mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-12-22 16:36:03 +01:00
7c0bc50b4a
Inc. Signed-off-by: Gabor Apati-Nagy<gabor.apati-nagy@citrix.com>
295 lines
9.4 KiB
C#
295 lines
9.4 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using XenAdmin.Core;
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using XenAdmin.Network;
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using XenAdmin;
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namespace XenAPI
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{
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public abstract partial class XenObject<S> : IComparable<S> where S : XenObject<S>
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{
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protected const String HIDE_FROM_XENCENTER = "HideFromXenCenter";
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private IXenConnection m_Connection = null;
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private bool _locked;
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public IXenConnection Connection
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{
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get { return m_Connection; }
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set { m_Connection = value; }
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}
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public virtual string Description
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{
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get { return string.Empty; }
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}
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/// <summary>
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/// True if the Xen server knows about this object; false otherwise, e.g., when the user has created an object
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/// but not yet saved it to the server.
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/// </summary>
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public bool ExistsOnServer
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{
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get { return this.opaque_ref != null; }
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}
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/// <summary>
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/// True if a server request is in progress.
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/// </summary>
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public bool Locked
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{
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get { return _locked; }
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set
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{
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if (_locked != value)
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{
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_locked = value;
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this.NotifyPropertyChanged("Locked");
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}
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}
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}
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protected static T Get<T>(Dictionary<string, T> d, string k) where T : class
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{
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return d != null && d.ContainsKey(k) ? d[k] : null;
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}
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private String path = String.Empty;
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public String Path
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{
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get { return path; }
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set { if (!Helper.AreEqual(value, path)) { path = value; Changed = true; NotifyPropertyChanged("Path"); } }
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}
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public IXenObject Clone()
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{
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IXenObject result = (IXenObject)MemberwiseClone();
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result.ClearEventListeners();
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result.Locked = false;
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return result;
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}
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public virtual bool Show(bool showHiddenVMs)
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{
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return true;
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}
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public virtual bool IsHidden
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{
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get { return false; }
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}
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public string SaveChanges(Session session)
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{
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return SaveChanges(session, null);
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}
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public string SaveChanges(Session session, IXenObject beforeObject)
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{
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S server =
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opaque_ref == null ?
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null :
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session.Connection.Resolve(new XenRef<S>(opaque_ref));
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if (server == null && opaque_ref != null)
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return null;
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if (opaque_ref != null && !server.Locked)
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throw new InvalidOperationException("Instance must be locked before calling SaveChanges()");
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if (beforeObject == null)
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beforeObject = server;
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return SaveChanges(session, opaque_ref, (S)beforeObject);
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}
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public virtual int CompareTo(S other)
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{
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if (other == null)
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return -1;
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int result = StringUtility.NaturalCompare(Name, other.Name);
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if (result != 0)
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return result;
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return this.opaque_ref.CompareTo(other.opaque_ref);
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}
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public int CompareTo(object obj)
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{
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S other = obj as S;
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if (other != null)
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return CompareTo(other);
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IXenObject o = obj as IXenObject;
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if (o == null)
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return -1;
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return StringUtility.NaturalCompare(Name, o.Name);
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}
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/// <summary>
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/// This method can be overridden by the derived classes. This is why the implementation is here and the typed
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/// equals calls this one.
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/// </summary>
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/// <param name="other"></param>
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/// <returns></returns>
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public override bool Equals(object other)
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{
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IXenObject otherIXenObject = other as IXenObject;
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if (otherIXenObject != null)
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return opaque_ref == otherIXenObject.opaque_ref;
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return false;
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}
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/// <summary>
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/// Returns a hash code for this instance. This is required if you want to use this type as a key in a hashtable.
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/// </summary>
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public override int GetHashCode()
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{
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return opaque_ref.GetHashCode();
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}
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#region IEquatable<IXenObject> Members
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/// <summary>
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/// This is the implementation of IEquatable of IXenObject which is defined in IXenObject. This calls the virtual
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/// Equals so that any derived classes can override Equals and it will used the derived class implementation in
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/// all circumstances.
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/// </summary>
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public bool Equals(IXenObject other)
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{
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return Equals((object)other);
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}
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#endregion
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public object Get(String property)
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{
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PropertyInfo pi = GetType().GetProperty(property);
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if (pi == null)
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return null;
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return pi.GetValue(this, null);
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}
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public void Set(String property, object val)
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{
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PropertyInfo pi = GetType().GetProperty(property);
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if (pi != null)
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pi.SetValue(this, val, null);
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}
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public void Do(String method, params Object[] methodParams)
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{
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MethodInfo mi = GetType().GetMethod(method, BindingFlags.Public | BindingFlags.Static);
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if (mi == null)
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return;
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try
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{
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mi.Invoke(this, methodParams);
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}
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catch (TargetInvocationException e)
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{
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throw e.InnerException;
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}
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}
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/// <summary>
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/// If d[k] == "true", then return true. Anything else is false.
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/// Handles all the cases with d being null or not containing k.
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/// </summary>
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protected bool BoolKey(Dictionary<string, string> d, string k)
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{
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string v = Get(d, k);
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return v == null ? false : v == "true";
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}
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/// <summary>
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/// Converts dictionary pair to a bool.
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/// Only return false if it's looked up otherwise return true
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///
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/// This is similar to BoolKey but BoolKey prefers to return false,
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/// whereas BoolKeyPreferTrue prefers true;
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/// </summary>
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protected bool BoolKeyPreferTrue(Dictionary<string, string> d, string k)
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{
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string v = Get(d, k);
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return String.IsNullOrEmpty(v) ? true : v != "false";
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}
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/// <summary>
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/// If d[k] is parseable as an integer, then return it, otherwise return def.
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/// Handles all the cases with d being null or not containing k.
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/// </summary>
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protected int IntKey(Dictionary<string, string> d, string k, int def)
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{
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int result;
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string s = Get(d, k);
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return s != null && int.TryParse(s, out result) ? result : def;
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}
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public virtual string Name
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{
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get { return ""; }
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}
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public virtual string NameWithLocation
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{
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get
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{
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return string.Format(Messages.NAME_WITH_LOCATION, Name, LocationString);
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}
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}
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internal virtual string LocationString
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{
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get
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{
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if (Connection == null || string.IsNullOrEmpty(Connection.Name))
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return string.Empty;
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if (Helpers.IsPool(Connection))
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return string.Format(Messages.IN_POOL, Connection.Name);
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return string.Format(Messages.ON_SERVER, Connection.Name);
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}
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}
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}
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}
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