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ae22560ce8
prevent them from being serialised alongside the API properties. This will also be useful for moving the API bindings out of XenModel. Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
149 lines
5.5 KiB
C#
149 lines
5.5 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Text;
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using System.Windows.Forms;
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using XenAPI;
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using XenAdmin.Network;
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using XenAdmin.Core;
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using XenAdmin.Commands;
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namespace XenAdmin.Controls
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{
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public partial class LoggedInLabel : UserControl
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{
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private IXenConnection connection;
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public IXenConnection Connection
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{
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get
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{
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return connection;
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}
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set
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{
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// Check if we need to bother updating
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if (value == connection)
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return;
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// if the old value was not null then we need to deregister the event handlers
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if (connection != null)
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{
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connection.ConnectionStateChanged -= new EventHandler<EventArgs>(connection_ConnectionStateChanged);
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connection.CachePopulated -= new EventHandler<EventArgs>(connection_CachePopulated);
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}
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// Now set to the new value, if it's not null then we set the labels and tooltip relevant to the new connection
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connection = value;
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if (connection != null)
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{
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// If the current connection disconnects we need to clear the labels
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connection.ConnectionStateChanged += new EventHandler<EventArgs>(connection_ConnectionStateChanged);
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// if the cache isn't populated yet we can clear the lables and update later off this event handler
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connection.CachePopulated += new EventHandler<EventArgs>(connection_CachePopulated);
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if (connection.CacheIsPopulated)
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{
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setLabelText();
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return;
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}
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}
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// clear labels
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labelUsername.Text = "";
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labelLoggedInAs.Visible = false;
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}
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}
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/// <summary>
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/// Used to clear the labels on a disconnect
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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void connection_ConnectionStateChanged(object sender, EventArgs e)
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{
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Program.Invoke(Program.MainWindow, delegate
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{
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setLabelText();
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});
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}
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void connection_CachePopulated(object sender, EventArgs e)
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{
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Program.Invoke(Program.MainWindow, delegate
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{
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setLabelText();
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});
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}
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private void setLabelText()
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{
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// If we are connecting we should actually only update when the cache is populated.
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if (connection == null || connection.Session == null || !connection.IsConnected || !connection.CacheIsPopulated)
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{
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labelUsername.Text = "";
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labelLoggedInAs.Visible = false;
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return;
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}
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labelLoggedInAs.Visible = true;
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// get the logged in username from the session to update the logged in label
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if (connection.Session.IsLocalSuperuser || XenAdmin.Core.Helpers.GetMaster(connection).external_auth_type != Auth.AUTH_TYPE_AD)
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{
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labelUsername.Text = connection.Session.UserFriendlyName();
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}
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else
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{
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labelUsername.Text = string.Format("{0} ({1})",
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connection.Session.UserFriendlyName(),
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connection.Session.FriendlySingleRoleDescription());
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}
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}
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public LoggedInLabel()
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{
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InitializeComponent();
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}
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/// <summary>
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/// Sets all the labels on the control to use this text color
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/// </summary>
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/// <param name="c"></param>
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public void SetTextColor(Color c)
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{
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labelLoggedInAs.ForeColor = c;
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labelUsername.ForeColor = c;
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}
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}
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}
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