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f724efdabb
Signed-off-by: Ji Jiang <ji.jiang@citrix.com>
683 lines
30 KiB
C#
683 lines
30 KiB
C#
/*
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* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1) Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2) Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace XenAPI
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{
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/// <summary>
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/// A group of compatible GPUs across the resource pool
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/// First published in XenServer 6.0.
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/// </summary>
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public partial class GPU_group : XenObject<GPU_group>
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{
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public GPU_group()
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{
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}
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public GPU_group(string uuid,
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string name_label,
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string name_description,
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List<XenRef<PGPU>> PGPUs,
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List<XenRef<VGPU>> VGPUs,
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string[] GPU_types,
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Dictionary<string, string> other_config,
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allocation_algorithm allocation_algorithm,
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List<XenRef<VGPU_type>> supported_VGPU_types,
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List<XenRef<VGPU_type>> enabled_VGPU_types)
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{
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this.uuid = uuid;
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this.name_label = name_label;
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this.name_description = name_description;
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this.PGPUs = PGPUs;
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this.VGPUs = VGPUs;
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this.GPU_types = GPU_types;
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this.other_config = other_config;
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this.allocation_algorithm = allocation_algorithm;
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this.supported_VGPU_types = supported_VGPU_types;
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this.enabled_VGPU_types = enabled_VGPU_types;
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}
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/// <summary>
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/// Creates a new GPU_group from a Proxy_GPU_group.
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/// </summary>
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/// <param name="proxy"></param>
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public GPU_group(Proxy_GPU_group proxy)
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{
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this.UpdateFromProxy(proxy);
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}
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public override void UpdateFrom(GPU_group update)
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{
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uuid = update.uuid;
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name_label = update.name_label;
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name_description = update.name_description;
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PGPUs = update.PGPUs;
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VGPUs = update.VGPUs;
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GPU_types = update.GPU_types;
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other_config = update.other_config;
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allocation_algorithm = update.allocation_algorithm;
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supported_VGPU_types = update.supported_VGPU_types;
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enabled_VGPU_types = update.enabled_VGPU_types;
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}
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internal void UpdateFromProxy(Proxy_GPU_group proxy)
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{
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uuid = proxy.uuid == null ? null : (string)proxy.uuid;
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name_label = proxy.name_label == null ? null : (string)proxy.name_label;
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name_description = proxy.name_description == null ? null : (string)proxy.name_description;
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PGPUs = proxy.PGPUs == null ? null : XenRef<PGPU>.Create(proxy.PGPUs);
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VGPUs = proxy.VGPUs == null ? null : XenRef<VGPU>.Create(proxy.VGPUs);
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GPU_types = proxy.GPU_types == null ? new string[] {} : (string [])proxy.GPU_types;
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other_config = proxy.other_config == null ? null : Maps.convert_from_proxy_string_string(proxy.other_config);
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allocation_algorithm = proxy.allocation_algorithm == null ? (allocation_algorithm) 0 : (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), (string)proxy.allocation_algorithm);
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supported_VGPU_types = proxy.supported_VGPU_types == null ? null : XenRef<VGPU_type>.Create(proxy.supported_VGPU_types);
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enabled_VGPU_types = proxy.enabled_VGPU_types == null ? null : XenRef<VGPU_type>.Create(proxy.enabled_VGPU_types);
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}
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public Proxy_GPU_group ToProxy()
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{
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Proxy_GPU_group result_ = new Proxy_GPU_group();
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result_.uuid = uuid ?? "";
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result_.name_label = name_label ?? "";
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result_.name_description = name_description ?? "";
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result_.PGPUs = (PGPUs != null) ? Helper.RefListToStringArray(PGPUs) : new string[] {};
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result_.VGPUs = (VGPUs != null) ? Helper.RefListToStringArray(VGPUs) : new string[] {};
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result_.GPU_types = GPU_types;
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result_.other_config = Maps.convert_to_proxy_string_string(other_config);
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result_.allocation_algorithm = allocation_algorithm_helper.ToString(allocation_algorithm);
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result_.supported_VGPU_types = (supported_VGPU_types != null) ? Helper.RefListToStringArray(supported_VGPU_types) : new string[] {};
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result_.enabled_VGPU_types = (enabled_VGPU_types != null) ? Helper.RefListToStringArray(enabled_VGPU_types) : new string[] {};
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return result_;
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}
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/// <summary>
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/// Creates a new GPU_group from a Hashtable.
