/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using XenAdmin.Actions; using XenAdmin.Core; using XenAPI; using System.Linq; using System.IO; using XenAdmin.Network; using XenAdmin.Diagnostics.Problems.HostProblem; namespace XenAdmin.Wizards.PatchingWizard.PlanActions { class UploadPatchToMasterPlanAction : PlanActionWithSession { private readonly XenServerPatch patch; private readonly List mappings; private Dictionary AllDownloadedPatches = new Dictionary(); private AsyncAction inProgressAction = null; public UploadPatchToMasterPlanAction(IXenConnection connection, XenServerPatch patch, List mappings, Dictionary allDownloadedPatches) : base(connection, string.Format(Messages.UPDATES_WIZARD_UPLOADING_UPDATE, patch.Name, connection.Name)) { this.patch = patch; this.mappings = mappings; this.AllDownloadedPatches = allDownloadedPatches; } protected override void RunWithSession(ref Session session) { var path = AllDownloadedPatches[patch]; var poolPatches = new List(session.Connection.Cache.Pool_patches); var poolUpdates = new List(session.Connection.Cache.Pool_updates); var conn = session.Connection; var master = Helpers.GetMaster(conn); var existingMapping = mappings.Find(m => m.MasterHost != null && master != null && m.MasterHost.uuid == master.uuid && (m.Pool_patch != null || m.Pool_update != null) && m.XenServerPatch.Equals(patch)); if (existingMapping == null || !(existingMapping.Pool_patch != null && poolPatches.Any(p => string.Equals(p.uuid, existingMapping.Pool_patch.uuid, StringComparison.OrdinalIgnoreCase))) && !(existingMapping.Pool_update != null && poolUpdates.Any(p => string.Equals(p.uuid, existingMapping.Pool_update.uuid, StringComparison.OrdinalIgnoreCase))) ) { try { if (Helpers.ElyOrGreater(master)) { var uploadIsoAction = new UploadSupplementalPackAction(session.Connection, new List() { master }, path, true); inProgressAction = uploadIsoAction; uploadIsoAction.RunExternal(session); var poolupdate = uploadIsoAction.PoolUpdate; if (poolupdate == null) { log.ErrorFormat("Upload finished successfully, but Pool_update object has not been found for update (uuid={0}) on host (uuid={1}).", patch.Uuid, session.Connection); throw new Exception(Messages.ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED); } var newMapping = new PoolPatchMapping(patch, poolupdate, Helpers.GetMaster(session.Connection)); if (!mappings.Contains(newMapping)) mappings.Add(newMapping); } else { var checkSpaceForUpload = new CheckDiskSpaceForPatchUploadAction(Helpers.GetMaster(conn), path, true); inProgressAction = checkSpaceForUpload; checkSpaceForUpload.RunExternal(session); var uploadPatchAction = new UploadPatchAction(session.Connection, path, true, false); inProgressAction = uploadPatchAction; uploadPatchAction.RunExternal(session); // this has to be run again to refresh poolPatches (to get the recently uploaded one as well) poolPatches = new List(session.Connection.Cache.Pool_patches); var poolPatch = poolPatches.Find(p => string.Equals(p.uuid, patch.Uuid, StringComparison.OrdinalIgnoreCase)); if (poolPatch == null) { log.ErrorFormat("Upload finished successfully, but Pool_patch object has not been found for patch (uuid={0}) on host (uuid={1}).", patch.Uuid, session.Connection); throw new Exception(Messages.ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED); } var newMapping = new PoolPatchMapping(patch, poolPatch, Helpers.GetMaster(session.Connection)); if (!mappings.Contains(newMapping)) mappings.Add(newMapping); } } catch (Exception ex) { Error = ex; throw; } } } public override void Cancel() { if (inProgressAction != null) inProgressAction.Cancel(); base.Cancel(); } } }