/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2) Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using CookComputing.XmlRpc; namespace XenAPI { public partial class GPU_group : XenObject { public GPU_group() { } public GPU_group(string uuid, string name_label, string name_description, List> PGPUs, List> VGPUs, string[] GPU_types, Dictionary other_config, allocation_algorithm allocation_algorithm, List> supported_VGPU_types, List> enabled_VGPU_types) { this.uuid = uuid; this.name_label = name_label; this.name_description = name_description; this.PGPUs = PGPUs; this.VGPUs = VGPUs; this.GPU_types = GPU_types; this.other_config = other_config; this.allocation_algorithm = allocation_algorithm; this.supported_VGPU_types = supported_VGPU_types; this.enabled_VGPU_types = enabled_VGPU_types; } /// /// Creates a new GPU_group from a Proxy_GPU_group. /// /// public GPU_group(Proxy_GPU_group proxy) { this.UpdateFromProxy(proxy); } public override void UpdateFrom(GPU_group update) { uuid = update.uuid; name_label = update.name_label; name_description = update.name_description; PGPUs = update.PGPUs; VGPUs = update.VGPUs; GPU_types = update.GPU_types; other_config = update.other_config; allocation_algorithm = update.allocation_algorithm; supported_VGPU_types = update.supported_VGPU_types; enabled_VGPU_types = update.enabled_VGPU_types; } internal void UpdateFromProxy(Proxy_GPU_group proxy) { uuid = proxy.uuid == null ? null : (string)proxy.uuid; name_label = proxy.name_label == null ? null : (string)proxy.name_label; name_description = proxy.name_description == null ? null : (string)proxy.name_description; PGPUs = proxy.PGPUs == null ? null : XenRef.Create(proxy.PGPUs); VGPUs = proxy.VGPUs == null ? null : XenRef.Create(proxy.VGPUs); GPU_types = proxy.GPU_types == null ? new string[] {} : (string [])proxy.GPU_types; other_config = proxy.other_config == null ? null : Maps.convert_from_proxy_string_string(proxy.other_config); allocation_algorithm = proxy.allocation_algorithm == null ? (allocation_algorithm) 0 : (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), (string)proxy.allocation_algorithm); supported_VGPU_types = proxy.supported_VGPU_types == null ? null : XenRef.Create(proxy.supported_VGPU_types); enabled_VGPU_types = proxy.enabled_VGPU_types == null ? null : XenRef.Create(proxy.enabled_VGPU_types); } public Proxy_GPU_group ToProxy() { Proxy_GPU_group result_ = new Proxy_GPU_group(); result_.uuid = (uuid != null) ? uuid : ""; result_.name_label = (name_label != null) ? name_label : ""; result_.name_description = (name_description != null) ? name_description : ""; result_.PGPUs = (PGPUs != null) ? Helper.RefListToStringArray(PGPUs) : new string[] {}; result_.VGPUs = (VGPUs != null) ? Helper.RefListToStringArray(VGPUs) : new string[] {}; result_.GPU_types = GPU_types; result_.other_config = Maps.convert_to_proxy_string_string(other_config); result_.allocation_algorithm = allocation_algorithm_helper.ToString(allocation_algorithm); result_.supported_VGPU_types = (supported_VGPU_types != null) ? Helper.RefListToStringArray(supported_VGPU_types) : new string[] {}; result_.enabled_VGPU_types = (enabled_VGPU_types != null) ? Helper.RefListToStringArray(enabled_VGPU_types) : new string[] {}; return result_; } /// /// Creates a new GPU_group from a Hashtable. /// /// public GPU_group(Hashtable table) { uuid = Marshalling.ParseString(table, "uuid"); name_label = Marshalling.ParseString(table, "name_label"); name_description = Marshalling.ParseString(table, "name_description"); PGPUs = Marshalling.ParseSetRef(table, "PGPUs"); VGPUs = Marshalling.ParseSetRef(table, "VGPUs"); GPU_types = Marshalling.ParseStringArray(table, "GPU_types"); other_config = Maps.convert_from_proxy_string_string(Marshalling.ParseHashTable(table, "other_config")); allocation_algorithm = (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), Marshalling.ParseString(table, "allocation_algorithm")); supported_VGPU_types = Marshalling.ParseSetRef(table, "supported_VGPU_types"); enabled_VGPU_types = Marshalling.ParseSetRef(table, "enabled_VGPU_types"); } public bool DeepEquals(GPU_group other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return Helper.AreEqual2(this._uuid, other._uuid) && Helper.AreEqual2(this._name_label, other._name_label) && Helper.AreEqual2(this._name_description, other._name_description) && Helper.AreEqual2(this._PGPUs, other._PGPUs) && Helper.AreEqual2(this._VGPUs, other._VGPUs) && Helper.AreEqual2(this._GPU_types, other._GPU_types) && Helper.AreEqual2(this._other_config, other._other_config) && Helper.AreEqual2(this._allocation_algorithm, other._allocation_algorithm) && Helper.AreEqual2(this._supported_VGPU_types, other._supported_VGPU_types) && Helper.AreEqual2(this._enabled_VGPU_types, other._enabled_VGPU_types); } public