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hidden and in all other cases it was set by the implementing control, i.e. the label was not reusable, hence no reason to have it in the control and risk layout issues. This means that the SrPicker does not need to be a control encapsulating a CustomTreeVIew, but simply derive from the latter. Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
597 lines
22 KiB
C#
597 lines
22 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Text;
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using System.Windows.Forms;
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using System.Windows.Forms.VisualStyles;
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using XenAdmin.Core;
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using XenAPI;
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namespace XenAdmin.Controls
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{
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public partial class CustomTreeView : FlickerFreeListBox
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{
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private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// SURGEON GENERAL'S WARNING: This collection contains the infamous 'secret node'.
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/// To iterate only through items that you have explicity added to the treeview, use
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/// the Items collection instead.
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/// </summary>
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public readonly List<CustomTreeNode> Nodes = new List<CustomTreeNode>();
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private VisualStyleRenderer plusRenderer;
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private VisualStyleRenderer minusRenderer;
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private CustomTreeNode lastSelected;
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private bool _inUpdate = false;
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/// <summary>
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/// If you want to make this into a regular listbox, set this to a smaller value, like 5 or something
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/// </summary>
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private int _nodeIndent = 19;
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[Browsable(true)]
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public virtual int NodeIndent
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{
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get { return _nodeIndent; }
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set { _nodeIndent = value; }
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}
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public CustomTreeNode SecretNode = new CustomTreeNode();
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private bool _showCheckboxes = true;
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[Browsable(true)]
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public virtual bool ShowCheckboxes
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{
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get { return _showCheckboxes; }
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set { _showCheckboxes = value; }
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}
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private bool _showDescription = true;
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[Browsable(true)]
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public virtual bool ShowDescription
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{
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get { return _showDescription; }
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set { _showDescription = value; }
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}
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private bool _showImages = false;
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[Browsable(true)]
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public virtual bool ShowImages
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{
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get { return _showImages; }
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set { _showImages = value; }
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}
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/// <summary>
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/// The font used in descriptions.
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/// </summary>
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private Font _descriptionFont = null;
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public override Font Font
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{
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get
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{
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return base.Font;
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}
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set
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{
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base.Font = value;
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if (_descriptionFont != null)
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_descriptionFont.Dispose();
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_descriptionFont = new Font(value.FontFamily, value.Size - 1);
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RecalculateWidth();
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}
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}
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private bool _showRootLines = true;
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[Browsable(true)]
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public bool ShowRootLines
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{
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get { return _showRootLines; }
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set { _showRootLines = value; }
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}
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private bool _rootAlwaysExpanded = false;
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[Browsable(true)]
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public bool RootAlwaysExpanded
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{
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get { return _rootAlwaysExpanded; }
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set { _rootAlwaysExpanded = value; }
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}
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public override int ItemHeight { get { return 17; } }
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public CustomTreeView()
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{
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InitializeComponent();
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_descriptionFont = new Font(base.Font.FontFamily, base.Font.Size - 2);
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if (Application.RenderWithVisualStyles)
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{
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plusRenderer = new VisualStyleRenderer(VisualStyleElement.TreeView.Glyph.Closed);
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minusRenderer = new VisualStyleRenderer(VisualStyleElement.TreeView.Glyph.Opened);
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}
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}
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public new void BeginUpdate()
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{
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_inUpdate = true;
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base.BeginUpdate();
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}
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public new void EndUpdate()
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{
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_inUpdate = false;
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base.EndUpdate();
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RecalculateWidth();
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Resort();
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Refresh();
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}
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public new void Invalidate()
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{
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RecalculateWidth();
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base.Invalidate();
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}
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protected override void OnDrawItem(DrawItemEventArgs e)
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{
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base.OnDrawItem(e);
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if(Enabled)
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{
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using (SolidBrush backBrush = new SolidBrush(BackColor))
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{
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e.Graphics.FillRectangle(backBrush, e.Bounds);
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}
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}
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else
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{
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e.Graphics.FillRectangle(SystemBrushes.Control, e.Bounds);
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}
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if (e.Index == -1 || Items.Count <= e.Index)
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return;
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CustomTreeNode node = this.Items[e.Index] as CustomTreeNode;
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if (node == null)
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return;
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//int indent = (node.Level + 1) * NodeIndent;
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int indent = node.Level * NodeIndent + (ShowRootLines ? NodeIndent : 2);
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int TextLength = Drawing.MeasureText(node.ToString(), e.Font).Width + 2;
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int TextLeft = indent + (ShowCheckboxes && !node.HideCheckbox ? ItemHeight : 0) + (ShowImages ? ItemHeight : 0);
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//CA-59618: add top margin to the items except the first one when rendering with
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//visual styles because in this case there is already one pixel of margin.
