/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; namespace XenAdmin.Controls { public class MultiSelectTreeNodeCollection : IList { private readonly IMultiSelectTreeNodeCollectionOwner _owner; public MultiSelectTreeNodeCollection(IMultiSelectTreeNodeCollectionOwner owner) { Util.ThrowIfParameterNull(owner, "owner"); _owner = owner; } public void AddRange(MultiSelectTreeNode[] nodes) { _owner.Nodes.AddRange(nodes); Array.ForEach(nodes, UpdateCheckBoxVisiblity); } private void UpdateCheckBoxVisiblity(MultiSelectTreeNode node) { if (node.TreeView != null && node.TreeView.CheckBoxes && node.Handle != IntPtr.Zero && node.TreeView != null && node.TreeView.Handle != IntPtr.Zero) { node.TreeView.UpdateCheckboxVisibility(node); // recurse down all descendants node.Nodes.ForEach(UpdateCheckBoxVisiblity); } } public void ForEach(Action action) { foreach (MultiSelectTreeNode node in this) { action(node); } } #region IList Members public int IndexOf(MultiSelectTreeNode item) { return _owner.Nodes.IndexOf(item); } public void Insert(int index, MultiSelectTreeNode item) { _owner.Nodes.Insert(index, item); UpdateCheckBoxVisiblity(item); } public void RemoveAt(int index) { _owner.Nodes.RemoveAt(index); } public MultiSelectTreeNode this[int index] { get { return (MultiSelectTreeNode)_owner.Nodes[index]; } set { _owner.Nodes[index] = value; UpdateCheckBoxVisiblity(value); } } #endregion #region ICollection Members public void Add(MultiSelectTreeNode item) { _owner.Nodes.Add(item); UpdateCheckBoxVisiblity(item); } public void Clear() { _owner.Nodes.Clear(); } public bool Contains(MultiSelectTreeNode item) { return _owner.Nodes.Contains(item); } public void CopyTo(MultiSelectTreeNode[] array, int arrayIndex) { _owner.Nodes.CopyTo(array, arrayIndex); } public int Count { get { return _owner.Nodes.Count; } } public bool IsReadOnly { get { return false; } } public bool Remove(MultiSelectTreeNode item) { bool ret = _owner.Nodes.Contains(item); _owner.Nodes.Remove(item); return ret; } #endregion #region IEnumerable Members public IEnumerator GetEnumerator() { return new MultiSelectTreeNodeCollectionEnumerator(this); } #endregion #region IEnumerable Members System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return GetEnumerator(); } #endregion #region Enumerator private class MultiSelectTreeNodeCollectionEnumerator : IEnumerator { private readonly MultiSelectTreeNodeCollection _owner; private int _current = -1; public MultiSelectTreeNodeCollectionEnumerator(MultiSelectTreeNodeCollection owner) { _owner = owner; } #region IEnumerator Members public MultiSelectTreeNode Current { get { if (_current == -1) { return null; } return _owner[_current]; } } #endregion #region IDisposable Members public void Dispose() { } #endregion #region IEnumerator Members object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { if (_current < _owner.Count - 1) { _current++; return true; } return false; } public void Reset() { _current = -1; } #endregion } #endregion } }