override string SaveChanges(Session session, string opaqueRef, GPU_group server) { if (opaqueRef == null) { System.Diagnostics.Debug.Assert(false, "Cannot create instances of this type on the server"); return ""; } else { if (!Helper.AreEqual2(_name_label, server._name_label)) { GPU_group.set_name_label(session, opaqueRef, _name_label); } if (!Helper.AreEqual2(_name_description, server._name_description)) { GPU_group.set_name_description(session, opaqueRef, _name_description); } if (!Helper.AreEqual2(_other_config, server._other_config)) { GPU_group.set_other_config(session, opaqueRef, _other_config); } if (!Helper.AreEqual2(_allocation_algorithm, server._allocation_algorithm)) { GPU_group.set_allocation_algorithm(session, opaqueRef, _allocation_algorithm); } return null; } } public static GPU_group get_record(Session session, string _gpu_group) { return new GPU_group((Proxy_GPU_group)session.proxy.gpu_group_get_record(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse()); } public static XenRef get_by_uuid(Session session, string _uuid) { return XenRef.Create(session.proxy.gpu_group_get_by_uuid(session.uuid, (_uuid != null) ? _uuid : "").parse()); } public static List> get_by_name_label(Session session, string _label) { return XenRef.Create(session.proxy.gpu_group_get_by_name_label(session.uuid, (_label != null) ? _label : "").parse()); } public static string get_uuid(Session session, string _gpu_group) { return (string)session.proxy.gpu_group_get_uuid(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse(); } public static string get_name_label(Session session, string _gpu_group) { return (string)session.proxy.gpu_group_get_name_label(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse(); } public static string get_name_description(Session session, string _gpu_group) { return (string)session.proxy.gpu_group_get_name_description(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse(); } public static List> get_PGPUs(Session session, string _gpu_group) { return XenRef.Create(session.proxy.gpu_group_get_pgpus(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse()); } public static List> get_VGPUs(Session session, string _gpu_group) { return XenRef.Create(session.proxy.gpu_group_get_vgpus(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse()); } public static string[] get_GPU_types(Session session, string _gpu_group) { return (string [])session.proxy.gpu_group_get_gpu_types(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse(); } public static Dictionary get_other_config(Session session, string _gpu_group) { return Maps.convert_from_proxy_string_string(session.proxy.gpu_group_get_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse()); } public static allocation_algorithm get_allocation_algorithm(Session session, string _gpu_group) { return (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), (string)session.proxy.gpu_group_get_allocation_algorithm(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse()); } public static List> get_supported_VGPU_types(Session session, string _gpu_group) { return XenRef.Create(session.proxy.gpu_group_get_supported_vgpu_types(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse()); } public static List> get_enabled_VGPU_types(Session session, string _gpu_group) { return XenRef.Create(session.proxy.gpu_group_get_enabled_vgpu_types(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse()); } public static void set_name_label(Session session, string _gpu_group, string _label) { session.proxy.gpu_group_set_name_label(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_label != null) ? _label : "").parse(); } public static void set_name_description(Session session, string _gpu_group, string _description) { session.proxy.gpu_group_set_name_description(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_description != null) ? _description : "").parse(); } public static void set_other_config(Session session, string _gpu_group, Dictionary _other_config) { session.proxy.gpu_group_set_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", Maps.convert_to_proxy_string_string(_other_config)).parse(); } public static void add_to_other_config(Session session, string _gpu_group, string _key, string _value) { session.proxy.gpu_group_add_to_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_key != null) ? _key : "", (_value != null) ? _value : "").parse(); } public static void remove_from_other_config(Session session, string _gpu_group, string _key) { session.proxy.gpu_group_remove_from_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_key != null) ? _key : "").parse(); } public static void set_allocation_algorithm(Session session, string _gpu_group, allocation_algorithm _allocation_algorithm) { session.proxy.gpu_group_set_allocation_algorithm(session.uuid, (_gpu_group != null) ? _gpu_group : "", allocation_algorithm_helper.ToString(_allocation_algorithm)).parse(); } public static XenRef create(Session session, string _name_label, string _name_description, Dictionary _other_config) { return XenRef.Create(session.proxy.gpu_group_create(session.uuid, (_name_label != null) ? _name_label : "", (_name_description != null) ? _name_description : "", Maps.convert_to_proxy_string_string(_other_config)).parse()); } public static XenRef async_create(Session session, string _name_label, string _name_description, Dictionary _other_config) { return XenRef.Create(session.proxy.async_gpu_group_create(session.uuid, (_name_label != null) ? _name_label : "", (_name_description != null) ? _name_description : "", Maps.convert_to_proxy_string_string(_other_config)).parse()); } public static void destroy(Session session, string _self) { session.proxy.gpu_group_destroy(session.uuid, (_self != null) ? _self : "").parse(); } public static XenRef async_destroy(Session session, string _self) { return XenRef.Create(session.proxy.async_gpu_group_destroy(session.uuid, (_self != null) ? _self : "").parse()); } public static long get_remaining_capacity(Session session, string _self, string _vgpu_type) { return long.Parse((string)session.proxy.gpu_group_get_remaining_capacity(session.uuid, (_self != null) ? _self : "", (_vgpu_type != null) ? _vgpu_type : "").parse()); } public static XenRef async_get_remaining_capacity(Session session, string _self, string _vgpu_type) { return XenRef.Create(session.proxy.async_gpu_group_get_remaining_capacity(session.uuid, (_self != null) ? _self : "", (_vgpu_type != null) ? _vgpu_type : "").parse()); } public static List> get_all(Session session) { return XenRef.Create(session.proxy.gpu_group_get_all(session.uuid).parse()); } public static Dictionary, GPU_group> get_all_records(Session session) { return XenRef.Create(session.proxy.gpu_group_get_all_records(session.uuid).parse()); } private string _uuid; public virtual string uuid { get { return _uuid; } set { if (!Helper.AreEqual(value, _uuid)) { _uuid = value; Changed = true; NotifyPropertyChanged("uuid"); } } } private string _name_label; public virtual string name_label { get { return _name_label; } set { if (!Helper.AreEqual(value, _name_label)) { _name_label = value; Changed = true; NotifyPropertyChanged("name_label"); } } } private string _name_description; public virtual string name_description { get { return _name_description; } set { if (!Helper.AreEqual(value, _name_description)) { _name_description = value; Changed = true; NotifyPropertyChanged("name_description"); } } } private List> _PGPUs; public virtual List> PGPUs { get { return _PGPUs; } set { if (!Helper.AreEqual(value, _PGPUs)) { _PGPUs = value; Changed = true; NotifyPropertyChanged("PGPUs"); } } } private List> _VGPUs; public virtual List> VGPUs { get { return _VGPUs; } set { if (!Helper.AreEqual(value, _VGPUs)) { _VGPUs = value; Changed = true; NotifyPropertyChanged("VGPUs"); } } } private string[] _GPU_types; public virtual string[] GPU_types { get { return _GPU_types; } set { if (!Helper.AreEqual(value, _GPU_types)) { _GPU_types = value; Changed = true; NotifyPropertyChanged("GPU_types"); } } } private Dictionary _other_config; public virtual Dictionary other_config { get { return _other_config; } set { if (!Helper.AreEqual(value, _other_config)) { _other_config = value; Changed = true; NotifyPropertyChanged("other_config"); } } } private allocation_algorithm _allocation_algorithm; public virtual allocation_algorithm allocation_algorithm { get { return _allocation_algorithm; } set { if (!Helper.AreEqual(value, _allocation_algorithm)) { _allocation_algorithm = value; Changed = true; NotifyPropertyChanged("allocation_algorithm"); } } } private List> _supported_VGPU_types; public virtual List> supported_VGPU_types { get { return _supported_VGPU_types; } set { if (!Helper.AreEqual(value, _supported_VGPU_types)) { _supported_VGPU_types = value; Changed = true; NotifyPropertyChanged("supported_VGPU_types"); } } } private List> _enabled_VGPU_types; public virtual List> enabled_VGPU_types { get { return _enabled_VGPU_types; } set { if (!Helper.AreEqual(value, _enabled_VGPU_types)) { _enabled_VGPU_types = value; Changed = true; NotifyPropertyChanged("enabled_VGPU_types"); } } } } }