/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using System.Drawing.Drawing2D; using XenAdmin.Controls; namespace XenAdmin.Wizards { public partial class WizardProgress : UserControl { private static readonly Color HighlightColorMiddle = Color.FromArgb(10, 80, 200); private static readonly Color HighlightColorEdge = Color.FromArgb(9, 70, 162); private static readonly Color bgBrushColor = Color.FromArgb(255, 255, 255); private int _currentStep = 0; public WizardProgress() { InitializeComponent(); SetStyle(ControlStyles.OptimizedDoubleBuffer, true); SetStyle(ControlStyles.AllPaintingInWmPaint, true); SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.ResizeRedraw, true); } public readonly List Steps = new List(); /// /// Transitions to the previous non-disabled step, or remains at the present step /// if already at the first non-disabled step. /// public void PreviousStep() { System.Diagnostics.Trace.Assert(!IsFirstStep); if (!OnLeavingStep(false)) { // If anyone cancels the transition, remain on this step return; } int destination = _currentStep - 1; // Find the previous non-disabled step while (destination > 0 && Steps[destination].DisableStep) { destination--; } if (!Steps[destination].DisableStep) { _currentStep = destination; Invalidate(); OnEnteringStep(false); } } /// /// Transitions to the next non-disabled step, or remains at the present step /// if already at the last non-disabled step. /// public void NextStep() { if (!OnLeavingStep(true)) { // If anyone cancels the transition, remain on this step return; } System.Diagnostics.Trace.Assert(!IsLastStep); int destination = _currentStep + 1; // Find the next non-disabled step while (destination < Steps.Count - 1 && Steps[destination].DisableStep) { destination++; } if (!Steps[destination].DisableStep) { _currentStep = destination; Invalidate(); OnEnteringStep(true); } } public event EventHandler LeavingStep; public event EventHandler EnteringStep; public XenTabPage CurrentStepTabPage { get { return Steps[_currentStep]; } } /// /// IsFirstStep doesn't include any disabled pages at the beginning, /// because we can never turn these on (within this instance of the wizard). /// public bool IsFirstStep { get { int firstRealStep = 0; while (firstRealStep < Steps.Count && Steps[firstRealStep].DisableStep) ++firstRealStep; return _currentStep == firstRealStep; } } public bool IsLastStep { get { return _currentStep == Steps.Count - 1; } } /// /// True if the event has gone through, false if cancelled. /// private bool OnLeavingStep(bool isForwardsTransition) { WizardProgressEventArgs e = new WizardProgressEventArgs(isForwardsTransition); if (LeavingStep != null) LeavingStep(this, e); return !e.Cancelled; } private void OnEnteringStep(bool isForwardsTransition) { WizardProgressEventArgs e = new WizardProgressEventArgs(isForwardsTransition); if (EnteringStep != null) EnteringStep(this, e); } /// /// Draws the list of wizard steps, with the current step highlighted and any disabled steps grayed out. /// protected override void OnPaint(PaintEventArgs e) { Bitmap bg = Properties.Resources.wizard_background; int bg_h = (int)(bg.Height * (Width / (float)bg.Width)); //The assumption made is that Width/bg.Width ratio always matches the system's dpi setting. Normally (at 100% dpi setting) this equals to 1. int bg_top = Height - bg_h; if (bg_top > 0) { using (SolidBrush bgBrush = new SolidBrush(bgBrushColor)) e.Graphics.FillRectangle(bgBrush, new Rectangle(0, 0, Width, bg_top)); } int bg_w = Width; //This makes sure we compensate for rounding if it happened while bg_h was calculated. (to avoid gap on the right) //Switch to 125% dpi to see why this is needed... if (Width / (float)bg.Width != 1f) bg_w++; e.Graphics.DrawImage(bg, new Rectangle(0, bg_top, bg_w, bg_h )); using (LinearGradientBrush highlight = new LinearGradientBrush(Point.Empty, new Point(Width, 0), HighlightColorEdge, HighlightColorMiddle)) { highlight.SetBlendTriangularShape(0.5f); float y = 15F; for (int step = 0; step < Steps.Count; step++) { if (step == _currentStep) { e.Graphics.FillRectangle(highlight, 0, y, Width, 20F); TextRenderer.DrawText(e.Graphics, Steps[step].Text, Program.DefaultFontBold, new Rectangle(10, (int)y, Width, 20), SystemColors.HighlightText, TextFormatFlags.Left | TextFormatFlags.VerticalCenter | TextFormatFlags.HidePrefix); } else { TextRenderer.DrawText(e.Graphics, Steps[step].Text, Program.DefaultFont, new Rectangle(10, (int)y, Width, 20), Steps[step].DisableStep ? SystemColors.GrayText : Color.Black, TextFormatFlags.Left | TextFormatFlags.VerticalCenter | TextFormatFlags.HidePrefix); } y += 24F; } } } protected override void OnPaintBackground(PaintEventArgs e) { //base.OnPaintBackground(e); } } }