2e6276272a
-We used to check host.RestrictVgpu instead of checking the API version when populating the dropdown on the GPU Settings page. This is not sufficient anymore as it depends on the license too, so changed the code to check version (vGPU was introduced in Clearwater SP1). |
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CFUValidator | ||
CommandLib | ||
devtools | ||
dotNetInstaller | ||
mk | ||
splash | ||
VNCControl | ||
WixInstaller | ||
xe | ||
XenAdmin | ||
XenAdminTests | ||
XenCenterLib | ||
XenCenterVNC | ||
XenModel | ||
XenOvfApi | ||
XenOvfTransport | ||
xva_verify | ||
.gitattributes | ||
.gitignore | ||
ChangeLog | ||
CONTRIB | ||
LICENSE | ||
MAINTAINERS | ||
README.md | ||
XenAdmin.sln |
XenCenter
This repository contains the source code for XenCenter.
XenCenter is a Windows-based management tool for XenServer environments which enables users to manage and monitor XenServer hosts and resource pools, and to deploy, monitor, manage and migrate virtual machines.
XenCenter is written mostly in C#.
Contributions
The preferable way to contribute patches is to fork the repository on Github and then submit a pull request. If for some reason you can't use Github to submit a pull request, then you may send your patch for review to the xs-devel@lists.xenserver.org mailing list, with a link to a public git repository for review. Please see the CONTRIB.md file for some general guidelines on submitting changes.
License
This code is licensed under the BSD 2-Clause license. Please see the LICENSE file for more information.
How to build XenCenter
To build XenCenter, you not only need
- the source from xenadmin repository
but also some libraries which we do not store in the source tree:
- CookComputing.XmlRpcV2.dll
- DiscUtils.dll
- ICSharpCode.SharpZipLib.dll
- Ionic.Zip.dll
- log4net.dll You can find the source code of these libraries (along with some patches) in dotnet-packages repository.
You also need NUnit libraries
- nunit.framework.dll
- Moq.dll which can be obtained from http://www.nunit.org/