xenadmin/XenModel/Actions/Host/ApplyLicenseEditionAction.cs
Konstantina Chremmou ae22560ce8 Converted all extension get properties of the API classes to methods in order to
prevent them from being serialised alongside the API properties. This will also
be useful for moving the API bindings out of XenModel.

Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
2017-09-03 03:35:30 +01:00

257 lines
11 KiB
C#

/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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using System;
using System.Linq;
using System.Collections.Generic;
using XenAPI;
using XenAdmin.Alerts;
using System.ComponentModel;
using System.Threading;
using XenAdmin.Core;
using XenAdmin.Actions.HostActions;
namespace XenAdmin.Actions
{
/// <summary>
/// This Action is for v6 (Midnight Ride) licensing. It sets the license server details and sets the edition to advanced, enterprise, enterprise-xd, platinum or free.
/// </summary>
public class ApplyLicenseEditionAction : AsyncAction
{
private readonly IEnumerable<IXenObject> xos;
private readonly Host.Edition _edition;
private readonly string _licenseServerAddress;
private readonly string _licenseServerPort;
public List<LicenseFailure> LicenseFailures { get; private set; }
protected readonly Action<List<LicenseFailure>, string> DoOnLicensingFailure;
/// <summary>
/// Initializes a new instance of the <see cref="ApplyLicenseEditionAction"/> class.
/// </summary>
/// <param name="xos">The hosts for which the license should be set.</param>
/// <param name="edition">The edition the hosts should be set to.</param>
/// <param name="licenseServerAddress">The license server address.</param>
/// <param name="licenseServerPort">The license server port.</param>
/// <param name="DoOnLicensingFailure">The method to call when the licensing fails. This method will show failure details in a dialog</param>
public ApplyLicenseEditionAction(IEnumerable<IXenObject> xos, Host.Edition edition, string licenseServerAddress, string licenseServerPort,
Action<List<LicenseFailure>, string> DoOnLicensingFailure)
: base(null, Messages.LICENSE_UPDATING_LICENSES)
{
LicenseFailures = new List<LicenseFailure>();
Util.ThrowIfEnumerableParameterNullOrEmpty(xos, "xenobjects");
_edition = edition;
this.xos = xos;
_licenseServerAddress = licenseServerAddress;
_licenseServerPort = licenseServerPort;
this.DoOnLicensingFailure = DoOnLicensingFailure;
if (xos != null && Host == null && Pool == null && xos.Count() == 1)
{
var xo = xos.FirstOrDefault();
if (xo is Host)
Host = xo as Host;
else if (xo is Pool)
Pool = xo as Pool;
}
}
private static void SetLicenseServer(Host host, string licenseServerAddress, string licenseServerPort)
{
Dictionary<string, string> d = new Dictionary<string, string>();
if (!string.IsNullOrEmpty(licenseServerAddress) && !string.IsNullOrEmpty(licenseServerPort))
{
d.Add("address", licenseServerAddress);
d.Add("port", licenseServerPort);
}
XenAPI.Host.set_license_server(host.Connection.Session, host.opaque_ref, d);
}
protected override void Run()
{
// PR-1102: hosts that have been updated, plus the previous edition information - this data will be sent to the licensing server
Dictionary<Host, LicensingHelper.LicenseDataStruct> updatedHosts = new Dictionary<Host, LicensingHelper.LicenseDataStruct>();
this.Description = Messages.LICENSE_UPDATING_LICENSES;
foreach (IXenObject xo in xos)
{
Connection = xo.Connection;
if (!Connection.IsConnected)
{
continue;
}
Host host = null;
Pool pool = null;
if(xo is Host)
