/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System.Reflection; using NUnit.Framework; namespace XenAdminTests.UnitTests.UnitTestHelper { public class VerifyGettersAndSetters : IUnitTestVerifier { private readonly object classToVerify = null; /// A class with getters and setters to verify public VerifyGettersAndSetters(object classToVerify) { this.classToVerify = classToVerify; } /// /// Use this when you want to test that some data is set and the same data is retrieved afterwards /// /// A struct of expected data content with members having the same name and return type as the getters and setters of the class public void Verify(object expected) { VerifySettersAndGetters(expected, expected); } /// /// Use this when you want to test that some data is set and a set of different data is retrieved afterwards. /// This is useful when your class manipulates the underlying data before returning/storing it /// /// A struct of expected data content with members having the same name and return type as the getters and setters of the class /// A struct of data to set with members having the same name and return type as the getters and setters of the class public void VerifySettersAndGetters(object expected, object toSet) { FieldInfo[] fields = expected.GetType().GetFields(); foreach (FieldInfo fieldInfo in fields) { object valueToSet = fieldInfo.GetValue(toSet); string fieldName = fieldInfo.Name; PropertyInfo setter = classToVerify.GetType().GetProperty(fieldName); setter.SetValue(classToVerify, valueToSet, null); object expectedValue = fieldInfo.GetValue(expected); PropertyInfo getter = classToVerify.GetType().GetProperty(fieldName); Assert.AreEqual(expectedValue, getter.GetValue(classToVerify, null), "Property mismatched: " + fieldName); } } } }