/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.IO; using System.Linq; using System.Threading; using XenAdmin.Core; using XenAPI; namespace XenAdmin.Diagnostics.Hotfixing { internal class SingleHotfix : Hotfix { public override string UUID { get; set; } public override string Filename { get; set; } public sealed override void Apply(Host host, Session session) { Pool_patch patch = host.Connection.Cache.Find_By_Uuid(UUID); if (patch == null) { var master = Helpers.GetMaster(host.Connection); var action = new Actions.UploadPatchAction(master.Connection, Path.Combine(Program.AssemblyDir, Filename)); action.RunExternal(session); patch = action.PatchRefs[master]; } Pool_patch.apply(session, patch.opaque_ref, host.opaque_ref); int numberRetries = 0; do { Thread.Sleep(500); patch = host.Connection.Cache.Find_By_Uuid(UUID); numberRetries++; } while (patch == null && numberRetries < 10); } public override bool ShouldBeAppliedTo(Host host) { var patches = host.Connection.ResolveAll(host.patches); var poolPatches = patches.Select(hostPatch => hostPatch.Connection.Resolve(hostPatch.pool_patch)); return !poolPatches.Any( patch => UUID.ToLowerInvariant().Contains(patch.uuid.ToLowerInvariant())); } } }