/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System.Collections.ObjectModel; using System.Windows.Forms; using System.Diagnostics; using System; using System.Collections.Generic; namespace XenAdmin.Controls { public partial class VirtualTreeView { public class VirtualTreeNodeCollection : Collection { private readonly IVirtualTreeNodeCollectionOwner _owner; internal VirtualTreeNodeCollection(IVirtualTreeNodeCollectionOwner owner) { Util.ThrowIfParameterNull(owner, "owner"); _owner = owner; } internal IVirtualTreeNodeCollectionOwner Owner { get { return _owner; } } protected override void InsertItem(int index, VirtualTreeNode item) { base.InsertItem(index, item); item.Owner = _owner; if (item.AllParentsAreExpanded) { _owner.RealNodes.Insert(index, item); } else { // this node is not visible. just add a dummy node so the "+" icon is visible. if (_owner.RealNodes.Count == 0) { _owner.RealNodes.Add(new DummyTreeNode()); } } } protected override void ClearItems() { base.ClearItems(); _owner.RealNodes.Clear(); } protected override void RemoveItem(int index) { VirtualTreeNode node = this[index]; base.RemoveItem(index); if (Count == 0) { _owner.RealNodes.Clear(); } else if (_owner.RealNodes.Contains(node)) { _owner.RealNodes.Remove(node); } } protected override void SetItem(int index, VirtualTreeNode item) { // the treeview is peculiar in that it uses the set indexer to *insert* an item... not to set an item -- we'll do the same. InsertItem(index, item); } public VirtualTreeNode[] Find(Predicate match, bool searchAllDescendants) { var output = new List(); Find(this, match, output, searchAllDescendants); return output.ToArray(); } private void Find(IEnumerable nodes, Predicate match, List output, bool searchAllDescendants) { foreach (VirtualTreeNode node in nodes) { if (match(node)) { output.Add(node); } if (searchAllDescendants) { Find(node.Nodes, match, output, searchAllDescendants); } } } } } }