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int topMargin = Application.RenderWithVisualStyles && e.Index == 0 ? 0 : 1;
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if (Enabled && node.Selectable)
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{
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Color nodeBackColor = node.Enabled
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? e.BackColor
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: (e.BackColor == BackColor ? BackColor : SystemColors.ControlLight);
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using (SolidBrush backBrush = new SolidBrush(nodeBackColor))
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{
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e.Graphics.FillRectangle(backBrush, new Rectangle(e.Bounds.Left + TextLeft + 1, e.Bounds.Top + topMargin, TextLength - 4, e.Bounds.Height));
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}
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}
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//draw expander
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if (node.ChildNodes.Count > 0 && (ShowRootLines || node.Level > 0))
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{
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if (!node.Expanded)
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{
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if(Application.RenderWithVisualStyles)
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plusRenderer.DrawBackground(e.Graphics, new Rectangle(e.Bounds.Left + indent - ItemHeight, e.Bounds.Top + 3 + topMargin, 9, 9));
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else
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e.Graphics.DrawImage(Properties.Resources.tree_plus, new Rectangle(e.Bounds.Left + indent - ItemHeight, e.Bounds.Top + 3 + topMargin, 9, 9));
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}
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else
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{
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if (Application.RenderWithVisualStyles)
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minusRenderer.DrawBackground(e.Graphics, new Rectangle(e.Bounds.Left + indent - ItemHeight, e.Bounds.Top + 3 + topMargin, 9, 9));
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else
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e.Graphics.DrawImage(Properties.Resources.tree_minus, new Rectangle(e.Bounds.Left + indent - ItemHeight, e.Bounds.Top + 3 + topMargin, 9, 9));
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}
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}
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//draw checkboxes
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if (ShowCheckboxes && !node.HideCheckbox)
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{
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var checkedState = CheckBoxState.UncheckedDisabled;
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if (node.State == CheckState.Checked)
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{
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if (node.Enabled && Enabled)
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checkedState = CheckBoxState.CheckedNormal;
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else if (node.CheckedIfdisabled)
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checkedState = CheckBoxState.CheckedDisabled;
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}
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else if (node.State == CheckState.Indeterminate)
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{
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checkedState = node.Enabled && Enabled
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? CheckBoxState.MixedNormal
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: CheckBoxState.MixedDisabled;
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}
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else if (node.State == CheckState.Unchecked)
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{
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checkedState = node.Enabled && Enabled
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? CheckBoxState.UncheckedNormal
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: CheckBoxState.UncheckedDisabled;
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}
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CheckBoxRenderer.DrawCheckBox(e.Graphics, new Point(e.Bounds.Left + indent, e.Bounds.Top + 1 + topMargin), checkedState);
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indent += ItemHeight;
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}
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//draw images
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if (ShowImages && node.Image != null)
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{
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var rectangle = new Rectangle(e.Bounds.Left + indent, e.Bounds.Top + topMargin, node.Image.Width, node.Image.Height);
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if (node.Enabled && Enabled)
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e.Graphics.DrawImage(node.Image, rectangle);
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else
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e.Graphics.DrawImage(node.Image, rectangle, 0, 0, node.Image.Width, node.Image.Height, GraphicsUnit.Pixel, Drawing.GreyScaleAttributes);
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indent += ItemHeight;
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}
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//draw item's main text
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Color textColor = node.Enabled && Enabled
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? (node.Selectable ? e.ForeColor : ForeColor)
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: SystemColors.GrayText;
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Drawing.DrawText(e.Graphics, node.ToString(), e.Font, new Point(e.Bounds.Left + indent, e.Bounds.Top + topMargin), textColor);
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indent += TextLength;
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//draw item's description
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if (ShowDescription)
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{
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Drawing.DrawText(e.Graphics, node.Description, _descriptionFont, new Point(e.Bounds.Left + indent, e.Bounds.Top + 1 + topMargin), SystemColors.GrayText);
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}
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}
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public List<CustomTreeNode> CheckedItems()
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{
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List<CustomTreeNode> nodes = new List<CustomTreeNode>();
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foreach (CustomTreeNode node in Nodes)
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if (node.Level >= 0 && node.State == CheckState.Checked && node.Enabled)
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nodes.Add(node);
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return nodes;
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}
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public List<CustomTreeNode> CheckableItems()
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{
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List<CustomTreeNode> nodes = new List<CustomTreeNode>();
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foreach (CustomTreeNode node in Nodes)
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if (node.Level >= 0 && node.State != CheckState.Checked && node.Enabled)
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nodes.Add(node);
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return nodes;
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}
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public void AddNode(CustomTreeNode node)
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{
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if (Nodes.Count == 0)
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Nodes.Add(SecretNode);
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SecretNode.AddChild(node);