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/// </summary>
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/// <param name="table"></param>
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public GPU_group(Hashtable table)
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{
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uuid = Marshalling.ParseString(table, "uuid");
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name_label = Marshalling.ParseString(table, "name_label");
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name_description = Marshalling.ParseString(table, "name_description");
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PGPUs = Marshalling.ParseSetRef<PGPU>(table, "PGPUs");
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VGPUs = Marshalling.ParseSetRef<VGPU>(table, "VGPUs");
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GPU_types = Marshalling.ParseStringArray(table, "GPU_types");
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other_config = Maps.convert_from_proxy_string_string(Marshalling.ParseHashTable(table, "other_config"));
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allocation_algorithm = (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), Marshalling.ParseString(table, "allocation_algorithm"));
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supported_VGPU_types = Marshalling.ParseSetRef<VGPU_type>(table, "supported_VGPU_types");
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enabled_VGPU_types = Marshalling.ParseSetRef<VGPU_type>(table, "enabled_VGPU_types");
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}
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public bool DeepEquals(GPU_group other)
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{
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if (ReferenceEquals(null, other))
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return false;
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if (ReferenceEquals(this, other))
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return true;
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return Helper.AreEqual2(this._uuid, other._uuid) &&
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Helper.AreEqual2(this._name_label, other._name_label) &&
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Helper.AreEqual2(this._name_description, other._name_description) &&
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Helper.AreEqual2(this._PGPUs, other._PGPUs) &&
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Helper.AreEqual2(this._VGPUs, other._VGPUs) &&
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Helper.AreEqual2(this._GPU_types, other._GPU_types) &&
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Helper.AreEqual2(this._other_config, other._other_config) &&
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Helper.AreEqual2(this._allocation_algorithm, other._allocation_algorithm) &&
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Helper.AreEqual2(this._supported_VGPU_types, other._supported_VGPU_types) &&
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Helper.AreEqual2(this._enabled_VGPU_types, other._enabled_VGPU_types);
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}
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public override string SaveChanges(Session session, string opaqueRef, GPU_group server)
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{
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if (opaqueRef == null)
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{
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System.Diagnostics.Debug.Assert(false, "Cannot create instances of this type on the server");
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return "";
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}
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else
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{
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if (!Helper.AreEqual2(_name_label, server._name_label))
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{
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GPU_group.set_name_label(session, opaqueRef, _name_label);
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}
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if (!Helper.AreEqual2(_name_description, server._name_description))
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{
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GPU_group.set_name_description(session, opaqueRef, _name_description);
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}
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if (!Helper.AreEqual2(_other_config, server._other_config))
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{
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GPU_group.set_other_config(session, opaqueRef, _other_config);
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}
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if (!Helper.AreEqual2(_allocation_algorithm, server._allocation_algorithm))
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{
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GPU_group.set_allocation_algorithm(session, opaqueRef, _allocation_algorithm);
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}
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return null;
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}
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}
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/// <summary>
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/// Get a record containing the current state of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static GPU_group get_record(Session session, string _gpu_group)
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{
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return new GPU_group((Proxy_GPU_group)session.proxy.gpu_group_get_record(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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/// Get a reference to the GPU_group instance with the specified UUID.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_uuid">UUID of object to return</param>
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public static XenRef<GPU_group> get_by_uuid(Session session, string _uuid)
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{
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return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_by_uuid(session.uuid, _uuid ?? "").parse());
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}
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/// <summary>
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/// Get all the GPU_group instances with the given label.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_label">label of object to return</param>
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public static List<XenRef<GPU_group>> get_by_name_label(Session session, string _label)
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{
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return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_by_name_label(session.uuid, _label ?? "").parse());
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}
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/// <summary>
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/// Get the uuid field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static string get_uuid(Session session, string _gpu_group)
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{
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return (string)session.proxy.gpu_group_get_uuid(session.uuid, _gpu_group ?? "").parse();
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}
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/// <summary>
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/// Get the name/label field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static string get_name_label(Session session, string _gpu_group)
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{
