/* Copyright (c) Citrix Systems Inc. 
 * All rights reserved. 
 * 
 * Redistribution and use in source and binary forms, 
 * with or without modification, are permitted provided 
 * that the following conditions are met: 
 * 
 * *   Redistributions of source code must retain the above 
 *     copyright notice, this list of conditions and the 
 *     following disclaimer. 
 * *   Redistributions in binary form must reproduce the above 
 *     copyright notice, this list of conditions and the 
 *     following disclaimer in the documentation and/or other 
 *     materials provided with the distribution. 
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
 * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 
 * SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.Text;


namespace XenAdmin.SettingsPanels
{
	internal class BootDevice
	{
		public const char HARD_DISK = 'C';
		public const char DVD_DRIVE = 'D';
		public const char NETWORK = 'N';

		public static readonly char[] BootOptions = {HARD_DISK, DVD_DRIVE, NETWORK};

    	private char _type;
        private string _name;

        public BootDevice(char type)
        {
            _type = type;
			if (this._type == HARD_DISK)
            {
                _name = Messages.BOOT_HARD_DISK;
            }
			else if (this._type == DVD_DRIVE)
            {
                _name = Messages.BOOT_DVD_DRIVE;
            }
            else
            {
                _name = Messages.NETWORK;
            }
        }

        public override string ToString()
        {
            return _name;
        }

        public char GetChar()
        {
            return _type;
        }
    } // class BootDevice
}