host = xo as Host;
if(xo is Pool)
{
pool = xo as Pool;
host = xo.Connection.Resolve(pool.master);
}
string previousLicenseServerAddress = null;
string previousLicenseServerPort = null;
CollectionChangeEventHandler alertsChangeHandler = null;
string alertText = null;
object lck = new object();
if (host != null && host.license_server.ContainsKey("address"))
{
previousLicenseServerAddress = host.license_server["address"];
}
if (host != null && host.license_server.ContainsKey("port"))
{
previousLicenseServerPort = host.license_server["port"];
}
try
{
if(pool != null)
pool.Connection.Cache.Hosts.ToList().ForEach(h=>SetLicenseServer(h, _licenseServerAddress, _licenseServerPort));
else
SetLicenseServer(host, _licenseServerAddress, _licenseServerPort);
IXenObject xoClosure = xo;
alertsChangeHandler = delegate(object sender, CollectionChangeEventArgs e)
{
if (e.Action == CollectionChangeAction.Add)
{
lock (lck)
{
Alert alert = (Alert)e.Element;
Message.MessageType messageType;
// if this is a message alert, its Name property will contain the MessageType
if (host != null && host.uuid == alert.HostUuid && Enum.TryParse(alert.Name, out messageType))
{
switch (messageType)
{
case Message.MessageType.LICENSE_NOT_AVAILABLE:
case Message.MessageType.LICENSE_SERVER_UNREACHABLE:
case Message.MessageType.LICENSE_SERVER_VERSION_OBSOLETE:
alertText = string.Format(Message.FriendlyBody(alert.Name), xoClosure.Name());
break;
case Message.MessageType.GRACE_LICENSE:
alertText = string.Empty;
break;
}
}
}
}
};
Alert.RegisterAlertCollectionChanged(alertsChangeHandler);
// PR-1102: catch the host's license data, before applying the new one, so it can be sent later to the licensing server
LicensingHelper.LicenseDataStruct previousLicenseData = new LicensingHelper.LicenseDataStruct(host);
if(xo is Host && host != null)
{
Host.apply_edition(host.Connection.Session, host.opaque_ref, Host.GetEditionText(_edition), false);
// PR-1102: populate the list of updated hosts
updatedHosts.Add(host, previousLicenseData);
}
if (xo is Pool)
{
Pool.apply_edition(xo.Connection.Session, pool.opaque_ref, Host.GetEditionText(_edition));
xo.Connection.Cache.Hosts.ToList().ForEach(h => updatedHosts.Add(h, previousLicenseData));
}
Description = Messages.APPLYLICENSE_UPDATED;
}
catch (Failure e)
{
for (int i = 0; i < 50; i++)
{
Thread.Sleep(100);
lock (lck)
{
if (alertText != null)
break;
}
}
LicenseFailures.Add(new LicenseFailure(host, alertText ?? e.Message));
if (pool != null)
pool.Connection.Cache.Hosts.ToList().ForEach(h => SetLicenseServer(h, previousLicenseServerAddress, previousLicenseServerPort));
else
SetLicenseServer(host, previousLicenseServerAddress, previousLicenseServerPort);
}
finally
{
Alert.DeregisterAlertCollectionChanged(alertsChangeHandler);
}
}
// PR-1102: Send licensing data to the activation server
if (updatedHosts.Count > 0)
{
LicensingHelper.SendLicenseEditionData(updatedHosts, Host.GetEditionText(_edition));
}
if (LicenseFailures.Count > 0)
{
string exceptionText = LicenseFailures.Count == 1 ? string.Format(Messages.LICENSE_ERROR_1, LicenseFailures[0].Host.Name()) : string.Format(Messages.LICENSE_ERROR_MANY, LicenseFailures.Count, new List<IXenObject>(xos).Count);
if (DoOnLicensingFailure != null)
DoOnLicensingFailure(LicenseFailures, exceptionText);
throw new InvalidOperationException(exceptionText);
}
}
}
public class LicenseFailure
{
public Host Host;
public string AlertText;
public LicenseFailure(Host host, string alertText)
{
Host = host;
AlertText = alertText;
}
}
}