mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-12-22 16:36:03 +01:00
7c0bc50b4a
Inc. Signed-off-by: Gabor Apati-Nagy<gabor.apati-nagy@citrix.com>
214 lines
5.8 KiB
C#
214 lines
5.8 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace XenAdmin.Controls
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{
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public class VirtualTreeSelectedNodeCollection : IList<VirtualTreeNode>
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{
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private readonly MultiSelectTreeView _parent;
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public VirtualTreeSelectedNodeCollection(VirtualTreeView parent)
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{
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Util.ThrowIfParameterNull(parent, "parent");
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_parent = parent;
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}
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public void SetContents(IEnumerable<VirtualTreeNode> nodes)
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{
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List<MultiSelectTreeNode> nodeList = new List<MultiSelectTreeNode>();
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foreach (VirtualTreeNode node in nodes)
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{
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nodeList.Add(node);
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}
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_parent.SelectedNodes.SetContents(nodeList);
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}
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#region IList<VirtualTreeNode> Members
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public int IndexOf(VirtualTreeNode item)
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{
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return _parent.SelectedNodes.IndexOf(item);
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}
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public void Insert(int index, VirtualTreeNode item)
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{
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_parent.SelectedNodes.Insert(index, item);
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}
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public void RemoveAt(int index)
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{
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_parent.SelectedNodes.RemoveAt(index);
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}
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public VirtualTreeNode this[int index]
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{
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get
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{
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return (VirtualTreeNode)_parent.SelectedNodes[index];
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}
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set
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{
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_parent.SelectedNodes[index] = value;
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}
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}
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#endregion
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#region ICollection<VirtualTreeNode> Members
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public void Add(VirtualTreeNode item)
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{
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_parent.SelectedNodes.Add(item);
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}
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public void Clear()
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{
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_parent.SelectedNodes.Clear();
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}
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public bool Contains(VirtualTreeNode item)
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{
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return _parent.SelectedNodes.Contains(item);
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}
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public void CopyTo(VirtualTreeNode[] array, int arrayIndex)
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{
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_parent.SelectedNodes.CopyTo(array, arrayIndex);
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}
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public int Count
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{
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get { return _parent.SelectedNodes.Count; }
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}
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public bool IsReadOnly
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{
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get { return false; }
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}
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public bool Remove(VirtualTreeNode item)
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{
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return _parent.SelectedNodes.Remove(item);
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}
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#endregion
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#region IEnumerable<VirtualTreeNode> Members
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public IEnumerator<VirtualTreeNode> GetEnumerator()
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{
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return new VirtualTreeSelectedNodeCollectionEnumerator(this);
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}
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#endregion
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#region IEnumerable Members
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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#endregion
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#region Enumerator
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private class VirtualTreeSelectedNodeCollectionEnumerator : IEnumerator<VirtualTreeNode>
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{
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private readonly VirtualTreeSelectedNodeCollection _owner;
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private int _current = -1;
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public VirtualTreeSelectedNodeCollectionEnumerator(VirtualTreeSelectedNodeCollection owner)
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{
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_owner = owner;
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}
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#region IEnumerator<MultiSelectTreeNode> Members
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public VirtualTreeNode Current
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{
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get
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{
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if (_current == -1)
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{
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return null;
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}
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return _owner[_current];
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}
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}
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#endregion
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#region IDisposable Members
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public void Dispose()
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{
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}
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#endregion
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#region IEnumerator Members
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object System.Collections.IEnumerator.Current
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{
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get
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{
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return Current;
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}
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}
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public bool MoveNext()
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{
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if (_current < _owner.Count - 1)
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{
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_current++;
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return true;
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}
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return false;
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}
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public void Reset()
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{
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_current = -1;
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}
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#endregion
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}
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#endregion
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}
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}
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