/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using XenAdmin.Model; using XenAPI; using XenAdmin.Actions; namespace XenAdmin.Commands { /// /// Puts the treenode for the selected folder into edit mode. /// internal class PutFolderIntoRenameModeCommand : CrossConnectionCommand { /// /// Initializes a new instance of this Command. The parameter-less constructor is required if /// this Command is to be attached to a ToolStrip menu item or button. It should not be used in any other scenario. /// public PutFolderIntoRenameModeCommand() { } public PutFolderIntoRenameModeCommand(IMainWindow mainWindow, IEnumerable selection) : base(mainWindow, selection) { } public PutFolderIntoRenameModeCommand(IMainWindow mainWindow, Folder folder) : base(mainWindow, folder) { } protected override void ExecuteCore(SelectedItemCollection selection) { MainWindowCommandInterface.PutSelectedNodeIntoEditMode(); } protected override bool CanExecuteCore(SelectedItemCollection selection) { return selection.ContainsOneItemOfType(CanExecute); } private static bool CanExecute(Folder folder) { return !folder.IsRootFolder; } public override string MenuText { get { return Messages.RENAME_FOLDER; } } protected override List GetAffectedObjects() { Folder folder = (Folder)GetSelection()[0].XenObject; List objs = new List(Folders.Descendants(folder.opaque_ref)); objs.Add(folder); // Whether the folder and its descendant folders need to be operated on depends on // whether they're in the empty folders list on any connection. That's complicated // to work out, so let's just assume conservatively that they all do. return objs; } } }