xenadmin/XenAdmin/Controls/SpinnerIcon.cs
Konstantina Chremmou d7b519a53c Updated copyright notice on files.
Signed-off-by: Konstantina Chremmou <Konstantina.Chremmou@cloud.com>
2023-01-30 16:24:16 +00:00

167 lines
5.7 KiB
C#

/* Copyright (c) Cloud Software Group, Inc.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
namespace XenAdmin.Controls
{
/// <summary>
/// Lightweight control to support easy display of the rotating spinning icon and a configurable success icon.
/// </summary>
public class SpinnerIcon : PictureBox
{
#region Fields
private readonly Timer spinningTimer = new Timer();
private const int SPEED = 150;
private int currentPosition;
private Image successImage = Images.StaticImages._000_Tick_h32bit_16;
private Image failureImage = Images.StaticImages._000_error_h32bit_16;
private readonly Image[] spinningImageFrames =
{
Images.StaticImages.SpinningFrame0,
Images.StaticImages.SpinningFrame1,
Images.StaticImages.SpinningFrame2,
Images.StaticImages.SpinningFrame3,
Images.StaticImages.SpinningFrame4,
Images.StaticImages.SpinningFrame5,
Images.StaticImages.SpinningFrame6,
Images.StaticImages.SpinningFrame7
};
#endregion
#region Properties
/// <summary>
/// Image to be displayed when DisplaySuccessImage() is called.
/// Default value is _000_Tick_h32bit_16
/// </summary>
[Browsable(false), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
[DefaultValue(typeof(int), "Image that is displayed after DisplaySuccessImage() is invoked.")]
public Image SuccessImage
{
get => successImage;
set
{
successImage = value;
Invalidate();
}
}
/// <summary>
/// Image to be displayed when DisplayFailureImage() is called.
/// Default value is _000_error_h32bit_16
/// </summary>
[Browsable(false), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
[DefaultValue(typeof(int), "Image that is displayed after DisplayFailureImage() is invoked.")]
public Image FailureImage
{
get => failureImage;
set
{
failureImage = value;
Invalidate();
}
}
#endregion
public SpinnerIcon()
{
spinningTimer.Interval = SPEED;
spinningTimer.Tick += spinningTimer_Tick;
}
private void spinningTimer_Tick(object sender, EventArgs e)
{
if (currentPosition == spinningImageFrames.Length)
currentPosition = 0;
Image = spinningImageFrames[currentPosition++];
}
/// <summary>
/// Displays the spinning icon and sets Visible=true on the control.
/// </summary>
public void StartSpinning()
{
currentPosition = 0;
Image = null;
Visible = true;
spinningTimer.Start();
}
/// <summary>
/// Stops the spinning and sets Visible=false on the control.
/// </summary>
public void StopSpinning()
{
Visible = false;
spinningTimer.Stop();
}
/// <summary>
/// Shows the SuccessImage instead of the spinning icon and sets Visible=true on the control.
/// </summary>
/// <remarks>It is not necessary to call StopSpinning() before calling this method.</remarks>
public void ShowSuccessImage()
{
StopSpinning();
Image = SuccessImage;
Visible = true;
}
/// <summary>
/// Shows the FailureImage instead of the spinning icon and sets Visible=true on the control
/// </summary>
/// <remarks>It is not necessary to call StopSpinning() before calling this method.</remarks>
public void ShowFailureImage()
{
StopSpinning();
Image = FailureImage;
Visible = true;
}
protected override void Dispose(bool disposing)
{
spinningTimer.Stop();
spinningTimer.Tick -= spinningTimer_Tick;
spinningTimer.Dispose();
base.Dispose(disposing);
}
}
}