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Nodes.Add(node);
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if (!_inUpdate)
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{
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RecalculateWidth();
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Resort();
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Refresh();
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}
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}
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public void RemoveNode(CustomTreeNode node)
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{
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Nodes.Remove(node);
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if (!_inUpdate)
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{
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RecalculateWidth();
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Resort();
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Refresh();
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}
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}
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public void AddChildNode(CustomTreeNode parent, CustomTreeNode child)
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{
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parent.AddChild(child);
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Nodes.Add(child);
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if (!_inUpdate)
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{
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RecalculateWidth();
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Resort();
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Refresh();
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}
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}
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public void ClearAllNodes()
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{
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Nodes.Clear();
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if (!_inUpdate)
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{
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RecalculateWidth();
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Resort();
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Refresh();
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}
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}
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public void Resort()
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{
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try
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{
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lastSelected = SelectedItem as CustomTreeNode;
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}
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catch (IndexOutOfRangeException)
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{
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// Accessing ListBox.SelectedItem sometimes throws an IndexOutOfRangeException (See CA-24396)
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log.Warn("IndexOutOfRangeException in ListBox.SelectedItem");
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lastSelected = null;
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}
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Nodes.Sort();
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Items.Clear();
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foreach (CustomTreeNode node in Nodes)
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{
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if (node.Level != -1 && node.ParentNode.Expanded)
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Items.Add(node);
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}
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SelectedItem = lastSelected;
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// I've yet to come across the above assignement working. If we fail to restore the selection, select something so the user can see focus feedback
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// (the color of the selected item is the only indication as to whether it is focused or not)
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// Iterating through and using CustomTreeNode.equals is useless here as it compares based on index, which I think is why the above call almost never works
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if (SelectedItem == null && lastSelected != null && Items.Count > 0)
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{
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SelectedItem = Items[0];
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}
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}
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// Adjusts the width of the control to that of the widest row
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private void RecalculateWidth()
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{
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int maxWidth = 0;
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foreach (CustomTreeNode node in this.Nodes)
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{
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int indent = (node.Level + 1) * NodeIndent;
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int checkbox = ShowCheckboxes && !node.HideCheckbox ? ItemHeight : 0;
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int image = ShowImages ? ItemHeight : 0;
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int text = Drawing.MeasureText(node.ToString(), this.Font).Width + 2;
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int desc = ShowDescription ? Drawing.MeasureText(node.Description, _descriptionFont).Width : 0;
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int itemWidth = indent + checkbox + image + text + desc + 10;
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maxWidth = Math.Max(itemWidth, maxWidth);
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}
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// Set horizontal extent and enable scrollbar if necessary
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this.HorizontalExtent = maxWidth;
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this.HorizontalScrollbar = this.HorizontalExtent > this.Width && Enabled;
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}
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/// <summary>
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/// Finds next/previous node in Items collection.
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/// </summary>
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/// <param name="currentNode">Node where the search for next/previous node will start.</param>
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/// <param name="searchForward">Determines direction of search (search for next or previous node).</param>
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/// <returns></returns>
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protected CustomTreeNode GetNextNode(CustomTreeNode currentNode, bool searchForward)
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{
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if (currentNode == null)
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return null;
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int index = Items.IndexOf(currentNode);
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if (searchForward)
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{
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index++;
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if (index >= Items.Count)
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index = -1;
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}
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else
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index--;
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if (index < 0)
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return null;
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return (CustomTreeNode)Items[index];
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}
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/// <summary>
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/// Finds next/previous enabled node in Items collection.
