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bcc120f0b2
- created subclasses for each folder action type (create, rename, delete, move) Signed-off-by: Mihaela Stoica <mihaela.stoica@citrix.com>
206 lines
7.3 KiB
C#
206 lines
7.3 KiB
C#
/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using XenAdmin.Model;
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using XenAPI;
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using System.Windows.Forms;
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using System.Collections.ObjectModel;
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using XenAdmin.Actions;
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namespace XenAdmin.Commands
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{
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/// <summary>
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/// Deletes the selected folder. Shows a confirmation dialog.
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/// </summary>
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internal class DeleteFolderCommand : CrossConnectionCommand
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{
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/// <summary>
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/// Initializes a new instance of this Command. The parameter-less constructor is required in the derived
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/// class if it is to be attached to a ToolStrip menu item or button. It should not be used in any other scenario.
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/// </summary>
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public DeleteFolderCommand()
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{
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}
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public DeleteFolderCommand(IMainWindow mainWindow, IEnumerable<SelectedItem> selection)
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: base(mainWindow, selection)
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{
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}
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public DeleteFolderCommand(IMainWindow mainWindow, Folder folder)
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: base(mainWindow, folder)
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{
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}
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protected override void ExecuteCore(SelectedItemCollection selection)
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{
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List<IXenObject> folders = new List<IXenObject>(selection.AsXenObjects<Folder>(CanExecute));
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folders.RemoveAll((Predicate<IXenObject>)delegate(IXenObject folder)
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{
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// if the list contains any folders that are children to others in the list then
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// they will automatically get deleted, so remove them here.
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foreach (var f in folders)
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{
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if (folder.opaque_ref.StartsWith(f.opaque_ref + "/"))
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{
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return true;
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}
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}
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return false;
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});
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new DeleteFolderAction(folders).RunAsync();
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}
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protected override bool CanExecuteCore(SelectedItemCollection selection)
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{
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return selection.AllItemsAre<Folder>(CanExecute);
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}
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private static bool CanExecute(Folder folder)
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{
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return folder != null && !folder.IsRootFolder;
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}
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public override string MenuText
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{
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get
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{
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if (GetSelection().Count == 1)
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{
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return Messages.DELETE_FOLDER_MENU;
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}
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return Messages.MAINWINDOW_DELETE_OBJECTS;
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}
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}
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protected override bool ConfirmationRequired
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{
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get
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{
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return true;
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}
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}
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protected override string ConfirmationDialogText
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{
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get
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{
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if (GetSelection().Count == 1)
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{
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Folder folder = (Folder)GetSelection()[0].XenObject;
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bool hasSubfolders = Folders.HasSubfolders(folder.opaque_ref);
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bool hasContents = Folders.ContainsResources(folder.opaque_ref);
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string msg = Messages.DELETE_FOLDER_CONFIRM_EMPTY;
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if (hasContents && hasSubfolders)
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{
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msg = Messages.DELETE_FOLDER_CONFIRM_CONTENTS_AND_SUBFOLDERS;
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}
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else if (hasContents)
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{
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msg = Messages.DELETE_FOLDER_CONFIRM_CONTENTS;
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}
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else if (hasSubfolders)
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{
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msg = Messages.DELETE_FOLDER_CONFIRM_SUBFOLDERS;
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}
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return string.Format(msg, folder.Name);
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}
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else
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{
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bool hasSubfolders = false;
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bool hasContents = false;
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foreach (Folder folder in GetSelection().AsXenObjects<Folder>(CanExecute))
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{
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hasSubfolders |= Folders.HasSubfolders(folder.opaque_ref);
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hasContents |= Folders.ContainsResources(folder.opaque_ref);
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if (hasContents && hasSubfolders)
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{
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break;
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}
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}
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if (hasContents && hasSubfolders)
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{
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return Messages.DELETE_FOLDERS_CONFIRM_CONTENTS_AND_SUBFOLDERS;
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}
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else if (hasContents)
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{
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return Messages.DELETE_FOLDERS_CONFIRM_CONTENTS;
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}
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else if (hasSubfolders)
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{
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return Messages.DELETE_FOLDERS_CONFIRM_SUBFOLDERS;
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}
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return Messages.DELETE_FOLDERS_CONFIRM_EMPTY;
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}
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}
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}
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protected override string ConfirmationDialogTitle
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{
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get
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{
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if (GetSelection().Count == 1)
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{
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return Messages.DELETE_FOLDER_DIALOG_TITLE;
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}
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return Messages.DELETE_FOLDERS_DIALOG_TITLE;
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}
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}
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protected override List<IXenObject> GetAffectedObjects()
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{
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List<IXenObject> objs = new List<IXenObject>();
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foreach (Folder folder in GetSelection().AsXenObjects<Folder>(CanExecute))
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{
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objs.AddRange(Folders.Descendants(folder.opaque_ref));
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objs.Add(folder);
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// Whether the folder and its descendant folders need to be operated on depends on
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// whether they're in the empty folders list on any connection. That's complicated
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// to work out, so let's just assume conservatively that they all do.
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}
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return objs;
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}
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}
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}
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