diff --git a/XenAdmin/Wizards/WizardProgress.cs b/XenAdmin/Wizards/WizardProgress.cs index fffdb3029..6a35e47ce 100644 --- a/XenAdmin/Wizards/WizardProgress.cs +++ b/XenAdmin/Wizards/WizardProgress.cs @@ -179,7 +179,7 @@ namespace XenAdmin.Wizards int bg_w = Width; - //This makes sure we compensate for rounding should it happened whilst calculating bg_h. (to avoid gap on the right) + //This makes sure we compensate for rounding if it happened while bg_h was calculated. (to avoid gap on the right) //Switch to 125% dpi to see why this is needed... if (Width / (float)bg.Width != 1f) bg_w++;