/* Copyright (c) Cloud Software Group, Inc. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System.ComponentModel; using System.Windows.Forms; using XenAdmin.Core; using XenAdmin.Dialogs; using XenAPI; namespace XenAdmin.Controls { public partial class GpuPlacementPolicyPanel : UserControl { public GpuPlacementPolicyPanel() { InitializeComponent(); GPU_group_CollectionChangedWithInvoke = Program.ProgramInvokeHandler(GPU_group_CollectionChanged); } IXenObject xenObject; private readonly CollectionChangeEventHandler GPU_group_CollectionChangedWithInvoke; public IXenObject XenObject { set { System.Diagnostics.Trace.Assert(value is Pool || value is Host); xenObject = value; RegisterHandlers(); PopulatePage(); Refresh(); } } private void PopulatePage() { var currentAllocationAlgorithm = allocation_algorithm.unknown; foreach (GPU_group gpu_group in xenObject.Connection.Cache.GPU_groups) { if (gpu_group.allocation_algorithm != currentAllocationAlgorithm && currentAllocationAlgorithm != allocation_algorithm.unknown) { // a mixture of allocation algorithms currentAllocationAlgorithm = allocation_algorithm.unknown; break; } currentAllocationAlgorithm = gpu_group.allocation_algorithm; } placementPolicyLabel.Text = string.Format(Messages.GPU_PLACEMENT_POLICY_DESCRIPTION, PlacementPolicyWrapper.ToString(currentAllocationAlgorithm)); } private void GPU_group_CollectionChanged(object sender, CollectionChangeEventArgs e) { switch (e.Action) { case CollectionChangeAction.Add: RegisterGpuGroupHandlers((GPU_group) e.Element); break; case CollectionChangeAction.Remove: UnregisterGpuGroupHandlers((GPU_group) e.Element); break; } PopulatePage(); } private void gpu_group_PropertyChanged(object sender, PropertyChangedEventArgs e) { if (e.PropertyName == "allocation_algorithm") { PopulatePage(); } } private void RegisterGpuGroupHandlers(GPU_group gpu_group) { gpu_group.PropertyChanged -= gpu_group_PropertyChanged; gpu_group.PropertyChanged += gpu_group_PropertyChanged; } private void UnregisterGpuGroupHandlers(GPU_group gpu_group) { gpu_group.PropertyChanged -= gpu_group_PropertyChanged; } private void RegisterHandlers() { if (xenObject == null) return; xenObject.Connection.Cache.DeregisterCollectionChanged(GPU_group_CollectionChangedWithInvoke); xenObject.Connection.Cache.RegisterCollectionChanged(GPU_group_CollectionChangedWithInvoke); foreach (GPU_group gpu_group in xenObject.Connection.Cache.GPU_groups) { UnregisterGpuGroupHandlers(gpu_group); RegisterGpuGroupHandlers(gpu_group); } } internal void UnregisterHandlers() { if (xenObject == null) return; xenObject.Connection.Cache.DeregisterCollectionChanged(GPU_group_CollectionChangedWithInvoke); foreach (GPU_group gpu_group in xenObject.Connection.Cache.GPU_groups) UnregisterGpuGroupHandlers(gpu_group); } private void editPlacementPolicyButton_Click(object sender, System.EventArgs e) { var pool = Helpers.GetPool(xenObject.Connection); using (PropertiesDialog propertiesDialog = new PropertiesDialog(pool ?? xenObject)) { propertiesDialog.SelectPoolGpuEditPage(); propertiesDialog.ShowDialog(this); } } private void GpuPlacementPolicyPanel_VisibleChanged(object sender, System.EventArgs e) { if (Visible) RegisterHandlers(); else UnregisterHandlers(); } } public static class PlacementPolicyWrapper { public static string ToString(allocation_algorithm x) { switch (x) { case allocation_algorithm.breadth_first: return Messages.GPU_PLACEMENT_POLICY_MAX_PERFORMANCE_DESCRIPTION; case allocation_algorithm.depth_first: return Messages.GPU_PLACEMENT_POLICY_MAX_DENSITY_DESCRIPTION; default: return Messages.GPU_PLACEMENT_POLICY_MIXED_DESCRIPTION; } } } }