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https://github.com/xcp-ng/xenadmin.git
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35f8c3ec2f
* [CA-214953] Multiple connection dialogs while attempting to connect ConnectingToServerDialog now keeps track of the dialogs for each connection and focuses on them if they already exist, instead of creating new ones. Signed-off-by: Frezzle <frederico.mazzone@citrix.com> * [CA-214953] Multiple connection dialogs while attempting to connect Moved code to handle open connection dialogs to XenConnectionUI, instead of being done inside ConnectingToServerDialog. Only one error message appears now upon connection failure. If connection dialog was minimized, and user double-clicks again to connect, it now returns to normal state on the screen as well as taking focus. Signed-off-by: Frezzle <frederico.mazzone@citrix.com>
241 lines
9.6 KiB
C#
241 lines
9.6 KiB
C#
/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Windows.Forms;
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using XenAdmin.Core;
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using XenAdmin.Network;
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namespace XenAdmin.Dialogs
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{
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public partial class ConnectingToServerDialog : XenDialogBase
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{
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private readonly IXenConnection _connection;
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private Form ownerForm;
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public ConnectingToServerDialog(IXenConnection connection)
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: base(connection)
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{
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this._connection = connection;
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InitializeComponent();
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Icon = Properties.Resources.AppIcon;
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FormFontFixer.Fix(this);
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this.lblStatus.Text = String.Format(Messages.LABEL_ATTEMPT, _connection.Hostname);
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}
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private void btnCancel_Click(object sender, EventArgs e)
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{
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Close();
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}
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private void ConnectingToServer_Load(object sender, EventArgs e)
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{
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this.CenterToParent();
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}
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/// <summary>
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/// May be called off the event thread. Will do the necessary invoke.
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/// </summary>
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public void SetText(string text)
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{
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Program.Invoke(Program.MainWindow, delegate()
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{
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this.lblStatus.Text = text;
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});
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}
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internal override string HelpName
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{
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get { return "AddServerDialog"; }
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}
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private bool endBegun = false;
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protected override void OnFormClosing(FormClosingEventArgs e)
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{
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if (_connection.InProgress && !_connection.IsConnected && !endBegun)
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{
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//if we are still trying to connect then we need to end it. This call will close this dialog as well,
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//so set a guard to skip this block when we re-enter.
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endBegun = true;
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_connection.EndConnect();
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e.Cancel = true;
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//CA-65004: if this dialog is closed by closing the parent form, returning
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//without calling the base class method causes the parent form to stay open
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if (e.CloseReason == CloseReason.FormOwnerClosing && getOwnerForm() == ownerForm)
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ownerForm.Close();
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return;
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}
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if (_connection != null)
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XenConnectionUI.connectionDialogs.Remove(_connection);
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base.OnFormClosing(e);
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}
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/// <summary>
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/// Gets the Form set as this Connection's owner in BeginConnect. All the dialogs spawned during the connection attempt
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/// are displayed with this Form as their Owner. If no Owner has been set, will return Program.MainWindow.
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/// </summary>
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/// <returns></returns>
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private Form getOwnerForm()
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{
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return ownerForm != null && !ownerForm.IsDisposed &&
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!ownerForm.Disposing && !Program.Exiting ? ownerForm : Program.MainWindow;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="owner">The form that connecting dialogs will be displayed in front of.
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/// May be null, in which case Program.MainWindow is used.</param>
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/// <param name="initiateMasterSearch">If true, if connection to the master fails we will start trying to connect to
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/// each remembered slave in turn.</param>
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protected internal void BeginConnect(Form owner, bool initiateMasterSearch)
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{
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if (_connection != null && _connection is XenConnection)
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{
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ownerForm = owner;
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RegisterEventHandlers();
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((XenConnection) _connection).BeginConnect(initiateMasterSearch, HideAndPromptForNewPassword);
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if (_connection.InProgress)
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{
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if (!Visible)
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Show(getOwnerForm());
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Focus();
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}
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}
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}
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private void RegisterEventHandlers()
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{
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// unregister default ConnectionResult event handler
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_connection.ConnectionResult -= XenConnectionUI.Connection_ConnectionResult;
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_connection.ConnectionResult += Connection_ConnectionResult;
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_connection.ConnectionClosed += Connection_ConnectionClosed;
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_connection.BeforeConnectionEnd += Connection_BeforeConnectionEnd;
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_connection.ConnectionMessageChanged += Connection_ConnectionMessageChanged;
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}
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private void UnregisterEventHandlers()
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{
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// re-register default ConnectionResult event handler (delete and add, just to make sure it is only registered once)
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_connection.ConnectionResult -= XenConnectionUI.Connection_ConnectionResult;
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_connection.ConnectionResult += XenConnectionUI.Connection_ConnectionResult;
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_connection.ConnectionResult -= Connection_ConnectionResult;
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_connection.ConnectionClosed -= Connection_ConnectionClosed;
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_connection.BeforeConnectionEnd -= Connection_BeforeConnectionEnd;
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_connection.ConnectionMessageChanged -= Connection_ConnectionMessageChanged;
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}
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private void Connection_ConnectionResult(object sender, ConnectionResultEventArgs e)
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{
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CloseConnectingDialog();
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// show connection error
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if (e.Connected || e.Error == null)
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return;
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IXenConnection connection = (IXenConnection)sender;
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Program.Invoke(Program.MainWindow,
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delegate()
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{
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XenConnectionUI.ShowConnectingDialogError_(getOwnerForm(), connection, e.Error);
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});
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}
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private void Connection_ConnectionClosed(object sender, EventArgs e)
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{
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CloseConnectingDialog();
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}
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private void Connection_BeforeConnectionEnd(object sender, EventArgs e)
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{
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CloseConnectingDialog();
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}
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private void Connection_ConnectionMessageChanged(object sender, ConnectionMessageChangedEventArgs e)
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{
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if (Visible)
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{
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SetText(e.Message);
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}
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}
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private void CloseConnectingDialog()
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{
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// de-register event handlers
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UnregisterEventHandlers();
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Program.Invoke(Program.MainWindow, () =>
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{
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if (Visible)
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{
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OwnerActivatedOnClosed = false;
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}
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Close();
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});
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}
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private bool HideAndPromptForNewPassword(IXenConnection xenConnection, string oldPassword)
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{
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bool result = false;
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Program.Invoke(Program.MainWindow, delegate()
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{
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bool wasVisible = Visible;
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if (wasVisible)
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{
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Hide();
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}
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// show an altered version of the add server dialog with the hostname greyed out
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AddServerDialog dialog = new AddServerDialog(xenConnection, true);
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result = dialog.ShowDialog(getOwnerForm()) == DialogResult.OK;
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if (result && wasVisible)
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{
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Show(getOwnerForm());
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}
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});
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return result;
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}
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}
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}
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