mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-11-23 12:30:50 +01:00
d7b519a53c
Signed-off-by: Konstantina Chremmou <Konstantina.Chremmou@cloud.com>
404 lines
15 KiB
C#
404 lines
15 KiB
C#
/* Copyright (c) Cloud Software Group, Inc.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Windows.Forms;
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using XenAdmin.Actions;
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using XenAdmin.Dialogs;
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using XenAPI;
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namespace XenAdmin.Commands
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{
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/// <summary>
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/// An interface used to hide the SetSelection and SetMainWindow methods on the <see cref="Command"/> class.
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/// These methods are used only by the Command framework and are potentially confusing if seen by Command consumers.
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/// </summary>
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internal interface ICommand
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{
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void SetSelection(IEnumerable<SelectedItem> selection);
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void SetMainWindow(IMainWindow mainWindow);
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}
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/// <summary>
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/// A class which represents a user's task in XenCenter. Classes derived from <see cref="Command"/> can be easily
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/// assigned to menu items and toolbar buttons.
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/// </summary>
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[TypeConverter(typeof(CommandConverter))]
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internal abstract class Command : ICommand
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{
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private SelectedItemCollection _selection = new SelectedItemCollection();
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private IMainWindow _mainWindow;
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private Control _parent;
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/// <summary>
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/// Initializes a new instance of this Command. The parameter-less constructor is required in the derived
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/// class if it is to be attached to a ToolStrip menu item or button. It should not be used in any other scenario.
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/// </summary>
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protected Command()
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Command"/> class.
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/// </summary>
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/// <param name="mainWindow">The application main window.</param>
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protected Command(IMainWindow mainWindow)
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{
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Util.ThrowIfParameterNull(mainWindow, "mainWindow");
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_mainWindow = mainWindow;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Command"/> class.
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/// </summary>
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/// <param name="mainWindow">The application main window.</param>
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/// <param name="selection">The selection context for the Command.</param>
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protected Command(IMainWindow mainWindow, IEnumerable<SelectedItem> selection)
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: this(mainWindow)
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{
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Util.ThrowIfParameterNull(selection, "selection");
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_selection = new SelectedItemCollection(selection);
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Command"/> class.
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/// </summary>
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/// <param name="mainWindow">The application main window.</param>
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/// <param name="selection">The selection context for the Command.</param>
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protected Command(IMainWindow mainWindow, SelectedItem selection)
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: this(mainWindow, new[] { selection })
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Command"/> class.
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/// </summary>
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/// <param name="mainWindow">The application main window.</param>
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/// <param name="xenObject">The selection context for the Command.</param>
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protected Command(IMainWindow mainWindow, IXenObject xenObject)
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: this(mainWindow, new SelectedItem(xenObject))
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{
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}
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/// <summary>
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/// Gets the current selection context for the Command.
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/// </summary>
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public SelectedItemCollection GetSelection()
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{
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return _selection;
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}
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/// <summary>
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/// Determines whether this instance can run with the current selection context.
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/// </summary>
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/// <returns>
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/// <c>true</c> if this instance can run; otherwise, <c>false</c>.
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/// </returns>
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public bool CanRun()
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{
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return MainWindowCommandInterface != null && CanRunCore(GetSelection());
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}
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/// <summary>
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/// Determines whether this instance can run with the current selection context.
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/// </summary>
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/// <param name="selection">The selection context.</param>
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/// <returns>
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/// <c>true</c> if this instance can run with the specified selection; otherwise, <c>false</c>.
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/// </returns>
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protected virtual bool CanRunCore(SelectedItemCollection selection)
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{
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return true;
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}
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/// <summary>
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/// Runs this Command on the current selection.
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/// </summary>
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public void Run()
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{
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if (Confirm())
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{
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var cantRunReasons = GetCantRunReasons();
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var errorDialog = cantRunReasons.Count > 0 ? GetErrorDialogCore(cantRunReasons) : null;
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RunCore(GetSelection());
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if (errorDialog != null)
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{
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errorDialog.ShowDialog(Parent);
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}
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}
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}
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/// <summary>
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/// Runs this Command.
