xenadmin/XenAdmin/Controls/TreeViews/VirtualTreeSelectedNodeCollection.cs
Mihaela Stoica bd36a85bff CP-4816: Initial commit to git repo
Signed-off-by: Mihaela Stoica <mihaela.stoica@citrix.com>
2013-06-24 12:41:48 +01:00

214 lines
5.8 KiB
C#

/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace XenAdmin.Controls
{
public class VirtualTreeSelectedNodeCollection : IList<VirtualTreeNode>
{
private readonly MultiSelectTreeView _parent;
public VirtualTreeSelectedNodeCollection(VirtualTreeView parent)
{
Util.ThrowIfParameterNull(parent, "parent");
_parent = parent;
}
public void SetContents(IEnumerable<VirtualTreeNode> nodes)
{
List<MultiSelectTreeNode> nodeList = new List<MultiSelectTreeNode>();
foreach (VirtualTreeNode node in nodes)
{
nodeList.Add(node);
}
_parent.SelectedNodes.SetContents(nodeList);
}
#region IList<VirtualTreeNode> Members
public int IndexOf(VirtualTreeNode item)
{
return _parent.SelectedNodes.IndexOf(item);
}
public void Insert(int index, VirtualTreeNode item)
{
_parent.SelectedNodes.Insert(index, item);
}
public void RemoveAt(int index)
{
_parent.SelectedNodes.RemoveAt(index);
}
public VirtualTreeNode this[int index]
{
get
{
return (VirtualTreeNode)_parent.SelectedNodes[index];
}
set
{
_parent.SelectedNodes[index] = value;
}
}
#endregion
#region ICollection<VirtualTreeNode> Members
public void Add(VirtualTreeNode item)
{
_parent.SelectedNodes.Add(item);
}
public void Clear()
{
_parent.SelectedNodes.Clear();
}
public bool Contains(VirtualTreeNode item)
{
return _parent.SelectedNodes.Contains(item);
}
public void CopyTo(VirtualTreeNode[] array, int arrayIndex)
{
_parent.SelectedNodes.CopyTo(array, arrayIndex);
}
public int Count
{
get { return _parent.SelectedNodes.Count; }
}
public bool IsReadOnly
{
get { return false; }
}
public bool Remove(VirtualTreeNode item)
{
return _parent.SelectedNodes.Remove(item);
}
#endregion
#region IEnumerable<VirtualTreeNode> Members
public IEnumerator<VirtualTreeNode> GetEnumerator()
{
return new VirtualTreeSelectedNodeCollectionEnumerator(this);
}
#endregion
#region IEnumerable Members
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion
#region Enumerator
private class VirtualTreeSelectedNodeCollectionEnumerator : IEnumerator<VirtualTreeNode>
{
private readonly VirtualTreeSelectedNodeCollection _owner;
private int _current = -1;
public VirtualTreeSelectedNodeCollectionEnumerator(VirtualTreeSelectedNodeCollection owner)
{
_owner = owner;
}
#region IEnumerator<MultiSelectTreeNode> Members
public VirtualTreeNode Current
{
get
{
if (_current == -1)
{
return null;
}
return _owner[_current];
}
}
#endregion
#region IDisposable Members
public void Dispose()
{
}
#endregion
#region IEnumerator Members
object System.Collections.IEnumerator.Current
{
get
{
return Current;
}
}
public bool MoveNext()
{
if (_current < _owner.Count - 1)
{
_current++;
return true;
}
return false;
}
public void Reset()
{
_current = -1;
}
#endregion
}
#endregion
}
}