mirror of
https://github.com/xcp-ng/xenadmin.git
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213 lines
8.9 KiB
C#
213 lines
8.9 KiB
C#
/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Xml;
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using CookComputing.XmlRpc;
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using XenAdmin.Core;
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using XenAPI;
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namespace XenAdmin.Actions.HostActions
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{
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public static class LicensingHelper
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{
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#region Send license data to activation server
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/// <summary>
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/// Send license information to the activation server after assigning or releasing a paid license.
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/// This task will run on a separate thread.
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/// </summary>
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/// <param name="hosts">Pass in a Dictionary containing the hosts and their previous license data</param>
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/// <param name="currentEdition">Pass in the current license edition</param>
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public static void SendLicenseEditionData(Dictionary<XenAPI.Host, LicenseDataStruct> hosts, string currentEdition)
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{
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// Supply the state information required by the task.
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SendLicenseDataHelper sendLicenseDataHelper = new SendLicenseDataHelper(hosts, "apply_license", currentEdition, true);
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// start a separate thread
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Thread thread = new Thread(new ThreadStart(sendLicenseDataHelper.ThreadProc));
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thread.Name = "Process licensing data for assigning or releasing a license";
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thread.IsBackground = true;
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thread.Start();
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}
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/// <summary>
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/// Send license information to the activation server after activating a free license.
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/// In this case both previous and current editions are "free"
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/// This task will run on a separate thread.
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/// </summary>
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/// <param name="hosts">Pass in a Dictionary containing the hosts and their previous license data</param>
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public static void SendActivationData(Dictionary<XenAPI.Host, LicenseDataStruct> hosts)
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{
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// Supply the state information required by the task.
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SendLicenseDataHelper sendLicenseDataHelper = new SendLicenseDataHelper(hosts, "activation", XenAPI.Host.GetEditionText(XenAPI.Host.Edition.Free), true);
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// start a separate thread
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Thread thread = new Thread(new ThreadStart(sendLicenseDataHelper.ThreadProc));
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thread.Name = "Process licensing data for activating a free license)";
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thread.IsBackground = true;
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thread.Start();
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}
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public struct LicenseDataStruct
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{
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public string Edition;
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public string ExpiryDate;
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public LicenseDataStruct(string edition, string expiryDate)
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{
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Edition = edition;
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ExpiryDate = expiryDate;
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}
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public LicenseDataStruct(XenAPI.Host host)
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{
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Edition = host.edition;
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ExpiryDate = host.license_params.ContainsKey("expiry") ? host.license_params["expiry"] : "";
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}
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}
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private class SendLicenseDataHelper
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{
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public Dictionary<XenAPI.Host, LicenseDataStruct> Hosts;
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public string LicensingAction;
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public string CurrentEdition;
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public bool IncludeSKU;
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public SendLicenseDataHelper(Dictionary<XenAPI.Host, LicenseDataStruct> hosts, string licensingAction, string currentEdition, bool includeSKU)
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{
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Hosts = hosts;
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LicensingAction = licensingAction;
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CurrentEdition = currentEdition;
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IncludeSKU = includeSKU;
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}
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public void ThreadProc()
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{
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string licensingData;
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try
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{
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// build the xml
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using (MemoryStream ms = new MemoryStream())
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{
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Encoding Utf8 = new UTF8Encoding(false);
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XmlWriterSettings settings = new XmlWriterSettings();
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settings.OmitXmlDeclaration = true;
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settings.Encoding = Utf8;
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XmlWriter writer = XmlWriter.Create(ms, settings);
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writer.WriteStartDocument();
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writer.WriteStartElement(LicensingAction);
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foreach (XenAPI.Host host in Hosts.Keys)
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{
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ProduceXmlForHost(host, Hosts[host], writer);
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}
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writer.WriteEndElement();
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writer.WriteEndDocument();
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writer.Close();
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licensingData = Utf8.GetString(ms.ToArray());
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}
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// send the xml
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ActivationProxy proxy = XmlRpcProxyGen.Create<ActivationProxy>();
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proxy.Url = string.Format(InvisibleMessages.ACTIVATION_URL, InvisibleMessages.ACTIVATION_SERVER);
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proxy.Timeout = 30 * 1000;
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proxy.UseIndentation = false;
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proxy.UserAgent = Session.UserAgent;
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proxy.KeepAlive = true;
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proxy.Proxy = Session.Proxy;
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// response is the transaction id of this call to the activation service
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string response = proxy.process_reactivation_request(licensingData);
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}
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catch (Exception)
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{
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}
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}
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private void ProduceXmlForHost(XenAPI.Host host, LicenseDataStruct previousLicenseData, XmlWriter writer)
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{
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// wait for host to be updated
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for (int i = 0; i < 100 &&
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Helper.AreEqual2(host.license_params["expiry"], previousLicenseData.ExpiryDate) &&
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Helper.AreEqual2(host.edition, previousLicenseData.Edition); i++)
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{
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Thread.Sleep(100);
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}
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writer.WriteStartElement("host");
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writer.WriteAttributeString("uuid", host.uuid);
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foreach (KeyValuePair<String, String> kvp in host.software_version)
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{
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writer.WriteStartElement("software_version_element");
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writer.WriteAttributeString("key", kvp.Key);
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writer.WriteAttributeString("value", kvp.Value);
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writer.WriteEndElement();
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}
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// edition information
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if (IncludeSKU)
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{
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string newEdition;
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if (String.IsNullOrEmpty(CurrentEdition))
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{
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newEdition = host.edition;
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}
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else
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{
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newEdition = CurrentEdition;
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}
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writer.WriteStartElement("SKU");
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writer.WriteAttributeString("from", previousLicenseData.Edition);
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writer.WriteAttributeString("to", newEdition);
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writer.WriteEndElement();
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}
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// license expiry information
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writer.WriteStartElement("license_expiry_date");
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writer.WriteAttributeString("from", previousLicenseData.ExpiryDate);
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writer.WriteAttributeString("to", host.license_params["expiry"]);
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writer.WriteEndElement();
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writer.WriteEndElement();
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}
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}
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#endregion
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}
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}
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