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/// </summary>
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/// <param name="selection">The selection the Command should operate on.</param>
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protected virtual void RunCore(SelectedItemCollection selection)
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{
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}
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/// <summary>
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/// Gets the text for a menu item which launches this Command.
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/// </summary>
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public virtual string MenuText => null;
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/// <summary>
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/// Gets the text for a context menu item which launches this Command.
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/// </summary>
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public virtual string ContextMenuText => null;
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/// <summary>
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/// Gets the image for a menu item which launches this Command.
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/// </summary>
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public virtual Image MenuImage => null;
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/// <summary>
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/// Gets the image for a context menu item which launches this Command.
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/// </summary>
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public virtual Image ContextMenuImage => null;
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/// <summary>
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/// Gets the text for the toolbar button which launches this Command.
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/// </summary>
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public virtual string ToolBarText => null;
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/// <summary>
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/// Gets the image for a toolbar button which launches this Command.
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/// </summary>
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public virtual Image ToolBarImage => null;
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/// <summary>
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/// Gets the text for a button which launches this Command.
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/// </summary>
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public virtual string ButtonText => null;
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/// <summary>
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/// Gets the tool tip text when running is not possible. This is the
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/// can't run reason for single selection, and null otherwise.
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/// </summary>
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public virtual string DisabledToolTipText
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{
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get
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{
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var selection = GetSelection();
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if (selection.Count == 1)
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{
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var item = selection[0];
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if (item?.XenObject == null)
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return null;
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string reason = GetCantRunReasonCore(item.XenObject);
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return reason == Messages.UNKNOWN ? null : reason;
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}
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return null;
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}
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}
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/// <summary>
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/// Gets the tool tip text when the command is able to run. Null by default.
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/// </summary>
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public virtual string EnabledToolTipText => null;
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/// <summary>
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/// Gets the shortcut key display string. This is only used if this Command is used on the main menu.
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/// </summary>
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public virtual string ShortcutKeyDisplayString => null;
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/// <summary>
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/// Gets the shortcut keys. This is only used if this Command is used on the main menu.
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/// </summary>
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public virtual Keys ShortcutKeys => Keys.None;
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/// <summary>
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/// Gets a value indicating whether a confirmation dialog should be shown.
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/// </summary>
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protected virtual bool ConfirmationRequired => false;
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/// <summary>
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/// Gets the confirmation dialog title. The default for this is Messages.MESSAGEBOX_CONFIRM.
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/// </summary>
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protected virtual string ConfirmationDialogTitle => null;
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/// <summary>
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/// Gets the confirmation dialog text.
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/// </summary>
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protected virtual string ConfirmationDialogText => null;
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/// <summary>
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/// Gets the help id for the confirmation dialog.
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/// </summary>
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protected virtual string ConfirmationDialogHelpId => null;
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protected virtual string ConfirmationDialogYesButtonLabel => null;
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protected virtual string ConfirmationDialogNoButtonLabel => null;
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protected virtual bool ConfirmationDialogNoButtonSelected => false;
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/// <summary>
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/// Shows a confirmation dialog.
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/// </summary>
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/// <returns>True if the user clicked Yes.</returns>
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private bool ShowConfirmationDialog()
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{
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if (Program.RunInAutomatedTestMode)
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return true;
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var buttonYes = new ThreeButtonDialog.TBDButton(
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string.IsNullOrEmpty(ConfirmationDialogYesButtonLabel) ? Messages.YES_BUTTON_CAPTION : ConfirmationDialogYesButtonLabel,
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DialogResult.Yes);
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var buttonNo = new ThreeButtonDialog.TBDButton(
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string.IsNullOrEmpty(ConfirmationDialogNoButtonLabel) ? Messages.NO_BUTTON_CAPTION : ConfirmationDialogNoButtonLabel,
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DialogResult.No,
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selected: ConfirmationDialogNoButtonSelected);
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using (var dialog = new WarningDialog(ConfirmationDialogText, buttonYes, buttonNo)
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{ WindowTitle = ConfirmationDialogTitle })
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{
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if (!string.IsNullOrEmpty(ConfirmationDialogHelpId))
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dialog.HelpNameSetter = ConfirmationDialogHelpId;
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return dialog.ShowDialog(Parent ?? Program.MainWindow) == DialogResult.Yes;
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}
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}
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/// <summary>
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/// Shows a confirmation dialog if required.