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return (string)session.proxy.gpu_group_get_name_label(session.uuid, _gpu_group ?? "").parse();
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}
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/// <summary>
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/// Get the name/description field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static string get_name_description(Session session, string _gpu_group)
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{
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return (string)session.proxy.gpu_group_get_name_description(session.uuid, _gpu_group ?? "").parse();
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}
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/// <summary>
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/// Get the PGPUs field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static List<XenRef<PGPU>> get_PGPUs(Session session, string _gpu_group)
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{
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return XenRef<PGPU>.Create(session.proxy.gpu_group_get_pgpus(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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/// Get the VGPUs field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static List<XenRef<VGPU>> get_VGPUs(Session session, string _gpu_group)
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{
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return XenRef<VGPU>.Create(session.proxy.gpu_group_get_vgpus(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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/// Get the GPU_types field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static string[] get_GPU_types(Session session, string _gpu_group)
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{
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return (string [])session.proxy.gpu_group_get_gpu_types(session.uuid, _gpu_group ?? "").parse();
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}
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/// <summary>
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/// Get the other_config field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static Dictionary<string, string> get_other_config(Session session, string _gpu_group)
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{
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return Maps.convert_from_proxy_string_string(session.proxy.gpu_group_get_other_config(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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/// Get the allocation_algorithm field of the given GPU_group.
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/// First published in XenServer 6.2 SP1 Tech-Preview.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static allocation_algorithm get_allocation_algorithm(Session session, string _gpu_group)
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{
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return (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), (string)session.proxy.gpu_group_get_allocation_algorithm(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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/// Get the supported_VGPU_types field of the given GPU_group.
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/// First published in XenServer 6.2 SP1.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static List<XenRef<VGPU_type>> get_supported_VGPU_types(Session session, string _gpu_group)
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{
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return XenRef<VGPU_type>.Create(session.proxy.gpu_group_get_supported_vgpu_types(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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/// Get the enabled_VGPU_types field of the given GPU_group.
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/// First published in XenServer 6.2 SP1.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static List<XenRef<VGPU_type>> get_enabled_VGPU_types(Session session, string _gpu_group)
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{
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return XenRef<VGPU_type>.Create(session.proxy.gpu_group_get_enabled_vgpu_types(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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/// Set the name/label field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_label">New value to set</param>
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public static void set_name_label(Session session, string _gpu_group, string _label)
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{
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session.proxy.gpu_group_set_name_label(session.uuid, _gpu_group ?? "", _label ?? "").parse();
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}
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/// <summary>
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/// Set the name/description field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_description">New value to set</param>
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public static void set_name_description(Session session, string _gpu_group, string _description)
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{
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session.proxy.gpu_group_set_name_description(session.uuid, _gpu_group ?? "", _description ?? "").parse();
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}
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/// <summary>
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/// Set the other_config field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_other_config">New value to set</param>
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public static void set_other_config(Session session, string _gpu_group, Dictionary<string, string> _other_config)
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{
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session.proxy.gpu_group_set_other_config(session.uuid, _gpu_group ?? "", Maps.convert_to_proxy_string_string(_other_config)).parse();
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}
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/// <summary>
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/// Add the given key-value pair to the other_config field of the given GPU_group.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_key">Key to add</param>
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/// <param name="_value">Value to add</param>
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public static void add_to_other_config(Session session, string _gpu_group, string _key, string _value)
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{
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session.proxy.gpu_group_add_to_other_config(session.uuid, _gpu_group ?? "", _key ?? "", _value ?? "").parse();
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}
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/// <summary>
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/// Remove the given key and its corresponding value from the other_config field of the given GPU_group. If the key is not in that Map, then do nothing.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_key">Key to remove</param>
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public static void remove_from_other_config(Session session, string _gpu_group, string _key)
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{
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session.proxy.gpu_group_remove_from_other_config(session.uuid, _gpu_group ?? "", _key ?? "").parse();
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}
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/// <summary>
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/// Set the allocation_algorithm field of the given GPU_group.
