namespace XenAdmin.Controls.Ballooning { partial class ShinyBar { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { toolTipTimer.Stop(); toolTip.Hide(this); toolTip.Dispose(); if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ShinyBar)); this.SuspendLayout(); // // ShinyBar // resources.ApplyResources(this, "$this"); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.DoubleBuffered = true; this.Name = "ShinyBar"; this.ResumeLayout(false); } #endregion } }