/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2) Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using CookComputing.XmlRpc; namespace XenAPI { public partial class VGPU : XenObject { public VGPU() { } public VGPU(string uuid, XenRef VM, XenRef GPU_group, string device, bool currently_attached, Dictionary other_config) { this.uuid = uuid; this.VM = VM; this.GPU_group = GPU_group; this.device = device; this.currently_attached = currently_attached; this.other_config = other_config; } /// /// Creates a new VGPU from a Proxy_VGPU. /// /// public VGPU(Proxy_VGPU proxy) { this.UpdateFromProxy(proxy); } public override void UpdateFrom(VGPU update) { uuid = update.uuid; VM = update.VM; GPU_group = update.GPU_group; device = update.device; currently_attached = update.currently_attached; other_config = update.other_config; } internal void UpdateFromProxy(Proxy_VGPU proxy) { uuid = proxy.uuid == null ? null : (string)proxy.uuid; VM = proxy.VM == null ? null : XenRef.Create(proxy.VM); GPU_group = proxy.GPU_group == null ? null : XenRef.Create(proxy.GPU_group); device = proxy.device == null ? null : (string)proxy.device; currently_attached = (bool)proxy.currently_attached; other_config = proxy.other_config == null ? null : Maps.convert_from_proxy_string_string(proxy.other_config); } public Proxy_VGPU ToProxy() { Proxy_VGPU result_ = new Proxy_VGPU(); result_.uuid = (uuid != null) ? uuid : ""; result_.VM = (VM != null) ? VM : ""; result_.GPU_group = (GPU_group != null) ? GPU_group : ""; result_.device = (device != null) ? device : ""; result_.currently_attached = currently_attached; result_.other_config = Maps.convert_to_proxy_string_string(other_config); return result_; } /// /// Creates a new VGPU from a Hashtable. /// /// public VGPU(Hashtable table) { uuid = Marshalling.ParseString(table, "uuid"); VM = Marshalling.ParseRef(table, "VM"); GPU_group = Marshalling.ParseRef(table, "GPU_group"); device = Marshalling.ParseString(table, "device"); currently_attached = Marshalling.ParseBool(table, "currently_attached"); other_config = Maps.convert_from_proxy_string_string(Marshalling.ParseHashTable(table, "other_config")); } public bool DeepEquals(VGPU other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return Helper.AreEqual2(this._uuid, other._uuid) && Helper.AreEqual2(this._VM, other._VM) && Helper.AreEqual2(this._GPU_group, other._GPU_group) && Helper.AreEqual2(this._device, other._device) && Helper.AreEqual2(this._currently_attached, other._currently_attached) && Helper.AreEqual2(this._other_config, other._other_config); } public override string SaveChanges(Session session, string opaqueRef, VGPU server) { if (opaqueRef == null) { System.Diagnostics.Debug.Assert(false, "Cannot create instances of this type on the server"); return ""; } else { if (!Helper.AreEqual2(_other_config, server._other_config)) { VGPU.set_other_config(session, opaqueRef, _other_config); } return null; } } public static VGPU get_record(Session session, string _vgpu) { return new VGPU((Proxy_VGPU)session.proxy.vgpu_get_record(session.uuid, (_vgpu != null) ? _vgpu : "").parse()); } public static XenRef get_by_uuid(Session session, string _uuid) { return XenRef.Create(session.proxy.vgpu_get_by_uuid(session.uuid, (_uuid != null) ? _uuid : "").parse()); } public static string get_uuid(Session session, string _vgpu) { return (string)session.proxy.vgpu_get_uuid(session.uuid, (_vgpu != null) ? _vgpu : "").parse(); } public static XenRef get_VM(Session session, string _vgpu) { return XenRef.Create(session.proxy.vgpu_get_vm(session.uuid, (_vgpu != null) ? _vgpu : "").parse()); } public static XenRef get_GPU_group(Session session, string _vgpu) { return XenRef.Create(session.proxy.vgpu_get_gpu_group(session.uuid, (_vgpu != null) ? _vgpu : "").parse()); } public static string