xenadmin/XenAdmin/Wizards/PatchingWizard/PlanActions/PatchPrecheckPlanAction.cs

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///* Copyright (c) Citrix Systems Inc.
// * All rights reserved.
// *
// * Redistribution and use in source and binary forms,
// * with or without modification, are permitted provided
// * that the following conditions are met:
// *
// * * Redistributions of source code must retain the above
// * copyright notice, this list of conditions and the
// * following disclaimer.
// * * Redistributions in binary form must reproduce the above
// * copyright notice, this list of conditions and the
// * following disclaimer in the documentation and/or other
// * materials provided with the distribution.
// *
// * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
// * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
// * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
// * SUCH DAMAGE.
// */
//using System;
//using System.Collections.Generic;
//using XenAdmin.Actions;
//using XenAdmin.Core;
//using XenAPI;
//using System.Linq;
//using System.IO;
//using XenAdmin.Network;
//using XenAdmin.Diagnostics.Problems.HostProblem;
//using XenAdmin.Diagnostics.Checks;
//namespace XenAdmin.Wizards.PatchingWizard.PlanActions
//{
// class PatchPrecheckPlanAction : PlanActionWithSession
// {
// private readonly XenServerPatch patch = null;
// private readonly Host host = null;
// public PatchPrecheckPlanAction(XenServerPatch patch, Host host)
// : base(connection, string.Format("Uploading update {0} to {1}...", patch.Name, connection.Name))
// {
// this.patch = patch;
// this.Host = host;
// }
// protected override void RunWithSession(ref Session session)
// {
// var check = new PatchPrecheckCheck(host, );
// var path = AllDownloadedPatches[patch];
// var poolPatches = new List<Pool_patch>(session.Connection.Cache.Pool_patches);
// var conn = session.Connection;
// var existingMapping = mappings.Find(m => m.Host == Helpers.GetMaster(conn) && m.Pool_patch != null && m.XenServerPatch == patch);
// if (existingMapping == null
// || !poolPatches.Any(p => string.Equals(p.uuid, existingMapping.Pool_patch.uuid, StringComparison.OrdinalIgnoreCase)))
// {
// //free space check for upload:
// try
// {
// var checkSpaceForUpload = new CheckDiskSpaceForPatchUploadAction(Helpers.GetMaster(conn), path, true);
// checkSpaceForUpload.RunExternal(session);
// var action = new UploadPatchAction(session.Connection, path, true, false);
// action.RunExternal(session);
// var poolPatch = poolPatches.Find(p => string.Equals(p.uuid, patch.Uuid, StringComparison.OrdinalIgnoreCase));
// if (poolPatch == null)
// {
// //error
// }
// var newMapping = new PoolPatchMapping()
// {
// Host = Helpers.GetMaster(session.Connection),
// XenServerPatch = patch,
// Pool_patch = poolPatch
// };
// if (!mappings.Any(m => m.Host == newMapping.Host && m.Pool_patch == newMapping.Pool_patch && m.XenServerPatch == patch))
// mappings.Add(newMapping);
// }
// catch (Exception ex)
// {
// Error = ex;
// throw;
// }
// }
// }
// private void DownloadFile(ref Session session)
// {
// string patchUri = patch.PatchUrl;
// if (string.IsNullOrEmpty(patchUri))
// return;
// Uri address = new Uri(patchUri);
// tempFileName = Path.GetTempFileName();
// var downloadAction = new DownloadAndUnzipXenServerPatchAction(patch.Name, address, tempFileName, Branding.Update);
// if (downloadAction != null)
// {
// downloadAction.Changed += downloadAndUnzipXenServerPatchAction_Changed;
// downloadAction.Completed += downloadAndUnzipXenServerPatchAction_Completed;
// }
// downloadAction.RunExternal(session);
// }
// private void downloadAndUnzipXenServerPatchAction_Changed(object sender)
// {
// var action = sender as AsyncAction;
// if (action == null)
// return;
// Program.Invoke(Program.MainWindow, () =>
// {
// //UpdateActionProgress(action);
// //flickerFreeListBox1.Refresh();
// //OnPageUpdated();
// });
// }
// private void downloadAndUnzipXenServerPatchAction_Completed(ActionBase sender)
// {
// var action = sender as AsyncAction;
// if (action == null)
// return;
// action.Changed -= downloadAndUnzipXenServerPatchAction_Changed;
// action.Completed -= downloadAndUnzipXenServerPatchAction_Completed;
// if (action.Succeeded)
// {
// if (action is DownloadAndUnzipXenServerPatchAction)
// {
// Host master = Helpers.GetMaster(action.Connection);
// AllDownloadedPatches[patch] = (action as DownloadAndUnzipXenServerPatchAction).PatchPath;
// }
// }
// }
// }
//}