mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-11-25 06:16:37 +01:00
bd36a85bff
Signed-off-by: Mihaela Stoica <mihaela.stoica@citrix.com>
158 lines
4.9 KiB
C#
158 lines
4.9 KiB
C#
/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using System.ComponentModel;
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using System.Drawing.Design;
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namespace XenAdmin.Commands
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{
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/// <summary>
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/// A <see cref="Button"/> that can be bound to a Command.
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/// </summary>
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internal class CommandButton : Button, ICommandControl
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{
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private Command _command;
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private SelectionBroadcaster _selectionBroadcaster;
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/// <summary>
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/// Initializes a new instance of the <see cref="CommandButton"/> class.
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/// </summary>
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public CommandButton()
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{
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}
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/// <summary>
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/// Gets or sets the command which is being used by the Command control.
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/// </summary>
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[DefaultValue(null)]
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[Editor(typeof(CommandEditor<Command>), typeof(UITypeEditor))]
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public Command Command
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{
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get
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{
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return _command;
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}
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set
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{
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if (value != _command)
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{
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_command = value;
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Update();
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}
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}
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}
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private void SelectionChanged(object sender, EventArgs e)
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{
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if (_command != null && _selectionBroadcaster != null)
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{
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((ICommand)_command).SetSelection(_selectionBroadcaster.Selection);
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Update();
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}
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}
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private new void Update()
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{
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base.Enabled = DesignMode || Enabled;
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if (_command != null)
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{
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if (_command.ButtonText != null)
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{
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Text = _command.ButtonText;
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}
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}
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}
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protected override void OnClick(EventArgs e)
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{
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if (Enabled)
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{
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_command.Execute();
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}
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base.OnClick(e);
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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SelectionBroadcaster = null;
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}
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base.Dispose(disposing);
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}
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[Browsable(false)]
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
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public new bool Enabled
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{
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get
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{
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return _command != null && _command.CanExecute();
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}
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}
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/// <summary>
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/// Sets the <see cref="SelectionBroadcaster"/> that should be listened to for selection changes.
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/// </summary>
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/// <value></value>
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[Browsable(false)]
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
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public SelectionBroadcaster SelectionBroadcaster
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{
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set
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{
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if (value != _selectionBroadcaster)
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{
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if (_selectionBroadcaster != null)
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{
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_selectionBroadcaster.SelectionChanged -= SelectionChanged;
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}
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_selectionBroadcaster = value;
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if (_selectionBroadcaster != null)
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{
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_selectionBroadcaster.SelectionChanged += SelectionChanged;
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}
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SelectionChanged(null, null);
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}
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}
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}
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}
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}
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