/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Threading; using XenAdmin.Actions; using System.Text.RegularExpressions; using XenAPI; namespace XenAdmin.Network { internal class TaskPoller { private const int SLEEP_TIME = 900; private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private AsyncAction _action; private readonly int _lo; private readonly double _scale; private bool taskCompleted = false; /// /// Polls the action regularly and updates the history item's progress from the task's progress, /// scaled to a value between lo and hi. /// public TaskPoller(AsyncAction action, int lo, int hi) { _action = action; _lo = lo; if (hi < lo) { log.Warn("Squelching progress bar reversal."); hi = lo + 1; } _scale = hi - lo; } public void PollToCompletion() { try { DateTime startTime = DateTime.Now; int lastDebug = 0; log.DebugFormat("Polling for action {0}", _action.Description);//log once we start while (!taskCompleted) { if (AsyncAction.ForcedExiting && !_action.SafeToExit) throw new CancelledException(); //then log every 30seconds int currDebug = (int)((DateTime.Now - startTime).TotalSeconds) / 30; if (currDebug > lastDebug) { lastDebug = currDebug; log.DebugFormat("Polling for action {0}", _action.Description); } poll(); Thread.Sleep(SLEEP_TIME); } } finally { _action.DestroyTask(); } } private void poll() { try { XenAPI.Task task = GetTask(); _action.Tick((int)(task.progress * _scale + _lo), task.Description == "" ? _action.Description : task.Description); switch (task.status) { case XenAPI.task_status_type.failure: log.Warn("Action failed due to API failure:\n" + Environment.StackTrace); throw new XenAPI.Failure(new List(task.error_info)); case XenAPI.task_status_type.success: taskCompleted = true; _action.Result = task.result; // Work around CA-6597. if (_action.Result != "") { Match m = Regex.Match(_action.Result, "(.*)"); if (m.Success) { _action.Result = m.Groups[1].Value; } } break; case XenAPI.task_status_type.cancelled: log.Debug("Action cancelled"); throw new CancelledException(); case XenAPI.task_status_type.cancelling: case XenAPI.task_status_type.pending: break; } } catch (XenAPI.Failure exn) { if (exn.ErrorDescription.Count > 1 && exn.ErrorDescription[0] == XenAPI.Failure.HANDLE_INVALID && exn.ErrorDescription[1] == "task") { // Task has gone away, which means it's finished. taskCompleted = true; _action.PercentComplete = (int)(_scale + _lo); _action.Result = ""; } else { throw; } } } private Task GetTask() { Session session = _action.Session; try { return (Task)_action.DoWithSessionRetry(ref session, (Task.TaskGetRecordOp)Task.get_record, _action.RelatedTask.opaque_ref); } finally { _action.Session = session; } } } }