xenadmin/XenModel/Utils/AsyncServerTime.cs
Konstantina Chremmou 0c3298fd8b CA-289153: Do not attempt updating the licence status for disconnected hosts. (#2072)
Also, no need to trigger an event when the host is null or when get_servertime
fails only to double-log it in the handling class.

Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
2018-05-11 16:38:46 +01:00

107 lines
3.9 KiB
C#

/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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using System;
using System.Threading;
using XenAPI;
namespace XenAdmin.Utils
{
/// <summary>
/// Get the UTC server time in an async fashion
///
/// - Updated server time is not guaranteed
/// - No retry
/// - Default return time is the time at which the class is constructed
/// </summary>
public class AsyncServerTime
{
/// <summary>
/// Event triggered when the server time is obtained
/// </summary>
public event Action ServerTimeObtained;
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Server time (UTC) - updated by thread and user is informed via the ServerTimeEventHandler
/// Default = DateTime.UtcNow
/// </summary>
public DateTime ServerTime { get; private set; }
/// <summary>
/// Constructs the class but doesn't trigger the fetch of the server time
/// </summary>
public AsyncServerTime()
{
ServerTime = DateTime.UtcNow;
}
/// <summary>
/// Get the server time for given host on a background thread
///
/// Connect to the ServerTimeEventHandler for updates otherwise you'll get the current UTC time
/// and it won't be updated
/// </summary>
/// <param name="host"></param>
public void Fetch(Host host)
{
ThreadPool.QueueUserWorkItem(GetServerTime, host);
}
private void TriggerEvent()
{
if (ServerTimeObtained != null)
ServerTimeObtained();
}
private void GetServerTime(object state)
{
Host host = state as Host;
if (host == null || host.Connection == null)
{
log.ErrorFormat("Will not fetch server time: host or connection could not be resolved");
return;
}
try
{
//Note we're using the get_servertime call which returns the UTC time
ServerTime = Host.get_servertime(host.Connection.Session, host.opaque_ref);
TriggerEvent();
}
catch (Exception e)
{
log.ErrorFormat("Failed to fetch server time for host {0}: {1}", host.name_label, e);
}
}
}
}