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https://github.com/xcp-ng/xenadmin.git
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1c55e8199a
1.Create a service named XenServerHealthCheck 2.Read the XenCenter Server List from configuration 3.Try to connect to these servers 4.Modify protection of XenCenter config from CurrentUset to LocalMachine Signed-off-by: Cheng Zhang <cheng.zhang@citrix.com>
156 lines
5.8 KiB
C#
156 lines
5.8 KiB
C#
/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Security.Cryptography;
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using System.Text;
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namespace XenAdmin.Core
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{
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/// <summary>
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/// Used to centralise the encryption routines used for master password
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/// & session lists
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/// </summary>
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public class EncryptionUtils
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{
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private static byte[] salt;
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/// <summary>
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/// Returns a secure hash of the given input string (usually the
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/// master password). We currently use SHA-1.
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/// </summary>
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/// <param name="password">The string to hash</param>
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/// <returns>The secure hash</returns>
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public static byte[] ComputeHash(String password)
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{
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//SHA1 hasher = SHA1.Create();
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MD5 hasher = MD5.Create();
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UnicodeEncoding ue = new UnicodeEncoding();
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byte[] bytes = ue.GetBytes(password);
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byte[] hash = hasher.ComputeHash(bytes);
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return hash;
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}
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public static string Protect(string data)
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{
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byte[] dataBytes = Encoding.Unicode.GetBytes(data);
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#if CALL_HOME_DEV
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byte[] protectedBytes = ProtectedData.Protect(dataBytes, GetSalt(), DataProtectionScope.LocalMachine);
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#else
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byte[] protectedBytes = ProtectedData.Protect(dataBytes, GetSalt(), DataProtectionScope.CurrentUser);
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#endif
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return Convert.ToBase64String(protectedBytes);
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}
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public static string Unprotect(string protectedstring)
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{
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byte[] protectedBytes = Convert.FromBase64String(protectedstring);
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#if CALL_HOME_DEV
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byte[] dataBytes = ProtectedData.Unprotect(protectedBytes, GetSalt(), DataProtectionScope.LocalMachine);
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#else
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byte[] dataBytes = ProtectedData.Unprotect(protectedBytes, GetSalt(), DataProtectionScope.CurrentUser);
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#endif
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return Encoding.Unicode.GetString(dataBytes);
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}
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/// <summary>
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/// Encrypt a given string using the given key. The cipherText is Base64
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/// encoded and returned. The algorithjm currently used is "Rijndael"
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/// </summary>
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/// <param name="clearString">The string to encrypt.</param>
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/// <param name="keyBytes">The key for the encryption algorithm</param>
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/// <returns>The Base64 encoded cipher text</returns>
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public static String EncryptString(String clearString, byte[] keyBytes)
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{
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MemoryStream ms = new MemoryStream();
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//DES alg = DES.Create();
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//RC2 alg = RC2.Create();
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Rijndael alg = Rijndael.Create();
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alg.Key = keyBytes;
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alg.IV = GetSalt();
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byte[] clearBytes = Encoding.Unicode.GetBytes(clearString);
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CryptoStream cs = new CryptoStream(ms, alg.CreateEncryptor(), CryptoStreamMode.Write);
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cs.Write(clearBytes, 0, clearBytes.Length);
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cs.Close();
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byte[] cipherText = ms.ToArray();
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return Convert.ToBase64String(cipherText);
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}
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/// <summary>
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/// Decrypt some cipher text that was created by the encryptString method.
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/// </summary>
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/// <param name="cipherText64">The base64 encoded cipher text that was produced
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/// by encryptString</param>
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/// <param name="keyBytes">The key to use to decrypt</param>
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/// <returns>The decrypted text.</returns>
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public static String DecryptString(String cipherText64, byte[] keyBytes)
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{
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MemoryStream ms = new MemoryStream();
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byte[] cipherBytes = Convert.FromBase64String(cipherText64);
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Rijndael alg = Rijndael.Create();
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alg.Key = keyBytes;
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alg.IV = GetSalt();
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CryptoStream cs = new CryptoStream(ms, alg.CreateDecryptor(), CryptoStreamMode.Write);
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cs.Write(cipherBytes, 0, cipherBytes.Length);
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cs.Close();
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byte[] plainBytes = ms.ToArray();
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return Encoding.Unicode.GetString(plainBytes);
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}
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private static byte[] GetSalt()
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{
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// NOTE: This is what we did in Geneva - may want
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// to do something less lame in future...
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if (salt == null)
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{
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UnicodeEncoding ue = new UnicodeEncoding();
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salt = ue.GetBytes("XenRocks");
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}
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return salt;
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}
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}
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}
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