mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-12-22 16:36:03 +01:00
7c0bc50b4a
Inc. Signed-off-by: Gabor Apati-Nagy<gabor.apati-nagy@citrix.com>
362 lines
11 KiB
C#
362 lines
11 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using System.Drawing;
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using System.ComponentModel;
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using System.Reflection;
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namespace XenAdmin.Controls
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{
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/// <summary>
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/// This interface is used to hide these members from general use.
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/// </summary>
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internal interface IMultiSelectTreeNode
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{
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void SetSelected(bool selected);
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void SetEnabled(bool enabled);
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}
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public class MultiSelectTreeNode : TreeNode, IMultiSelectTreeNodeCollectionOwner, IMultiSelectTreeNode
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{
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private readonly MultiSelectTreeNodeCollection _nodes;
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private Color _backColor;
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private Color _foreColor;
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private bool _selected;
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private bool _enabled;
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private Color _highlightForeColor = SystemColors.HighlightText;
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private Color _highlightBackColor = SystemColors.Highlight;
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private bool _showCheckBox;
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public MultiSelectTreeNode()
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: this(string.Empty)
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{
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}
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public MultiSelectTreeNode(string text)
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: base(text)
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{
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_nodes = new MultiSelectTreeNodeCollection(this);
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_backColor = BackColor;
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_foreColor = ForeColor;
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}
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/// <summary>
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/// Gets or sets the back-color of the treeNode from the base class. If this is done by setting the BackColor of the base class, then
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/// the entire treeview is invalidated which can cause flicker. It is therefore achieved by setting the internal propbag and then invalidating
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/// just this node.
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/// </summary>
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private Color BaseBackColor
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{
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get
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{
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return base.BackColor;
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}
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set
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{
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if (value != base.BackColor)
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{
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if (TreeView != null && PropBag != null && TreeView.IsHandleCreated)
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{
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PropBag.BackColor = value;
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TreeView.Invalidate(Bounds);
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}
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else
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{
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base.BackColor = value;
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}
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}
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}
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}
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/// <summary>
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/// Gets or sets the fore-color of the treeNode from the base class. If this is done by setting the BackColor of the base class, then
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/// the entire treeview is invalidated which can cause flicker. It is therefore achieved by setting the internal propbag and then invalidating
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/// just this node.
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/// </summary>
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private Color BaseForeColor
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{
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get
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{
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return base.ForeColor;
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}
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set
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{
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if (value != base.ForeColor)
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{
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if (TreeView != null && PropBag != null && TreeView.IsHandleCreated)
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{
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PropBag.ForeColor = value;
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TreeView.Invalidate(Bounds);
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}
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else
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{
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base.ForeColor = value;
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}
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}
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}
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}
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/// <summary>
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/// Gets the internal prop bag for this node. Users of this property should always check for null after calling this property.
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/// </summary>
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private OwnerDrawPropertyBag PropBag
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{
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get
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{
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FieldInfo fieldInfo = GetType().GetField("propBag", BindingFlags.NonPublic | BindingFlags.Instance);
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if (fieldInfo != null)
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{
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return (OwnerDrawPropertyBag)fieldInfo.GetValue(this);
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}
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return null;
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}
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}
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private void UpdateColors()
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{
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if (_enabled && _selected)
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{
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BaseBackColor = _highlightBackColor;
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BaseForeColor = _highlightForeColor;
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}
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else
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{
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BaseBackColor = _backColor;
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BaseForeColor = _foreColor;
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}
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}
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public new Color BackColor
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{
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get
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{
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return _backColor;
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}
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set
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{
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_backColor = value;
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if (!_selected)
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{
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BaseBackColor = value;
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}
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}
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}
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public new Color ForeColor
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{
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get
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{
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return _foreColor;
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}
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set
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{
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_foreColor = value;
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if (!_selected)
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{
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BaseForeColor = value;
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}
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}
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}
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public Color HighlightForeColor
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{
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get
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{
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return _highlightForeColor;
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}
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set
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{
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_highlightForeColor = value;
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UpdateColors();
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}
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}
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public Color HighlightBackColor
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{
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get
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{
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return _highlightBackColor;
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}
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set
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{
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_highlightBackColor = value;
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UpdateColors();
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}
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}
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public new MultiSelectTreeNode NextVisibleNode
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{
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get
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{
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return (MultiSelectTreeNode)base.NextVisibleNode;
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}
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}
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public new MultiSelectTreeNode PrevVisibleNode
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{
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get
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{
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return (MultiSelectTreeNode)base.PrevVisibleNode;
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}
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}
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public new MultiSelectTreeNode Parent
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{
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get
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{
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return (MultiSelectTreeNode)base.Parent;
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}
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}
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private bool IsTreeViewEnabled()
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{
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// iterate through ancestors to find treeview as this node might have only just been
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// added and therefore the TreeView property will still return null.
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MultiSelectTreeNode node = this;
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while (node != null)
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{
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if (node.TreeView != null)
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{
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return node.TreeView.Enabled;
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}
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node = node.Parent;
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}
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return true;
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}
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/// <summary>
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/// Gets a value indicating whether the tree node is in the selected state.
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/// </summary>
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/// <value></value>
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/// <returns>true if the tree node is in the selected state; otherwise, false.
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/// </returns>
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public new bool IsSelected
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{
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get
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{
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return _selected;
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}
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}
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/// <summary>
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/// Gets or sets a value indicating whether a CheckBox should be shown on this node. This
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/// only takes effect if TreeView.ShowCheckBoxes is set to true.
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/// </summary>
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public bool ShowCheckBox
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{
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get
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{
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return _showCheckBox;
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}
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set
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{
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if (_showCheckBox != value)
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{
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_showCheckBox = value;
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if (TreeView != null)
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{
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TreeView.UpdateCheckboxVisibility(this);
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}
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}
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}
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}
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/// <summary>
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/// Iterates through all the descendants of this <see cref="VirtualTreeNode"/>.
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/// </summary>
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public IEnumerable<MultiSelectTreeNode> Descendants
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{
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get
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{
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foreach (MultiSelectTreeNode node in Nodes)
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{
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yield return node;
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foreach (MultiSelectTreeNode n in node.Descendants)
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{
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yield return n;
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}
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}
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}
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}
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/// <summary>
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/// Gets the parent tree view that the tree node is assigned to.
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/// </summary>
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/// <value></value>
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/// <returns>
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/// A <see cref="MultiSelectTreeView"/> that represents the parent tree view that the tree node is assigned to, or null if the node has not been assigned to a tree view.
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/// </returns>
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public new MultiSelectTreeView TreeView
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{
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get
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{
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return (MultiSelectTreeView)base.TreeView;
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}
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}
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#region IMultiSelectTreeNodeCollectionOwner Members
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public new MultiSelectTreeNodeCollection Nodes
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{
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get { return _nodes; }
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}
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#endregion
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#region IMultiSelectTreeNode Members
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void IMultiSelectTreeNode.SetSelected(bool selected)
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{
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_enabled = IsTreeViewEnabled();
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_selected = selected;
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UpdateColors();
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}
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void IMultiSelectTreeNode.SetEnabled(bool enabled)
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{
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_enabled = enabled;
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UpdateColors();
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}
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#endregion
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}
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}
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