mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-12-29 23:30:10 +01:00
7c0bc50b4a
Inc. Signed-off-by: Gabor Apati-Nagy<gabor.apati-nagy@citrix.com>
186 lines
7.5 KiB
C#
186 lines
7.5 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms,
|
|
* with or without modification, are permitted provided
|
|
* that the following conditions are met:
|
|
*
|
|
* * Redistributions of source code must retain the above
|
|
* copyright notice, this list of conditions and the
|
|
* following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above
|
|
* copyright notice, this list of conditions and the
|
|
* following disclaimer in the documentation and/or other
|
|
* materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
|
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
|
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using XenAPI;
|
|
|
|
namespace XenAdmin.Actions.GUIActions
|
|
{
|
|
|
|
/// <summary>
|
|
/// MeddlingActionManager handles task events, categorises tasks depending upon whether they
|
|
/// are ours or not, and creates MeddlingAction instances when necessary
|
|
/// </summary>
|
|
public class MeddlingActionManager
|
|
{
|
|
#region Predicates
|
|
private static readonly ITaskSpecification taskFinishedSuccessfully =
|
|
new TaskHasFinishedSuccessfullySpecification();
|
|
|
|
private static readonly ITaskSpecification taskIsSuitableForMeddlingAction =
|
|
new TaskIsSuitableForMeddlingActionSpecification();
|
|
|
|
private static readonly ITaskSpecification taskIsUnwanted =
|
|
new TaskIsUnwantedSpecification();
|
|
#endregion
|
|
|
|
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
/// <summary>
|
|
/// Tasks that we've seen, but haven't categorised yet. May only be acccesed under the DictionaryLock.
|
|
/// </summary>
|
|
private static readonly List<string> UnmatchedTasks = new List<string>();
|
|
|
|
/// <summary>
|
|
/// Tasks that we've categorised as not being ours, and the corresponding MeddlingAction that we created. May
|
|
/// only be accessed under the DictionaryLock.
|
|
/// </summary>
|
|
private static readonly Dictionary<string, MeddlingAction> MatchedTasks = new Dictionary<string, MeddlingAction>();
|
|
|
|
private static readonly object DictionaryLock = new object();
|
|
|
|
public static void TaskCollectionChanged(object sender, CollectionChangeEventArgs e)
|
|
{
|
|
lock (DictionaryLock)
|
|
{
|
|
Task task = (Task)e.Element;
|
|
if (e.Action == CollectionChangeAction.Add)
|
|
{
|
|
if (!UnmatchedTasks.Contains(task.opaque_ref))
|
|
AddTaskToUnmatchedList(task);
|
|
}
|
|
else if (e.Action == CollectionChangeAction.Remove)
|
|
{
|
|
CompletelyForgetTask(task);
|
|
}
|
|
else
|
|
{
|
|
log.DebugFormat(String.Format("Unmatched action from sender -- Action: {0}; Task: {1}", e.Action, task.opaque_ref));
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void AddTaskToUnmatchedList(Task task)
|
|
{
|
|
task.PropertyChanged += Task_PropertyChanged;
|
|
UnmatchedTasks.Add(task.opaque_ref);
|
|
}
|
|
|
|
private static void CompletelyForgetTask(Task task)
|
|
{
|
|
task.PropertyChanged -= Task_PropertyChanged;
|
|
if (MatchedTasks.ContainsKey(task.opaque_ref))
|
|
{
|
|
MatchedTasks[task.opaque_ref].Update(task, true);
|
|
}
|
|
UnmatchedTasks.Remove(task.opaque_ref);
|
|
MatchedTasks.Remove(task.opaque_ref);
|
|
}
|
|
|
|
public static void ForceAddTask(Task task)
|
|
{
|
|
TaskCollectionChanged(task, new CollectionChangeEventArgs(CollectionChangeAction.Add, task));
|
|
}
|
|
|
|
public static void Task_PropertyChanged(object sender, PropertyChangedEventArgs e)
|
|
{
|
|
Task task = (Task)sender;
|
|
lock (DictionaryLock)
|
|
{
|
|
if (UnmatchedTasks.Contains(task.opaque_ref))
|
|
{
|
|
if (taskIsUnwanted.IsSatisfiedBy(task))
|
|
{
|
|
RemoveUnmatchedTask(task);
|
|
}
|
|
else if (taskIsSuitableForMeddlingAction.IsSatisfiedBy(task))
|
|
{
|
|
CreateMeddlingActionForTask(task);
|
|
}
|
|
else
|
|
{
|
|
log.DebugFormat("Unmatched meddling task skipped -- " + task.opaque_ref);
|
|
}
|
|
}
|
|
else if (MatchedTasks.ContainsKey(task.opaque_ref))
|
|
{
|
|
if (taskFinishedSuccessfully.IsSatisfiedBy(task))
|
|
{
|
|
UpdateAndDeleteTask(task);
|
|
}
|
|
else
|
|
UpdateTask(task);
|
|
}
|
|
else
|
|
{
|
|
// else - it is a hidden (etc..) task that has called already and been removed from unmatched
|
|
//(and not put into matched) - so ignore it
|
|
log.DebugFormat("Uncategorised meddling task skipped -- " + task.opaque_ref);
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void UpdateTask(Task task)
|
|
{
|
|
MatchedTasks[task.opaque_ref].Update(task, false);
|
|
}
|
|
|
|
private static void UpdateAndDeleteTask(Task task)
|
|
{
|
|
task.PropertyChanged -= Task_PropertyChanged;
|
|
MatchedTasks[task.opaque_ref].Update(task, true);
|
|
MatchedTasks.Remove(task.opaque_ref);
|
|
}
|
|
|
|
private static void CreateMeddlingActionForTask(Task task)
|
|
{
|
|
// If AppliesTo is set, then the client that created this task knows about our scheme for passing
|
|
// info between clients. We give the client a window (AwareClientHeuristic) to set this field
|
|
// before deciding that it's a non-aware client. Having decided that it's one of those two cases,
|
|
// we make a MeddlingAction.
|
|
|
|
MeddlingAction a = new MeddlingAction(task);
|
|
UnmatchedTasks.Remove(task.opaque_ref);
|
|
MatchedTasks[task.opaque_ref] = a;
|
|
}
|
|
|
|
private static void RemoveUnmatchedTask(Task task)
|
|
{
|
|
// This is one of our tasks, or it's a subtask of something else, or it's one that we
|
|
// just don't care about. We're going to do no more with it.
|
|
task.PropertyChanged -= Task_PropertyChanged;
|
|
UnmatchedTasks.Remove(task.opaque_ref);
|
|
}
|
|
}
|
|
}
|