xenadmin/XenAdmin/Wizards/PatchingWizard/PlanActions/UploadPatchToMasterPlanAction.cs
Konstantina Chremmou d3f761b070 Reworked the logging for the plan actions. (#2109)
* Deprecate set but unused Status property in favour of ProgressDescription.
* Deprecate set but unused TitlePlan property.
* Deprecated property Title in favour of ProgressDescription.
* Removed unused plan RebootHostPlanAction.
* Updated event declaration.
* Removed property Visible. The plan is to have the actions log their history as soon as some is available.
* Reworked the logging for the plan actions. The main change is the replacement of
the ProgressDescription with a stack where all the steps of an action are stored,
i.e. the action is responsible for its history, not the worker running it.
* Lock the progress history before accessing it.
* Better handling of error logging and user cancellation.

Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
2018-06-26 14:04:51 +01:00

138 lines
6.4 KiB
C#

/* Copyright (c) Citrix Systems, Inc.
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*
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using System;
using System.Collections.Generic;
using XenAdmin.Actions;
using XenAdmin.Core;
using XenAPI;
using System.Linq;
using XenAdmin.Network;
namespace XenAdmin.Wizards.PatchingWizard.PlanActions
{
class UploadPatchToMasterPlanAction : PlanActionWithSession
{
private readonly XenServerPatch patch;
private readonly List<PoolPatchMapping> mappings;
private Dictionary<XenServerPatch, string> AllDownloadedPatches = new Dictionary<XenServerPatch, string>();
private KeyValuePair<XenServerPatch, string> patchFromDisk;
private AsyncAction inProgressAction = null;
public UploadPatchToMasterPlanAction(IXenConnection connection, XenServerPatch patch, List<PoolPatchMapping> mappings, Dictionary<XenServerPatch, string> allDownloadedPatches, KeyValuePair<XenServerPatch, string> patchFromDisk)
: base(connection)
{
this.patch = patch;
this.mappings = mappings;
this.AllDownloadedPatches = allDownloadedPatches;
this.patchFromDisk = patchFromDisk;
}
protected override void RunWithSession(ref Session session)
{
var path = AllDownloadedPatches.ContainsKey(patch)
? AllDownloadedPatches[patch]
: patchFromDisk.Key == patch ? patchFromDisk.Value : null;
var poolPatches = new List<Pool_patch>(session.Connection.Cache.Pool_patches);
var poolUpdates = new List<Pool_update>(session.Connection.Cache.Pool_updates);
var conn = session.Connection;
var master = Helpers.GetMaster(conn);
var existingMapping = mappings.Find(m => m.MasterHost != null && master != null &&
m.MasterHost.uuid == master.uuid && (m.Pool_patch != null || m.Pool_update != null) && m.XenServerPatch.Equals(patch));
if (existingMapping == null
|| !(existingMapping.Pool_patch != null && poolPatches.Any(p => string.Equals(p.uuid, existingMapping.Pool_patch.uuid, StringComparison.OrdinalIgnoreCase)))
&& !(existingMapping.Pool_update != null && poolUpdates.Any(p => string.Equals(p.uuid, existingMapping.Pool_update.uuid, StringComparison.OrdinalIgnoreCase)))
)
{
AddProgressStep(string.Format(Messages.UPDATES_WIZARD_UPLOADING_UPDATE, patch.Name, conn.Name));
PoolPatchMapping newMapping;
if (Helpers.ElyOrGreater(master))
{
var uploadIsoAction = new UploadSupplementalPackAction(session.Connection, new List<Host>() {master}, path, true);
inProgressAction = uploadIsoAction;
uploadIsoAction.RunExternal(session);
var poolupdate = uploadIsoAction.PoolUpdate;
if (poolupdate == null)
{
log.ErrorFormat("Upload finished successfully, but Pool_update object has not been found for update (uuid={0}) on host (uuid={1}).", patch.Uuid, session.Connection);
throw new Exception(Messages.ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED);
}
newMapping = new PoolPatchMapping(patch, poolupdate, Helpers.GetMaster(session.Connection));
}
else
{
var checkSpaceForUpload = new CheckDiskSpaceForPatchUploadAction(Helpers.GetMaster(conn), path, true);
inProgressAction = checkSpaceForUpload;
checkSpaceForUpload.RunExternal(session);
var uploadPatchAction = new UploadPatchAction(session.Connection, path, true, false);
inProgressAction = uploadPatchAction;
uploadPatchAction.RunExternal(session);
// this has to be run again to refresh poolPatches (to get the recently uploaded one as well)
poolPatches = new List<Pool_patch>(session.Connection.Cache.Pool_patches);
var poolPatch = poolPatches.Find(p => string.Equals(p.uuid, patch.Uuid, StringComparison.OrdinalIgnoreCase));
if (poolPatch == null)
{
log.ErrorFormat("Upload finished successfully, but Pool_patch object has not been found for patch (uuid={0}) on host (uuid={1}).", patch.Uuid, session.Connection);
throw new Exception(Messages.ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED);
}
newMapping = new PoolPatchMapping(patch, poolPatch, Helpers.GetMaster(session.Connection));
}
if (!mappings.Contains(newMapping))
mappings.Add(newMapping);
}
}
public override void Cancel()
{
if (inProgressAction != null)
inProgressAction.Cancel();
base.Cancel();
}
}
}