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/// </summary>
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/// <param name="currentNode">Node where the search for next/previous enabled node will start.</param>
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/// <param name="searchForward">Determines direction of search (search for next or previous node).</param>
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/// <returns></returns>
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protected CustomTreeNode GetNextEnabledNode(CustomTreeNode currentNode, bool searchForward)
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{
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if (currentNode == null)
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return null;
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CustomTreeNode nextNode = GetNextNode(currentNode, searchForward);
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if (nextNode == null)
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return null;
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if (nextNode.Enabled)
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return nextNode;
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return GetNextEnabledNode(nextNode, searchForward);
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}
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protected override void OnMouseUp(MouseEventArgs e)
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{
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bool anythingChanged = false;
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bool orderChanged = false;
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Point loc = this.PointToClient(MousePosition);
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int index = this.IndexFromPoint(loc);
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if (index < 0 || index > Items.Count)
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return;
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CustomTreeNode node = this.Items[index] as CustomTreeNode;
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if (node == null)
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return;
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int indent = node.Level * NodeIndent + (ShowRootLines ? NodeIndent : 2);
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if (node.ChildNodes.Count > 0 && loc.X < indent - (ItemHeight - 9) && loc.X > indent - ItemHeight &&
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(ShowRootLines || node.Level > 0))
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{
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node.Expanded = !node.Expanded;
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node.PreferredExpanded = node.Expanded;
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anythingChanged = true;
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orderChanged = true;
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}
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else if (ShowCheckboxes && !node.HideCheckbox && node.Enabled && loc.X > indent && loc.X < indent + ItemHeight)
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{
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if (node.State == CheckState.Unchecked || node.State == CheckState.Indeterminate)
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node.State = CheckState.Checked;
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else
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node.State = CheckState.Unchecked;
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anythingChanged = true;
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}
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if (orderChanged)
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Resort();
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if (anythingChanged)
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{
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if(ItemCheckChanged != null)
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ItemCheckChanged(node, new EventArgs());
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Refresh();
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}
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base.OnMouseUp(e);
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}
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public event EventHandler<EventArgs> ItemCheckChanged;
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public event EventHandler DoubleClickOnRow;
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protected override void OnMouseDoubleClick(MouseEventArgs e)
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{
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base.OnMouseDoubleClick(e);
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bool anythingChanged = false;
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Point loc = this.PointToClient(MousePosition);
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int index = this.IndexFromPoint(loc);
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if (index < 0 || index > Items.Count)
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return;
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CustomTreeNode node = this.Items[index] as CustomTreeNode;
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if (node == null)
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return;
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int indent = node.Level * NodeIndent + (ShowRootLines ? NodeIndent : 2);
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if (node.ChildNodes.Count > 0 && loc.X < indent - (ItemHeight - 9) && loc.X > indent - ItemHeight &&
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(ShowRootLines || node.Level > 0))
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{
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return;
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}
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else if (ShowCheckboxes && !node.HideCheckbox && loc.X > indent && loc.X < indent + ItemHeight)
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{
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return;
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}
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else if (node.ChildNodes.Count > 0 && (node.Level > 0 || !_rootAlwaysExpanded))
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{
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node.Expanded = !node.Expanded;
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node.PreferredExpanded = node.Expanded;
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anythingChanged = true;
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}
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if (anythingChanged)
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{
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Resort();
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Refresh();
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}
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if (DoubleClickOnRow != null)
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DoubleClickOnRow(this, e);
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}
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protected override void OnKeyUp(KeyEventArgs e)
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{
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var node = SelectedItem as CustomTreeNode;
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|
|
switch (e.KeyCode)
|
|
{
|
|
case Keys.Space:
|
|
{
|
|
if (!ShowCheckboxes)
|
|
break;
|
|
if (node == null || node.HideCheckbox || !node.Enabled)
|
|
break;
|
|
|
|
//checked => uncheck it; unchecked or indeterminate => check it
|
|
node.State = node.State == CheckState.Checked ? CheckState.Unchecked : CheckState.Checked;
|
|
Refresh();
|
|
|
|
if (ItemCheckChanged != null)
|
|
ItemCheckChanged(node, new EventArgs());
|
|
|
|
break;
|
|
}
|
|
}
|
|
base.OnKeyUp(e);
|
|
}
|
|
|
|
protected override void OnKeyDown(KeyEventArgs e)
|
|
{
|
|
var node = SelectedItem as CustomTreeNode;
|
|
|
|
switch (e.KeyCode)
|
|
{
|
|
case Keys.Right:
|
|
{
|
|
if (node != null && node.ChildNodes.Count > 0 && (node.Level > 0 || !_rootAlwaysExpanded) && !node.Expanded)
|
|
{
|
|
node.Expanded = true;
|
|
Resort();
|
|
Refresh();
|
|
e.Handled = true;
|
|
}
|
|
break;
|
|
}
|
|
case Keys.Left:
|
|
{
|
|
if (node != null && node.ChildNodes.Count > 0 && (node.Level > 0 || !_rootAlwaysExpanded) && node.Expanded)
|
|
{
|
|
node.Expanded = false;
|
|
Resort();
|
|
Refresh();
|
|
e.Handled = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
base.OnKeyDown(e);
|
|
}
|
|
}
|
|
}
|