xenadmin/XenModel/Utils/PropertyManager.cs
Mihaela Stoica bd36a85bff CP-4816: Initial commit to git repo
Signed-off-by: Mihaela Stoica <mihaela.stoica@citrix.com>
2013-06-24 12:41:48 +01:00

79 lines
3.0 KiB
C#

/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Text;
namespace XenAdmin.Core
{
public class PropertyManager
{
// resource file with internationalized display strings
public static System.Resources.ResourceManager FriendlyNames = new System.Resources.ResourceManager("XenAdmin.FriendlyNames", typeof(PropertyManager).Assembly);
/// <summary>
/// Returns null if no match is found.
/// </summary>
public static string GetFriendlyName(string s)
{
string result = FriendlyNames.GetString(s);
#if DEBUG
Debug.Assert(result != null, string.Format("{0} doesn't exist in FriendlyNames", s));
#endif
return result;
}
/// <summary>
/// Return the result of GetFriendlyName(s), or GetFriendlyName(defkey) if the former returns null.
/// Returns null if no match is found for defkey.
/// </summary>
public static string GetFriendlyName(string s, string defkey)
{
string result = FriendlyNames.GetString(s) ?? FriendlyNames.GetString(defkey);
#if DEBUG
Debug.Assert(result != null, string.Format("{0} doesn't exist in FriendlyNames", s));
#endif
return result;
}
/// <summary>
/// Returns true if this culture is loaded
/// </summary>
public static bool IsCultureLoaded(CultureInfo ci)
{
return FriendlyNames.GetResourceSet(ci, false, false) != null;
}
}
}