/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Threading; using XenAPI; namespace XenAdmin.Utils { /// /// Get the UTC server time in an async fashion /// /// - Updated server time is not guaranteed /// - No retry /// - Default return time is the time at which the class is constructed /// public class AsyncServerTime { /// /// Event triggered when the server time is obtained /// public event Action ServerTimeObtained; private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); /// /// Server time (UTC) - updated by thread and user is informed via the ServerTimeEventHandler /// Default = DateTime.UtcNow /// public DateTime ServerTime { get; private set; } /// /// Constructs the class but doesn't trigger the fetch of the server time /// public AsyncServerTime() { ServerTime = DateTime.UtcNow; } /// /// Get the server time for given host on a background thread /// /// Connect to the ServerTimeEventHandler for updates otherwise you'll get the current UTC time /// and it won't be updated /// /// public void Fetch(Host host) { ThreadPool.QueueUserWorkItem(GetServerTime, host); } private void TriggerEvent() { if (ServerTimeObtained != null) ServerTimeObtained(); } private void GetServerTime(object state) { Host host = state as Host; if (host == null || host.Connection == null) { log.ErrorFormat("Will not fetch server time: host or connection could not be resolved"); return; } try { //Note we're using the get_servertime call which returns the UTC time ServerTime = Host.get_servertime(host.Connection.Session, host.opaque_ref); TriggerEvent(); } catch (Exception e) { log.ErrorFormat("Failed to fetch server time for host {0}: {1}", host.name_label, e); } } } }