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/// First published in XenServer 6.2 SP1 Tech-Preview.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_allocation_algorithm">New value to set</param>
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public static void set_allocation_algorithm(Session session, string _gpu_group, allocation_algorithm _allocation_algorithm)
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{
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session.proxy.gpu_group_set_allocation_algorithm(session.uuid, _gpu_group ?? "", allocation_algorithm_helper.ToString(_allocation_algorithm)).parse();
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}
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/// <summary>
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///
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_name_label"></param>
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/// <param name="_name_description"></param>
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/// <param name="_other_config"></param>
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public static XenRef<GPU_group> create(Session session, string _name_label, string _name_description, Dictionary<string, string> _other_config)
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{
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return XenRef<GPU_group>.Create(session.proxy.gpu_group_create(session.uuid, _name_label ?? "", _name_description ?? "", Maps.convert_to_proxy_string_string(_other_config)).parse());
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}
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/// <summary>
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///
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_name_label"></param>
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/// <param name="_name_description"></param>
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/// <param name="_other_config"></param>
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public static XenRef<Task> async_create(Session session, string _name_label, string _name_description, Dictionary<string, string> _other_config)
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{
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return XenRef<Task>.Create(session.proxy.async_gpu_group_create(session.uuid, _name_label ?? "", _name_description ?? "", Maps.convert_to_proxy_string_string(_other_config)).parse());
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}
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/// <summary>
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///
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static void destroy(Session session, string _gpu_group)
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{
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session.proxy.gpu_group_destroy(session.uuid, _gpu_group ?? "").parse();
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}
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/// <summary>
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///
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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public static XenRef<Task> async_destroy(Session session, string _gpu_group)
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{
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return XenRef<Task>.Create(session.proxy.async_gpu_group_destroy(session.uuid, _gpu_group ?? "").parse());
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}
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/// <summary>
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///
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/// First published in XenServer 6.2 SP1 Tech-Preview.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_vgpu_type">The VGPU_type for which the remaining capacity will be calculated</param>
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public static long get_remaining_capacity(Session session, string _gpu_group, string _vgpu_type)
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{
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return long.Parse((string)session.proxy.gpu_group_get_remaining_capacity(session.uuid, _gpu_group ?? "", _vgpu_type ?? "").parse());
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}
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/// <summary>
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///
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/// First published in XenServer 6.2 SP1 Tech-Preview.
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/// </summary>
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/// <param name="session">The session</param>
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/// <param name="_gpu_group">The opaque_ref of the given gpu_group</param>
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/// <param name="_vgpu_type">The VGPU_type for which the remaining capacity will be calculated</param>
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public static XenRef<Task> async_get_remaining_capacity(Session session, string _gpu_group, string _vgpu_type)
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{
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return XenRef<Task>.Create(session.proxy.async_gpu_group_get_remaining_capacity(session.uuid, _gpu_group ?? "", _vgpu_type ?? "").parse());
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}
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/// <summary>
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/// Return a list of all the GPU_groups known to the system.
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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public static List<XenRef<GPU_group>> get_all(Session session)
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{
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return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_all(session.uuid).parse());
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}
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/// <summary>
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/// Get all the GPU_group Records at once, in a single XML RPC call
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/// First published in XenServer 6.0.
