/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Threading; using XenAdmin.Network; using XenAPI; namespace XenAdmin.Wizards.PatchingWizard.PlanActions { // TODO COWLEY: This code is used more widely and the common parts should move into HostAction. public abstract class RebootPlanAction : PlanActionWithSession { protected readonly XenRef HostXenRef; private bool _cancelled = false; protected RebootPlanAction(IXenConnection connection, XenRef host, String title) : base(connection, title) { this.HostXenRef = host; } public override void Cancel() { _cancelled = true; lock (this) { Monitor.PulseAll(this); } } private void RegisterConnectionLostEvent() { Connection.ConnectionLost -= connection_ConnectionLost; Connection.ConnectionLost += connection_ConnectionLost; } private void DeregisterConnectionLostEvent() { Connection.ConnectionLost -= connection_ConnectionLost; } protected void WaitForReboot(ref Session session, Func metricDelegate, Action methodInvoker) { Host host = Connection.TryResolveWithTimeout(this.HostXenRef); bool master = host.IsMaster(); _cancelled = false; double metric = metricDelegate(session, HostXenRef.opaque_ref); log.DebugFormat("{0}._WaitForReboot(master='{1}', metric='{2}')", GetType().Name, master, metric); PercentComplete = 10; RegisterConnectionLostEvent(); try { methodInvoker(session); PercentComplete = 20; log.DebugFormat("{0}._WaitForReboot executed delegate...", GetType().Name); session = WaitForHostToStart(master, session, metricDelegate, metric); } finally { DeregisterConnectionLostEvent(); } } private Session WaitForHostToStart(bool master, Session session, Func metricDelegate, double metric) { Connection.ExpectDisruption = true; try { if (master) { Connection.SupressErrors = true; // // Wait for a dissconnection // WaitForDisconnection(); // // Now, we need to wait for a reconnection // session = WaitReconnectToMaster(session); } PercentComplete = 60; // // Now wait for boot time to be greater than it was before // WaitForBootTimeToBeGreaterThanBefore(master, session, metricDelegate, metric); log.DebugFormat("{0}._WaitForReboot done!", GetType().Name); } finally { Connection.SupressErrors = false; } return session; } private void WaitForDisconnection() { log.DebugFormat("{0}._WaitForReboot waiting for connection to go away...", GetType().Name); lock (this) { while (!lostConnection && !_cancelled) { Monitor.Wait(this); } } log.DebugFormat("{0}._WaitForReboot connection went away...", GetType().Name); if (_cancelled) throw new CancelledException(); PercentComplete = 40; Thread.Sleep(1000); } private void WaitForBootTimeToBeGreaterThanBefore(bool master, Session session, Func metricDelegate, double metric) { DateTime waitForMetric = DateTime.Now; int lastMetricDebug = 0; log.DebugFormat("{0}._WaitForReboot waiting for metric to update... (metric='{1}')", GetType().Name, metric); double currentMetric; do { currentMetric = metricDelegate(session, HostXenRef.opaque_ref); if (_cancelled) throw new CancelledException(); Thread.Sleep(1000); // Debug message once a minute int currMin = (int)((DateTime.Now - waitForMetric).TotalSeconds) / 60; if (currMin <= lastMetricDebug) continue; lastMetricDebug = currMin; log.DebugFormat("{0}._WaitForReboot still waiting for metric after {1}... (old metric='{2}', current metric='{3}')", GetType().Name, DateTime.Now - waitForMetric, metric, currentMetric); } while (metric == currentMetric); Thread.Sleep(1000); log.DebugFormat("{0}._WaitForReboot metric now up to date... (old metric='{1}', current metric='{2}')", GetType().Name, metric, currentMetric); if (master) { // // Force a reconnect to prime the cache for the next actions // log.DebugFormat("{0}._WaitForReboot connecting up...", GetType().Name); Program.Invoke(Program.MainWindow, () => XenConnectionUI.BeginConnect(Connection, false, null, false)); } } private Session WaitReconnectToMaster(Session session) { log.DebugFormat("{0}._WaitForReboot waiting for reconnect...", GetType().Name); DateTime waitForReconnect = DateTime.Now; int lastMinDebug = 0; do { if (_cancelled) throw new CancelledException(); try { session = Connection.DuplicateSession(); } catch (Exception e) { session = null; Thread.Sleep(5000); // Debug message once a minute int currMin = (int)((DateTime.Now - waitForReconnect).TotalSeconds) / 60; if (currMin <= lastMinDebug) continue; lastMinDebug = currMin; log.Debug(string.Format("{0}._WaitForReboot still waiting for connection after {1}...", GetType().Name, DateTime.Now - waitForReconnect),e); } } while (session == null); log.DebugFormat("{0}._WaitForReboot reconnected after {1}...", GetType().Name, DateTime.Now - waitForReconnect); return session; } private bool lostConnection = false; private void connection_ConnectionLost(object sender, EventArgs e) { lock (this) { lostConnection = true; Monitor.PulseAll(this); } } } }