xenadmin/XenAdmin/Dialogs/OptionsPages/SaveAndRestoreOptionsPage.cs
Konstantina Chremmou 02ded9ba71 CP-41474: Added setting on the Options dialog to import a client ID for downloading hotfixes for LCM servers.
Signed-off-by: Konstantina Chremmou <Konstantina.Chremmou@cloud.com>
2023-06-13 14:48:23 +01:00

233 lines
8.7 KiB
C#

/* Copyright (c) Cloud Software Group, Inc.
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using System;
using System.Drawing;
using System.Windows.Forms;
using XenAdmin.Core;
using XenAdmin.Dialogs.RestoreSession;
namespace XenAdmin.Dialogs.OptionsPages
{
/// <summary>
/// The page is used to set whether or not to save server usernames and passwords
/// and whether a main password should be set to protect these passwords
/// </summary>
public partial class SaveAndRestoreOptionsPage : UserControl, IOptionsPage
{
private byte[] _mainPassword;
/// <summary>
/// Whether to save the server list on OK
/// </summary>
protected internal bool SaveAllAfter { get; set; }
public SaveAndRestoreOptionsPage()
{
InitializeComponent();
saveStateLabel.Text = string.Format(saveStateLabel.Text, BrandManager.BrandConsole);
}
private void SaveEverything()
{
if (!Registry.AllowCredentialSave)
return;
if (!saveStateCheckBox.Checked)
{
Properties.Settings.Default.SaveSession = false;
Properties.Settings.Default.RequirePass = false;
Program.MainPassword = null;
}
else if (!requireMainPasswordCheckBox.Checked)
{
Properties.Settings.Default.SaveSession = true;
Properties.Settings.Default.RequirePass = false;
Program.MainPassword = null;
}
else
{
Properties.Settings.Default.SaveSession = true;
Properties.Settings.Default.RequirePass = true;
Program.MainPassword = _mainPassword;
}
if (SaveAllAfter)
Settings.SaveServerList();
}
#region Control event handlers
private void changeMainPasswordButton_Click(object sender, EventArgs e)
{
using (var changePassword = new ChangeMainPasswordDialog(_mainPassword))
{
if (changePassword.ShowDialog(this) == DialogResult.OK)
{
_mainPassword = changePassword.NewPassword;
}
}
}
private void requireMainPasswordCheckBox_Click(object sender, EventArgs e)
{
// requireCoordinatorPasswordCheckBox.Checked was the state before the click
// if previously checked, the user is trying to clear it => request authorization
// if previously unchecked, the user is trying to set a password
if (requireMainPasswordCheckBox.Checked)
{
using (var enterPassword = new EnterMainPasswordDialog(_mainPassword))
{
if (enterPassword.ShowDialog(this) == DialogResult.OK)
{
_mainPassword = null;
requireMainPasswordCheckBox.Checked = false;
changeMainPasswordButton.Enabled = false;
}
}
}
else
{
System.Diagnostics.Debug.Assert(_mainPassword == null, "Main password is set, but not reflected on GUI");
if (_mainPassword == null)
{
// no previous password existed => set a new one
using (var setPassword = new SetMainPasswordDialog())
{
if (setPassword.ShowDialog(this) == DialogResult.OK)
{
_mainPassword = setPassword.NewPassword;
requireMainPasswordCheckBox.Checked = true;
changeMainPasswordButton.Enabled = true;
}
}
}
else
{
// a previous password existed (should never get here but just in case)
// enable button to facilitate password change
requireMainPasswordCheckBox.Checked = true;
changeMainPasswordButton.Enabled = true;
}
}
}
private void saveStateCheckBox_Click(object sender, EventArgs e)
{
// need to prevent the user from going to an open terminal and clearing
// the save state, then setting the coordinator password to anything they like
// saveStateCheckBox.Checked was the state before the click
// if previously checked, the user is trying to clear it => authorization maybe required
// (depending on the state of the requireCoordinatorPasswordCheckBox; this should be cleared too if checked)
if (saveStateCheckBox.Checked && requireMainPasswordCheckBox.Checked)
{
using (var enterPassword = new EnterMainPasswordDialog(_mainPassword))
{
if (enterPassword.ShowDialog(this) == DialogResult.OK)
{
_mainPassword = null;
saveStateCheckBox.Checked = false;
requireMainPasswordCheckBox.Checked = false;
mainPasswordGroupBox.Enabled = false;
}
}
}
else
{
saveStateCheckBox.Checked = !saveStateCheckBox.Checked;
mainPasswordGroupBox.Enabled = saveStateCheckBox.Checked;
changeMainPasswordButton.Enabled = requireMainPasswordCheckBox.Checked;
}
}
#endregion
#region IOptionsPage Members
public void Build()
{
bool allowCredSave = Registry.AllowCredentialSave;
bool saveSession = Properties.Settings.Default.SaveSession;
bool reqPass = Properties.Settings.Default.RequirePass;
saveStateLabel.Enabled = allowCredSave;
saveStateCheckBox.Enabled = allowCredSave;
saveStateCheckBox.Checked = saveSession && allowCredSave;
mainPasswordGroupBox.Enabled = saveSession && allowCredSave;
requireMainPasswordCheckBox.Checked = reqPass && Program.MainPassword != null && allowCredSave;
changeMainPasswordButton.Enabled = reqPass && Program.MainPassword != null && allowCredSave;
_mainPassword = Program.MainPassword;
}
public bool IsValidToSave(out Control control, out string invalidReason)
{
control = null;
invalidReason = null;
return true;
}
public void ShowValidationMessages(Control control, string message)
{
}
public void HideValidationMessages()
{
}
public void Save()
{
SaveEverything();
}
#endregion
#region IVerticalTab Members
public override string Text => Messages.SAVE_AND_RESTORE;
public string SubText => Messages.SAVE_AND_RESTORE_DESC;
public Image Image => Images.StaticImages._000_BackupMetadata_h32bit_16;
#endregion
}
}