get_device(Session session, string _vgpu) { return (string)session.proxy.vgpu_get_device(session.uuid, (_vgpu != null) ? _vgpu : "").parse(); } public static bool get_currently_attached(Session session, string _vgpu) { return (bool)session.proxy.vgpu_get_currently_attached(session.uuid, (_vgpu != null) ? _vgpu : "").parse(); } public static Dictionary get_other_config(Session session, string _vgpu) { return Maps.convert_from_proxy_string_string(session.proxy.vgpu_get_other_config(session.uuid, (_vgpu != null) ? _vgpu : "").parse()); } public static void set_other_config(Session session, string _vgpu, Dictionary _other_config) { session.proxy.vgpu_set_other_config(session.uuid, (_vgpu != null) ? _vgpu : "", Maps.convert_to_proxy_string_string(_other_config)).parse(); } public static void add_to_other_config(Session session, string _vgpu, string _key, string _value) { session.proxy.vgpu_add_to_other_config(session.uuid, (_vgpu != null) ? _vgpu : "", (_key != null) ? _key : "", (_value != null) ? _value : "").parse(); } public static void remove_from_other_config(Session session, string _vgpu, string _key) { session.proxy.vgpu_remove_from_other_config(session.uuid, (_vgpu != null) ? _vgpu : "", (_key != null) ? _key : "").parse(); } public static XenRef create(Session session, string _vm, string _gpu_group, string _device, Dictionary _other_config) { return XenRef.Create(session.proxy.vgpu_create(session.uuid, (_vm != null) ? _vm : "", (_gpu_group != null) ? _gpu_group : "", (_device != null) ? _device : "", Maps.convert_to_proxy_string_string(_other_config)).parse()); } public static XenRef async_create(Session session, string _vm, string _gpu_group, string _device, Dictionary _other_config) { return XenRef.Create(session.proxy.async_vgpu_create(session.uuid, (_vm != null) ? _vm : "", (_gpu_group != null) ? _gpu_group : "", (_device != null) ? _device : "", Maps.convert_to_proxy_string_string(_other_config)).parse()); } public static void destroy(Session session, string _self) { session.proxy.vgpu_destroy(session.uuid, (_self != null) ? _self : "").parse(); } public static XenRef async_destroy(Session session, string _self) { return XenRef.Create(session.proxy.async_vgpu_destroy(session.uuid, (_self != null) ? _self : "").parse()); } public static List> get_all(Session session) { return XenRef.Create(session.proxy.vgpu_get_all(session.uuid).parse()); } public static Dictionary, VGPU> get_all_records(Session session) { return XenRef.Create(session.proxy.vgpu_get_all_records(session.uuid).parse()); } private string _uuid; public virtual string uuid { get { return _uuid; } set { if (!Helper.AreEqual(value, _uuid)) { _uuid = value; Changed = true; NotifyPropertyChanged("uuid"); } } } private XenRef _VM; public virtual XenRef VM { get { return _VM; } set { if (!Helper.AreEqual(value, _VM)) { _VM = value; Changed = true; NotifyPropertyChanged("VM"); } } } private XenRef _GPU_group; public virtual XenRef GPU_group { get { return _GPU_group; } set { if (!Helper.AreEqual(value, _GPU_group)) { _GPU_group = value; Changed = true; NotifyPropertyChanged("GPU_group"); } } } private string _device; public virtual string device { get { return _device; } set { if (!Helper.AreEqual(value, _device)) { _device = value; Changed = true; NotifyPropertyChanged("device"); } } } private bool _currently_attached; public virtual bool currently_attached { get { return _currently_attached; } set { if (!Helper.AreEqual(value, _currently_attached)) { _currently_attached = value; Changed = true; NotifyPropertyChanged("currently_attached"); } } } private Dictionary _other_config; public virtual Dictionary other_config { get { return _other_config; } set { if (!Helper.AreEqual(value, _other_config)) { _other_config = value; Changed = true; NotifyPropertyChanged("other_config"); } } } } }