/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Windows.Forms; using XenAdmin.Model; using XenAPI; using System.Drawing; using XenAdmin.Core; using XenAdmin.Actions; using System.Windows.Forms.VisualStyles; namespace XenAdmin.Dialogs { public partial class NewTagDialog : XenDialogBase { public NewTagDialog(List tags) : this(tags, new List()) { } public NewTagDialog(List tags, List indeterminateTags) { InitDialog(); LoadTags(tags, indeterminateTags); } public List GetSelectedTags() { return GetTags(CheckState.Checked); } public List GetIndeterminateTags() { return GetTags(CheckState.Indeterminate); } private List GetTags(CheckState checkState) { Program.AssertOnEventThread(); List items = new List(); foreach (TagsListViewItem item in tagsListView.Items) { if (item.Checked == checkState) { items.Add(item.Text); } } return items; } private void InitDialog() { InitializeComponent(); // CheckBoxes is false as we draw them ourselves for tri-state. tagsListView.CheckBoxes = false; tagsListView.HideSelection = false; tagsListView.MultiSelect = true; tagsListView.LabelEdit = true; tagsListView.AfterLabelEdit += tagsListView_AfterLabelEdit; tagsListView.Activation = ItemActivation.TwoClick; textBox1.KeyPress += textBox1_KeyPress; // populate state image list for tri-state checkboxes using (Graphics listViewGraphics = Graphics.FromHwnd(tagsListView.Handle)) { stateImageList.ImageSize = CheckBoxRenderer.GetGlyphSize(listViewGraphics, CheckBoxState.CheckedNormal); } foreach (CheckBoxState state in new CheckBoxState[] { CheckBoxState.UncheckedNormal, CheckBoxState.CheckedNormal, CheckBoxState.MixedNormal }) { Bitmap bitmap = new Bitmap(stateImageList.ImageSize.Width, stateImageList.ImageSize.Height); using (Graphics g = Graphics.FromImage(bitmap)) { g.Clear(Color.Transparent); CheckBoxRenderer.DrawCheckBox(g, new Point(0, 0), state); } stateImageList.Images.Add(bitmap); } } private void tagsListView_AfterLabelEdit(object sender, LabelEditEventArgs e) { okButton.Enabled = true; TagsListViewItem itemRenaming = (TagsListViewItem)tagsListView.Items[e.Item]; if (itemRenaming != null) { string oldName = itemRenaming.Text; string newName = (e.Label == null ? oldName : e.Label.Trim()); // null indicates no change if (newName == "") { e.CancelEdit = true; return; } foreach (TagsListViewItem currentItem in tagsListView.Items) { if (currentItem != itemRenaming && currentItem.Text == newName) { e.CancelEdit = true; return; } } // Rename the tag in the list view ourselves (necessary if we've trimmed whitespace from the ends of the name) itemRenaming.Text = newName; e.CancelEdit = true; // Rename the tag on all the servers DelegatedAsyncAction action = new DelegatedAsyncAction(null, String.Format(Messages.RENAME_TAG, oldName), String.Format(Messages.RENAMING_TAG, oldName), String.Format(Messages.RENAMED_TAG, oldName), delegate(Session session) { Tags.RenameTagGlobally(oldName, newName); }); action.RunAsync(); } } private void textBox1_KeyPress(object sender, KeyPressEventArgs e) { if (e.KeyChar == (char)Keys.Enter && addButton.Enabled) { e.Handled = true; AddTag(); } } private void SortList() { List listChecked = new List(); List listIndeterminate = new List(); List listNonChecked = new List(); foreach (TagsListViewItem item in tagsListView.Items) { if (item.Checked == CheckState.Checked) { listChecked.Add(item); } else if (item.Checked == CheckState.Unchecked) { listNonChecked.Add(item); } else { listIndeterminate.Add(item); } } listNonChecked.Sort(Comparison()); listChecked.Sort(Comparison()); listIndeterminate.Sort(Comparison()); tagsListView.Items.Clear(); foreach (TagsListViewItem item in listChecked) { tagsListView.Items.Add(item); } foreach (TagsListViewItem item in listIndeterminate) { tagsListView.Items.Add(item); } foreach (TagsListViewItem item in listNonChecked) { tagsListView.Items.Add(item); } } private Comparison Comparison() { return delegate(TagsListViewItem x, TagsListViewItem y) { return x.Text.CompareTo(y.Text); }; } private bool TagPresent(string tag) { // Used to use tagsListView.Items.ContainsKey(tag), but that uses the Name // instead of the Text, and is also not case sensitive, which caused a bug. foreach (TagsListViewItem item in tagsListView.Items) { if (item.Text == tag) return true; } return false; } private void AddTag() { string text = this.textBox1.Text.Trim(); if (!TagPresent(text)) { TagsListViewItem item = (TagsListViewItem)tagsListView.Items.Add(new TagsListViewItem(text)); item.Checked = CheckState.Checked; item.Text = text; } else { foreach (TagsListViewItem item in tagsListView.Items) { if (item.Text == text) { item.Checked = CheckState.Checked; break; } } } this.textBox1.Text = ""; addButton.Enabled = false; SortList(); } private void LoadTags(List tags, List indeterminateTags) { Program.AssertOnEventThread(); tagsListView.Items.Clear(); foreach (string tag in Tags.GetAllTags()) { TagsListViewItem item = (TagsListViewItem)tagsListView.Items.Add(new TagsListViewItem(tag)); if (tags.Contains(tag)) { item.Checked = CheckState.Checked; } else if (indeterminateTags.Contains(tag)) { item.Checked = CheckState.Indeterminate; } item.Text = tag; } foreach (string tag in tags) // We need to include these too, because they may have been recently added and not yet got into GetAllTags() { if (!TagPresent(tag)) { TagsListViewItem item = (TagsListViewItem)tagsListView.Items.Add(new TagsListViewItem(tag)); item.Checked = CheckState.Checked; item.Text = tag; } } SortList(); } private void NewTagDialog_Activated(object sender, EventArgs e) { textBox1.Focus(); } private void CancelButton_Click(object sender, EventArgs e) { DialogResult = DialogResult.Cancel; this.Close(); } private void saveButton_Click(object sender, EventArgs e) { DialogResult = DialogResult.OK; this.Close(); } private void addButton_Click(object sender, EventArgs e) { AddTag(); } private void renameButton_Click(object sender, EventArgs e) { if (tagsListView.SelectedItems.Count == 1) { tagsListView.SelectedItems[0].BeginEdit(); } } private void deleteButton_Click(object sender, EventArgs e) { if (tagsListView.SelectedItems.Count == 1) { string tag = tagsListView.SelectedItems[0].Text; ThreeButtonDialog tbd = new ThreeButtonDialog( new ThreeButtonDialog.Details(SystemIcons.Warning, String.Format(Messages.CONFIRM_DELETE_TAG, tag), Messages.CONFIRM_DELETE_TAG_TITLE), new ThreeButtonDialog.TBDButton(Messages.OK, DialogResult.OK), ThreeButtonDialog.ButtonCancel); DialogResult result = tbd.ShowDialog(this); if (result != DialogResult.OK) return; // Remove the tag from the tagsListView tagsListView.Items.Remove(tagsListView.SelectedItems[0]); setButtonEnablement(); // Delete the tag from all resources on all servers DelegatedAsyncAction action = new DelegatedAsyncAction(null, String.Format(Messages.DELETE_ALL_TAG, tag), String.Format(Messages.DELETING_ALL_TAG, tag), String.Format(Messages.DELETED_ALL_TAG, tag), delegate(Session session) { Tags.RemoveTagGlobally(tag); }); action.RunAsync(); } } private void textBox1_TextChanged(object sender, EventArgs e) { addButton.Enabled = (this.textBox1.Text.Trim() != string.Empty); } private void tagsListView_SelectedIndexChanged(object sender, EventArgs e) { setButtonEnablement(); } private void setButtonEnablement() { renameButton.Enabled = tagsListView.SelectedItems.Count == 1; deleteButton.Enabled = tagsListView.SelectedItems.Count == 1; } private void tagsListView_MouseClick(object sender, MouseEventArgs e) { TagsListViewItem item = (TagsListViewItem)tagsListView.GetItemAt(e.X, e.Y); if (item != null) { Rectangle iconRect = tagsListView.GetItemRect(item.Index, ItemBoundsPortion.Icon); Rectangle checkRect = new Rectangle(0, iconRect.Top, iconRect.Left, iconRect.Height); // if there's a selection and the clicked item is in the selection, then toggle the // entire selection if (checkRect.Contains(e.Location)) { if (tagsListView.SelectedItems.Count > 0 && tagsListView.SelectedItems.Contains(item)) { ToggleItems(tagsListView.SelectedItems); } else { item.Toggle(); } } } } private void tagsListView_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space || e.KeyCode == Keys.Enter) { ToggleItems(tagsListView.SelectedItems); } } private void ToggleItems(System.Collections.IList items) { if(items.Count < 1) return; CheckState firstCheckState = ((TagsListViewItem)items[0]).Checked; foreach (TagsListViewItem item in items) { item.Toggle(firstCheckState); } } private class TagsListViewItem : ListViewItem { public TagsListViewItem(string text) : base(text) { Checked = CheckState.Unchecked; } public void Toggle() { Toggle(Checked); } public void Toggle(CheckState stateToToggleFrom) { StateImageIndex = Convert.ToInt32(!Convert.ToBoolean(stateToToggleFrom)); } public new CheckState Checked { get { if (StateImageIndex == 0) { return CheckState.Unchecked; } else if (StateImageIndex == 1) { return CheckState.Checked; } else { return CheckState.Indeterminate; } } set { if (value == CheckState.Unchecked) { StateImageIndex = 0; } else if (value == CheckState.Checked) { StateImageIndex = 1; } else { StateImageIndex = 2; } } } } } }