/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using XenAdmin.Network; using System.Collections.ObjectModel; using XenAdmin.Core; namespace XenAdmin.Commands { /// /// Disconnects the selected objects that are in pools. /// internal class DisconnectPoolCommand : Command { /// /// Initializes a new instance of this Command. The parameter-less constructor is required if /// this Command is to be attached to a ToolStrip menu item or button. It should not be used in any other scenario. /// public DisconnectPoolCommand() { } public DisconnectPoolCommand(IMainWindow mainWindow, IEnumerable selection) : base(mainWindow, selection) { } public DisconnectPoolCommand(IMainWindow mainWindow, SelectedItem selection) : base(mainWindow, selection) { } protected override void ExecuteCore(SelectedItemCollection selection) { foreach (SelectedItem item in selection) { if (CanExecute(item)) { new DisconnectCommand(MainWindowCommandInterface, item.Connection, true).Execute(); } } } protected override bool CanExecuteCore(SelectedItemCollection selection) { foreach (SelectedItem item in selection) { if (CanExecute(item)) { return true; } } return false; } private static bool CanExecute(SelectedItem selection) { return selection.Connection != null && selection.Connection.IsConnected && selection.PoolAncestor != null; } public override string MenuText { get { return Messages.MAINWINDOW_DISCONNECT; } } public override string ContextMenuText { get { return Messages.MAINWINDOW_DISCONNECT_CONTEXT_MENU_POOL; } } } }