/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using XenAdmin.Core; using XenAPI; namespace XenAdmin.Actions { public class GpuAssignAction : PureAsyncAction { VM vm; GPU_group gpu_group; private VGPU_type vgpuType; public GpuAssignAction(VM vm, GPU_group gpu_group, VGPU_type vgpuType) : base(vm.Connection, "Set GPU", true) { this.vm = vm; this.gpu_group = gpu_group; this.vgpuType = vgpuType; } protected override void Run() { // Remove any existing VGPUs before adding new ones foreach (VGPU vgpu in vm.Connection.ResolveAll(vm.VGPUs)) VGPU.destroy(Session, vgpu.opaque_ref); if (gpu_group == null) // The VM doesn't want a VGPU return; // Add the new VGPU string device = "0"; // fixed at the moment, see PR-1060 Dictionary other_config = new Dictionary(); if (Helpers.FeatureForbidden(vm, Host.RestrictVgpu) || vgpuType == null) VGPU.async_create(Session, vm.opaque_ref, gpu_group.opaque_ref, device, other_config); else VGPU.async_create(Session, vm.opaque_ref, gpu_group.opaque_ref, device, other_config, vgpuType.opaque_ref); } } }