mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-12-22 16:36:03 +01:00
7c0bc50b4a
Inc. Signed-off-by: Gabor Apati-Nagy<gabor.apati-nagy@citrix.com>
206 lines
7.3 KiB
C#
206 lines
7.3 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms,
|
|
* with or without modification, are permitted provided
|
|
* that the following conditions are met:
|
|
*
|
|
* * Redistributions of source code must retain the above
|
|
* copyright notice, this list of conditions and the
|
|
* following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above
|
|
* copyright notice, this list of conditions and the
|
|
* following disclaimer in the documentation and/or other
|
|
* materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
|
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
|
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using XenAdmin.Model;
|
|
using XenAPI;
|
|
using System.Windows.Forms;
|
|
using System.Collections.ObjectModel;
|
|
using XenAdmin.Actions;
|
|
|
|
|
|
namespace XenAdmin.Commands
|
|
{
|
|
/// <summary>
|
|
/// Deletes the selected folder. Shows a confirmation dialog.
|
|
/// </summary>
|
|
internal class DeleteFolderCommand : CrossConnectionCommand
|
|
{
|
|
/// <summary>
|
|
/// Initializes a new instance of this Command. The parameter-less constructor is required in the derived
|
|
/// class if it is to be attached to a ToolStrip menu item or button. It should not be used in any other scenario.
|
|
/// </summary>
|
|
public DeleteFolderCommand()
|
|
{
|
|
}
|
|
|
|
public DeleteFolderCommand(IMainWindow mainWindow, IEnumerable<SelectedItem> selection)
|
|
: base(mainWindow, selection)
|
|
{
|
|
}
|
|
|
|
public DeleteFolderCommand(IMainWindow mainWindow, Folder folder)
|
|
: base(mainWindow, folder)
|
|
{
|
|
}
|
|
|
|
protected override void ExecuteCore(SelectedItemCollection selection)
|
|
{
|
|
List<IXenObject> folders = new List<IXenObject>(selection.AsXenObjects<Folder>(CanExecute));
|
|
|
|
folders.RemoveAll((Predicate<IXenObject>)delegate(IXenObject folder)
|
|
{
|
|
// if the list contains any folders that are children to others in the list then
|
|
// they will automatically get deleted, so remove them here.
|
|
|
|
foreach (var f in folders)
|
|
{
|
|
if (folder.opaque_ref.StartsWith(f.opaque_ref + "/"))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
});
|
|
|
|
new DeleteFolderAction(folders).RunAsync();
|
|
}
|
|
|
|
protected override bool CanExecuteCore(SelectedItemCollection selection)
|
|
{
|
|
return selection.AllItemsAre<Folder>(CanExecute);
|
|
}
|
|
|
|
private static bool CanExecute(Folder folder)
|
|
{
|
|
return folder != null && !folder.IsRootFolder;
|
|
}
|
|
|
|
public override string MenuText
|
|
{
|
|
get
|
|
{
|
|
if (GetSelection().Count == 1)
|
|
{
|
|
return Messages.DELETE_FOLDER_MENU;
|
|
}
|
|
return Messages.MAINWINDOW_DELETE_OBJECTS;
|
|
}
|
|
}
|
|
|
|
protected override bool ConfirmationRequired
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
protected override string ConfirmationDialogText
|
|
{
|
|
get
|
|
{
|
|
if (GetSelection().Count == 1)
|
|
{
|
|
Folder folder = (Folder)GetSelection()[0].XenObject;
|
|
bool hasSubfolders = Folders.HasSubfolders(folder.opaque_ref);
|
|
bool hasContents = Folders.ContainsResources(folder.opaque_ref);
|
|
|
|
string msg = Messages.DELETE_FOLDER_CONFIRM_EMPTY;
|
|
|
|
if (hasContents && hasSubfolders)
|
|
{
|
|
msg = Messages.DELETE_FOLDER_CONFIRM_CONTENTS_AND_SUBFOLDERS;
|
|
}
|
|
else if (hasContents)
|
|
{
|
|
msg = Messages.DELETE_FOLDER_CONFIRM_CONTENTS;
|
|
}
|
|
else if (hasSubfolders)
|
|
{
|
|
msg = Messages.DELETE_FOLDER_CONFIRM_SUBFOLDERS;
|
|
}
|
|
|
|
return string.Format(msg, folder.Name);
|
|
}
|
|
else
|
|
{
|
|
bool hasSubfolders = false;
|
|
bool hasContents = false;
|
|
|
|
foreach (Folder folder in GetSelection().AsXenObjects<Folder>(CanExecute))
|
|
{
|
|
hasSubfolders |= Folders.HasSubfolders(folder.opaque_ref);
|
|
hasContents |= Folders.ContainsResources(folder.opaque_ref);
|
|
|
|
if (hasContents && hasSubfolders)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (hasContents && hasSubfolders)
|
|
{
|
|
return Messages.DELETE_FOLDERS_CONFIRM_CONTENTS_AND_SUBFOLDERS;
|
|
}
|
|
else if (hasContents)
|
|
{
|
|
return Messages.DELETE_FOLDERS_CONFIRM_CONTENTS;
|
|
}
|
|
else if (hasSubfolders)
|
|
{
|
|
return Messages.DELETE_FOLDERS_CONFIRM_SUBFOLDERS;
|
|
}
|
|
return Messages.DELETE_FOLDERS_CONFIRM_EMPTY;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override string ConfirmationDialogTitle
|
|
{
|
|
get
|
|
{
|
|
if (GetSelection().Count == 1)
|
|
{
|
|
return Messages.DELETE_FOLDER_DIALOG_TITLE;
|
|
}
|
|
return Messages.DELETE_FOLDERS_DIALOG_TITLE;
|
|
}
|
|
}
|
|
|
|
protected override List<IXenObject> GetAffectedObjects()
|
|
{
|
|
List<IXenObject> objs = new List<IXenObject>();
|
|
foreach (Folder folder in GetSelection().AsXenObjects<Folder>(CanExecute))
|
|
{
|
|
objs.AddRange(Folders.Descendants(folder.opaque_ref));
|
|
objs.Add(folder);
|
|
// Whether the folder and its descendant folders need to be operated on depends on
|
|
// whether they're in the empty folders list on any connection. That's complicated
|
|
// to work out, so let's just assume conservatively that they all do.
|
|
}
|
|
return objs;
|
|
}
|
|
}
|
|
}
|