, otherwise the string they gave.</returns>
public static String Prompt(IWin32Window owner, String message, String title, String helpID)
{
return Prompt(owner, message, title, "", helpID);
}
/// <summary>
///
/// </summary>
/// <param name="owner"></param>
/// <param name="message"></param>
/// <param name="title"></param>
/// <param name="defaultInput"></param>
/// <param name="helpID"></param>
/// <returns>null if the user cancelled, otherwise the string they gave.</returns>
public static String Prompt(IWin32Window owner, String message, String title, String defaultInput, String helpID)
{
InputPromptDialog messageBox = new InputPromptDialog();
messageBox.Text = title;
messageBox.promptLabel.Text = message;
messageBox.textBox1.Text = defaultInput;
messageBox.HelpID = helpID;
if (messageBox.ShowDialog(owner) == DialogResult.Cancel)
return null;
return messageBox.textBox1.Text;
}
private void button2_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.Cancel;
Close();
}
private void button1_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
Close();
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
button1.Enabled = !String.IsNullOrEmpty(textBox1.Text.Trim());
}
private string helpID = null;
public string HelpID
{
set
{
helpID = value;
}
}
internal override string HelpName
{
get
{
return helpID ?? base.HelpName;
}
}
}
}