mirror of
https://github.com/xcp-ng/xenadmin.git
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171 lines
5.7 KiB
C#
171 lines
5.7 KiB
C#
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/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Windows.Forms;
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using XenAdmin.Actions;
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namespace XenAdmin.Dialogs
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{
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public partial class ChangeServerPasswordDialog : XenDialogBase
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{
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private readonly XenAPI.Host host;
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private readonly XenAPI.Pool pool;
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public ChangeServerPasswordDialog(XenAPI.Host host)
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{
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InitializeComponent();
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this.host = host;
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host.PropertyChanged += new PropertyChangedEventHandler(Server_PropertyChanged);
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UpdateText();
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checkConfirmEnablement();
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}
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public ChangeServerPasswordDialog(XenAPI.Pool pool)
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{
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InitializeComponent();
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this.pool = pool;
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pool.PropertyChanged += new PropertyChangedEventHandler(Server_PropertyChanged);
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UpdateText();
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checkConfirmEnablement();
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}
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private void Server_PropertyChanged(object sender, PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "name_label")
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{
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Program.Invoke(this, UpdateText);
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}
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}
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private void UpdateText()
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{
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Program.AssertOnEventThread();
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string name = "";
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if (host != null)
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{
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XenAPI.Pool thePool = Core.Helpers.GetPoolOfOne(host.Connection);
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name = thePool.Name;
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}
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if (pool != null)
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name = pool.Name;
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this.Text = string.Format(Messages.CHANGEPASS_DIALOG_TITLE, name);
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ServerNameLabel.Text = string.Format(Messages.CHANGEPASS_ROOT_PASS, name);
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}
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private void okButton_Click(object sender, EventArgs e)
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{
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bool isOldPasswordCorrect = (host == null)
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? oldPassBox.Text == pool.Connection.Password
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: oldPassBox.Text == host.Connection.Password;
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// Check old password was correct
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if (!isOldPasswordCorrect)
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{
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currentPasswordError.Visible = true;
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oldPassBox.Focus();
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oldPassBox.SelectAll();
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return;
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}
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// Check new passwords match
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if (!newPassBox.Text.Equals(confirmBox.Text))
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{
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newPasswordError.Visible = true;
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newPasswordError.Error = Messages.PASSWORDS_DONT_MATCH;
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newPassBox.Focus();
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newPassBox.SelectAll();
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return;
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}
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ChangeHostPasswordAction action = (host == null)
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? new ChangeHostPasswordAction(pool.Connection, oldPassBox.Text.ToCharArray(), newPassBox.Text.ToCharArray())
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: new ChangeHostPasswordAction(host.Connection, oldPassBox.Text.ToCharArray(), newPassBox.Text.ToCharArray());
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action.RunAsync();
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this.DialogResult = DialogResult.OK;
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Close();
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}
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private void cancelButton_Click(object sender, EventArgs e)
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{
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this.DialogResult = DialogResult.Cancel;
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Close();
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}
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protected override void OnClosing(CancelEventArgs e)
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{
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if (host != null)
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host.PropertyChanged -= new PropertyChangedEventHandler(Server_PropertyChanged);
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if (pool != null)
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pool.PropertyChanged -= new PropertyChangedEventHandler(Server_PropertyChanged);
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base.OnClosing(e);
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}
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private void oldPassBox_TextChanged(object sender, EventArgs e)
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{
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currentPasswordError.Visible = false;
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checkConfirmEnablement();
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}
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private void newPassBox_TextChanged(object sender, EventArgs e)
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{
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newPasswordError.Visible = false;
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checkConfirmEnablement();
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}
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private void confirmBox_TextChanged(object sender, EventArgs e)
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{
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newPasswordError.Visible = false;
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checkConfirmEnablement();
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}
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private void checkConfirmEnablement()
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{
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okButton.Enabled = oldPassBox.Text != "" && newPassBox.Text != "" && confirmBox.Text != "";
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}
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}
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}
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