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ae22560ce8
prevent them from being serialised alongside the API properties. This will also be useful for moving the API bindings out of XenModel. Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
174 lines
7.7 KiB
C#
174 lines
7.7 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using XenAdmin.Actions;
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using XenAdmin.Controls.Ballooning;
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using XenAdmin.Core;
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using XenAPI;
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using XenAdmin.Commands;
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namespace XenAdmin.Dialogs
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{
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public class BallooningDialogBase : XenDialogBase
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{
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private long origStaticMax;
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private List<VM> vmList;
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protected VMMemoryControlsEdit memoryControls;
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private bool advanced;
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public BallooningDialogBase()
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{
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}
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public BallooningDialogBase(VM vm, bool advanced)
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: base(vm.Connection)
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{
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this.Owner = Program.MainWindow;
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vmList = new List<VM>(1);
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vmList.Add(vm);
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origStaticMax = (long)vm.memory_static_max;
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this.advanced = advanced;
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}
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protected void Initialize()
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{
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// Stuff which has to go after the derived class is constructed
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memoryControls.VMs = vmList;
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}
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protected bool is_a_template
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{
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get { return vmList[0].is_a_template; }
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}
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protected virtual void buttonOK_Click(object sender, EventArgs e)
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{
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memoryControls.UnfocusSpinners();
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var hasBallooning = vmList[0].has_ballooning();
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if (ConfirmAndChange(this, vmList,
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hasBallooning ? (long)memoryControls.dynamic_min : (long)memoryControls.static_max, // dynamic_min and _max should stay equal to static_max for VMs without ballooning
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hasBallooning ? (long)memoryControls.dynamic_max : (long)memoryControls.static_max,
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(long)memoryControls.static_max, origStaticMax, advanced))
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{
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Close();
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}
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}
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private static List<ChangeMemorySettingsAction> ConfirmAndCalcActions(IWin32Window parentWindow, List<VM> VMs, long dynamic_min, long dynamic_max, long static_max, long prev_static_max, bool advanced, bool suppressHistory)
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{
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if (prev_static_max / Util.BINARY_MEGA == static_max / Util.BINARY_MEGA) // don't want to throw warning dialog just for rounding errors
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{
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if (dynamic_min == static_max)
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dynamic_min = prev_static_max;
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if (dynamic_max == static_max)
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dynamic_max = prev_static_max;
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static_max = prev_static_max;
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}
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else
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{
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// If not all VMs Halted, confirm static_max changes, and abort if necessary
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foreach (VM vm in VMs)
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{
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if (vm.power_state != vm_power_state.Halted)
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{
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// Six(!) possible messages depending on the exact configuration.
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// (Could have an additional message for VMs without ballooning but with tools, e.g. on a free host, for which we can do a
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// clean shutdown: but having a false positive for the scarier message about force shutdown is not too bad).
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// We assume that all VMs have the same has_ballooning.
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string msg;
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if (advanced)
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msg = (VMs.Count == 1 ? Messages.CONFIRM_CHANGE_STATIC_MAX_SINGULAR : Messages.CONFIRM_CHANGE_STATIC_MAX_PLURAL);
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else if (vm.has_ballooning() && !Helpers.FeatureForbidden(vm, Host.RestrictDMC))
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msg = (VMs.Count == 1 ? Messages.CONFIRM_CHANGE_MEMORY_MAX_SINGULAR : Messages.CONFIRM_CHANGE_MEMORY_MAX_PLURAL);
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else
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msg = (VMs.Count == 1 ? Messages.CONFIRM_CHANGE_MEMORY_SINGULAR : Messages.CONFIRM_CHANGE_MEMORY_PLURAL);
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DialogResult dialogResult;
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using (var dlg = new ThreeButtonDialog(
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new ThreeButtonDialog.Details(SystemIcons.Warning, msg, Messages.XENCENTER),
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ThreeButtonDialog.ButtonYes,
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ThreeButtonDialog.ButtonNo))
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{
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dialogResult = dlg.ShowDialog(parentWindow);
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}
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if (DialogResult.Yes != dialogResult)
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return null;
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break;
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}
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}
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}
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List<ChangeMemorySettingsAction> actions = new List<ChangeMemorySettingsAction>(VMs.Count);
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foreach (VM vm in VMs)
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{
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ChangeMemorySettingsAction action = new ChangeMemorySettingsAction(
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vm,
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string.Format(Messages.ACTION_CHANGE_MEMORY_SETTINGS, vm.Name()),
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(long)vm.memory_static_min, dynamic_min, dynamic_max, static_max,VMOperationCommand.WarningDialogHAInvalidConfig,VMOperationCommand.StartDiagnosisForm, suppressHistory);
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actions.Add(action);
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}
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return actions;
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}
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public static bool ConfirmAndChange(IWin32Window parentWindow, List<VM> VMs, long dynamic_min, long dynamic_max, long static_max, long prev_static_max, bool advanced)
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{
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List<ChangeMemorySettingsAction> actions = ConfirmAndCalcActions(parentWindow, VMs, dynamic_min, dynamic_max, static_max, prev_static_max, advanced, false);
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if (actions == null)
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return false;
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foreach (ChangeMemorySettingsAction action in actions)
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action.RunAsync();
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return true;
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}
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public static ChangeMemorySettingsAction ConfirmAndReturnAction(IWin32Window parentWindow, VM vm, long dynamic_min, long dynamic_max, long static_max, long prev_static_max, bool advanced)
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{
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List<VM> vms = new List<VM>(1);
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vms.Add(vm);
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List<ChangeMemorySettingsAction> actions = ConfirmAndCalcActions(parentWindow, vms, dynamic_min, dynamic_max, static_max, prev_static_max, advanced, true);
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if (actions == null || actions.Count == 0)
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return null;
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else
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return actions[0];
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}
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}
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}
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