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ae22560ce8
prevent them from being serialised alongside the API properties. This will also be useful for moving the API bindings out of XenModel. Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
216 lines
7.7 KiB
C#
216 lines
7.7 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Windows.Forms;
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using XenAdmin.Core;
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using System.Drawing;
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using System.Linq;
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using XenAPI;
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namespace XenAdmin.Controls
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{
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public class VgpuComboBox : NonSelectableComboBox
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{
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public VgpuComboBox()
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{
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DrawMode = DrawMode.OwnerDrawVariable;
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DropDownStyle = ComboBoxStyle.DropDownList;
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}
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protected override void OnDrawItem(DrawItemEventArgs e)
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{
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if (e.Index > -1)
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{
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e.DrawBackground();
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GpuTuple obj = Items[e.Index] as GpuTuple;
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if (obj == null)
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return;
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if (IsHeaderItem(obj))
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{
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Drawing.DrawText(e.Graphics, obj.ToString(), Program.DefaultFontBold,
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e.Bounds, SystemColors.ControlText,
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TextFormatFlags.VerticalCenter | TextFormatFlags.EndEllipsis);
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}
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else if (obj.IsNotEnabledVgpu)
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{
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string text = (obj.IsVgpuSubitem ? " " : string.Empty) + obj;
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Drawing.DrawText(e.Graphics, text, Program.DefaultFont,
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e.Bounds, Color.DarkGray,
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TextFormatFlags.VerticalCenter | TextFormatFlags.EndEllipsis);
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}
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else
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{
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var textColor = e.ForeColor;
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if ((e.State & DrawItemState.Disabled) != 0)
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textColor = SystemColors.GrayText;
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string indentedText = obj.ToString();
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if (obj.IsVgpuSubitem)
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indentedText = " " + obj;
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Drawing.DrawText(e.Graphics, indentedText, Program.DefaultFont,
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e.Bounds, textColor,
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TextFormatFlags.VerticalCenter | TextFormatFlags.EndEllipsis);
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e.DrawFocusRectangle();
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}
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}
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base.OnDrawItem(e);
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}
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protected bool IsHeaderItem(object obj)
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{
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var tuple = obj as GpuTuple;
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return tuple != null && tuple.IsGpuHeaderItem;
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}
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protected override bool IsItemNonSelectable(object obj)
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{
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var tuple = obj as GpuTuple;
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return tuple != null && (tuple.IsGpuHeaderItem || tuple.IsNotEnabledVgpu);
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}
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}
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internal class GpuTuple : IEquatable<GpuTuple>
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{
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public readonly GPU_group GpuGroup;
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public readonly VGPU_type[] VgpuTypes;
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public readonly bool IsGpuHeaderItem;
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public readonly bool IsVgpuSubitem;
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public readonly bool IsFractionalVgpu;
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public readonly bool IsNotEnabledVgpu;
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private string displayName = string.Empty;
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/// <summary>
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/// Create a GpuTuple that refers to a vGPU type which is a subitem of a GPU group
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/// </summary>
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public GpuTuple(GPU_group gpuGroup, VGPU_type vgpuType, VGPU_type[] disabledVGpuTypes)
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{
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GpuGroup = gpuGroup;
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VgpuTypes = vgpuType == null ? null : new[] {vgpuType};
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if (vgpuType != null)
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{
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IsVgpuSubitem = gpuGroup.HasVGpu();
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IsFractionalVgpu = !vgpuType.IsPassthrough();
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if (disabledVGpuTypes != null && disabledVGpuTypes.Select(t => t.opaque_ref).Contains(vgpuType.opaque_ref))
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IsNotEnabledVgpu = true;
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}
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UpdateDisplayName();
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}
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/// <summary>
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/// Create a GpuTuple that refers to a GPU group head item, which is also non-selectable
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/// </summary>
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public GpuTuple(GPU_group gpuGroup, VGPU_type[] vgpuTypes)
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{
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GpuGroup = gpuGroup;
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VgpuTypes = vgpuTypes;
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IsGpuHeaderItem = true;
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UpdateDisplayName();
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}
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private void UpdateDisplayName()
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{
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if (GpuGroup == null)
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{
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//this refers to the item "None"
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displayName = Messages.GPU_NONE;
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}
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else if (VgpuTypes == null || VgpuTypes.Length == 0 || VgpuTypes[0] == null)
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{
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//this refers to an item mapping a GPU with only passthrough type
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displayName = GpuGroup.Name();
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}
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else if (IsVgpuSubitem)
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{
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//this refers to vGPU type which is a subitem of a GPU group
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displayName = VgpuTypes[0].Description();
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}
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else
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{
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//this refers to a GPU group head item, which is also non-selectable
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displayName = GpuGroup.Name();
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}
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}
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public bool Equals(GpuTuple other)
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{
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if (other == null)
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return false;
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if (GpuGroup == null && other.GpuGroup == null)
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return true;
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if (GpuGroup == null || other.GpuGroup == null)
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return false;
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bool result = GpuGroup.Equals(other.GpuGroup);
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if (result)
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{
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if ((VgpuTypes == null || VgpuTypes.Length == 0) &&
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(other.VgpuTypes == null || other.VgpuTypes.Length == 0))
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return true;
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if ((VgpuTypes == null || VgpuTypes.Length == 0) ||
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(other.VgpuTypes == null || other.VgpuTypes.Length == 0))
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return false;
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if (VgpuTypes.Length != other.VgpuTypes.Length)
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return false;
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for (int i = 0; i < VgpuTypes.Length; i++)
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{
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if (!VgpuTypes[i].Equals(other.VgpuTypes[i]))
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return false;
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}
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if ((IsGpuHeaderItem && other.IsVgpuSubitem) ||
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(IsVgpuSubitem && other.IsGpuHeaderItem))
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return false;
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}
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return result;
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}
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public override string ToString()
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{
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return displayName;
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}
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}
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}
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