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/// </summary>
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/// <param name="session">The session</param>
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public static Dictionary<XenRef<GPU_group>, GPU_group> get_all_records(Session session)
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{
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return XenRef<GPU_group>.Create<Proxy_GPU_group>(session.proxy.gpu_group_get_all_records(session.uuid).parse());
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}
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/// <summary>
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/// Unique identifier/object reference
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/// </summary>
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public virtual string uuid
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{
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get { return _uuid; }
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set
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{
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if (!Helper.AreEqual(value, _uuid))
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{
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_uuid = value;
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Changed = true;
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NotifyPropertyChanged("uuid");
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}
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}
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}
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private string _uuid;
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/// <summary>
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/// a human-readable name
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/// </summary>
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public virtual string name_label
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{
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get { return _name_label; }
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set
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{
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if (!Helper.AreEqual(value, _name_label))
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{
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_name_label = value;
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Changed = true;
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NotifyPropertyChanged("name_label");
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}
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}
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}
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private string _name_label;
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/// <summary>
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/// a notes field containing human-readable description
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/// </summary>
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public virtual string name_description
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{
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get { return _name_description; }
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set
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{
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if (!Helper.AreEqual(value, _name_description))
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{
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_name_description = value;
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Changed = true;
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NotifyPropertyChanged("name_description");
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}
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}
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}
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private string _name_description;
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/// <summary>
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/// List of pGPUs in the group
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/// </summary>
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public virtual List<XenRef<PGPU>> PGPUs
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{
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get { return _PGPUs; }
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set
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{
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if (!Helper.AreEqual(value, _PGPUs))
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{
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_PGPUs = value;
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Changed = true;
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NotifyPropertyChanged("PGPUs");
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}
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}
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}
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private List<XenRef<PGPU>> _PGPUs;
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/// <summary>
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/// List of vGPUs using the group
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/// </summary>
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public virtual List<XenRef<VGPU>> VGPUs
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{
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get { return _VGPUs; }
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set
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{
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if (!Helper.AreEqual(value, _VGPUs))
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{
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_VGPUs = value;
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Changed = true;
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NotifyPropertyChanged("VGPUs");
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}
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}
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}
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private List<XenRef<VGPU>> _VGPUs;
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/// <summary>
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/// List of GPU types (vendor+device ID) that can be in this group
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/// </summary>
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public virtual string[] GPU_types
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{
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get { return _GPU_types; }
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set
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{
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if (!Helper.AreEqual(value, _GPU_types))
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{
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_GPU_types = value;
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Changed = true;
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NotifyPropertyChanged("GPU_types");
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}
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}
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}
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private string[] _GPU_types;
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/// <summary>
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/// Additional configuration
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/// </summary>
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public virtual Dictionary<string, string> other_config
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{
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get { return _other_config; }
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set
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{
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if (!Helper.AreEqual(value, _other_config))
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{
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_other_config = value;
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Changed = true;
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NotifyPropertyChanged("other_config");
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}
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}
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}
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private Dictionary<string, string> _other_config;
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/// <summary>
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/// Current allocation of vGPUs to pGPUs for this group
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/// First published in XenServer 6.2 SP1 Tech-Preview.
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/// </summary>
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public virtual allocation_algorithm allocation_algorithm
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{
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get { return _allocation_algorithm; }
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set
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{
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if (!Helper.AreEqual(value, _allocation_algorithm))
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{
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_allocation_algorithm = value;
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Changed = true;
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NotifyPropertyChanged("allocation_algorithm");
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}
|
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}
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}
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private allocation_algorithm _allocation_algorithm;
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|
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/// <summary>
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/// vGPU types supported on at least one of the pGPUs in this group
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/// First published in XenServer 6.2 SP1.
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/// </summary>
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public virtual List<XenRef<VGPU_type>> supported_VGPU_types
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{
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get { return _supported_VGPU_types; }
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set
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{
|
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if (!Helper.AreEqual(value, _supported_VGPU_types))
|
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{
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_supported_VGPU_types = value;
|
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Changed = true;
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NotifyPropertyChanged("supported_VGPU_types");
|
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}
|
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}
|
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}
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private List<XenRef<VGPU_type>> _supported_VGPU_types;
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|
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/// <summary>
|
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/// vGPU types supported on at least one of the pGPUs in this group
|
|
/// First published in XenServer 6.2 SP1.
|
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/// </summary>
|
|
public virtual List<XenRef<VGPU_type>> enabled_VGPU_types
|
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{
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get { return _enabled_VGPU_types; }
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set
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{
|
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if (!Helper.AreEqual(value, _enabled_VGPU_types))
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{
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_enabled_VGPU_types = value;
|
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Changed = true;
|
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NotifyPropertyChanged("enabled_VGPU_types");
|
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}
|
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}
|
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}
|
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private List<XenRef<VGPU_type>> _enabled_VGPU_types;
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}
|
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}
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