/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using XenAdmin.Actions; using System.Collections.ObjectModel; using XenAdmin.Network; namespace XenAdmin.Actions { /// /// A class for running s such that they are synchronous per connection but asynchronous across connections. /// public class MultipleActionLauncher { private readonly ReadOnlyCollection _actions; private readonly string _title; private readonly string _startDescription; private readonly string _endDescription; private readonly bool _runActionInParallel; public MultipleActionLauncher(IEnumerable actions, string title, string startDescription, string endDescription, bool runActionInParallel) { Util.ThrowIfParameterNull(actions, "actions"); _actions = new ReadOnlyCollection(new List(actions)); _title = title; _startDescription = startDescription; _endDescription = endDescription; _runActionInParallel = runActionInParallel; } public void Run() { Dictionary> actionsByConnection = new Dictionary>(); List actionsWithNoConnection = new List(); foreach (AsyncAction action in _actions) { if (action.Connection != null) { if (action.Connection.IsConnected) { if (!actionsByConnection.ContainsKey(action.Connection)) { actionsByConnection.Add(action.Connection, new List()); } actionsByConnection[action.Connection].Add(action); } } else { actionsWithNoConnection.Add(action); } } foreach (IXenConnection connection in actionsByConnection.Keys) { if (actionsByConnection[connection].Count == 1) { actionsByConnection[connection][0].RunAsync(); } else { if (_runActionInParallel) new ParallelAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync(); else new MultipleAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync(); } } if (actionsWithNoConnection.Count == 1) { actionsWithNoConnection[0].RunAsync(); } else if (actionsWithNoConnection.Count > 1) { if (_runActionInParallel) new ParallelAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync(); else new MultipleAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync(); } } } }