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/// </summary>
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/// <returns>True if the operation should proceed.</returns>
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protected virtual bool Confirm()
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{
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return !ConfirmationRequired || ShowConfirmationDialog();
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}
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/// <summary>
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/// Gets all of the reasons that items in the selection can't run.
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/// </summary>
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/// <returns>A dictionary of reasons keyed by the item name.</returns>
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public Dictionary<IXenObject, string> GetCantRunReasons()
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{
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var cantRunReasons = new Dictionary<IXenObject, string>();
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foreach (SelectedItem item in GetSelection())
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{
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if (item == null || item.XenObject == null)
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continue;
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if (MainWindowCommandInterface != null && CanRunCore(new SelectedItemCollection(item)))
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continue;
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string reason = GetCantRunReasonCore(item.XenObject);
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if (reason != null)
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cantRunReasons.Add(item.XenObject, reason);
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}
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return cantRunReasons;
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}
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/// <summary>
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/// Gets the reason that the specified item from the selection can't run. This is displayed in the error dialog.
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/// The default is "Unknown".
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/// </summary>
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protected virtual string GetCantRunReasonCore(IXenObject item)
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{
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return Messages.UNKNOWN;
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}
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/// <summary>
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/// Gets the error dialog to be displayed if one or more items in the selection couldn't be run. Returns null by
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/// default i.e. An error dialog isn't displayed by default.
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/// </summary>
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/// <param name="cantRunReasons">The reasons for why the items couldn't run.</param>
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protected virtual CommandErrorDialog GetErrorDialogCore(IDictionary<IXenObject, string> cantRunReasons)
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{
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return null;
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}
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/// <summary>
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/// Gets the main window to be used by the Command.
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/// </summary>
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public IMainWindow MainWindowCommandInterface => _mainWindow;
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/// <summary>
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/// Gets or sets the parent control for any dialogs launched during the
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/// running of the command. Defaults to the MainWindow Form.
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/// </summary>
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public Control Parent
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{
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get => _parent ?? _mainWindow?.Form;
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set => _parent = value;
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}
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/// <summary>
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/// Runs the specified <see cref="AsyncAction"/>s such that they are synchronous per connection but asynchronous across connections.
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/// </summary>
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/// <param name="endDescription"></param>
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/// <param name="runActionsInParallel">Whether the actions should be run simultaneously</param>
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/// <param name="actions"></param>
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/// <param name="title"></param>
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/// <param name="startDescription"></param>
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public void RunMultipleActions(IEnumerable<AsyncAction> actions, string title, string startDescription, string endDescription, bool runActionsInParallel)
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{
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MultipleActionLauncher launcher = new MultipleActionLauncher(actions, title, startDescription, endDescription, runActionsInParallel);
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launcher.Run();
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}
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#region ICommand Members
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/// <summary>
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/// Sets the selection context for the Command. This is hidden as it is only for use by the Command framework.
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/// </summary>
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void ICommand.SetSelection(IEnumerable<SelectedItem> selection)
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{
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Util.ThrowIfParameterNull(selection, "selection");
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_selection = new SelectedItemCollection(selection);
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}
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/// <summary>
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/// Sets the main window for the Command. This is hidden as it is only for use by the Command framework.
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/// </summary>
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/// <param name="mainWindow">The main window.</param>
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void ICommand.SetMainWindow(IMainWindow mainWindow)
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{
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Util.ThrowIfParameterNull(mainWindow, "mainWindow");
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_mainWindow = mainWindow;
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}
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#endregion
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}
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}
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