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f0cf20ec43
of XenCenter and tasks started from outside and cancelling the former when exiting or disconnecting from the pool. Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
124 lines
5.0 KiB
C#
124 lines
5.0 KiB
C#
/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using System.Threading;
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using XenAdmin.Actions;
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using XenAdmin.Core;
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using XenAdmin.Network;
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using XenAPI;
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namespace XenAdmin
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{
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public static class ConnectionsManager
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{
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public const int DEFAULT_XEN_PORT = HTTP.DEFAULT_HTTPS_PORT;
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/// <summary>
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/// Lock to ensure that checking for existing connections (checking for duplicates and multiple XenExpress connections) gets performed
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/// atomically. Also protects when iterating over XenConnections.
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/// </summary>
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public static readonly object ConnectionsLock = new object();
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/// <summary>
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/// May only be accessed under the protection of ConnectionsLock. If you want to perform a long iteration
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/// over this list, then take a copy, using XenConnectionsCopy.
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/// </summary>
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public static readonly ChangeableList<IXenConnection> XenConnections = new ChangeableList<IXenConnection>();
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/// <summary>
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/// Returns a copy of XenConnections, taking the ConnectionsLock for the duration.
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/// </summary>
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public static List<IXenConnection> XenConnectionsCopy
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{
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get
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{
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lock (ConnectionsLock)
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{
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return new List<IXenConnection>(XenConnections);
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}
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}
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}
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/// <summary>
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/// Returns true if Program.XenConnections contains the given connection, taking the ConnectionsLock across
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/// the check.
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/// </summary>
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public static bool XenConnectionsContains(IXenConnection connection)
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{
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lock (ConnectionsLock)
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{
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return XenConnections.Contains(connection);
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}
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}
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/// <summary>
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/// Use this method to remove connections from the list. It clears the cache and waits for it to complete before removing the connection.
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/// This ensures that any event handlers that are relying on the remove events get a chance to receive them before being deregistered in
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/// MainWindow on the connection remove event handler.
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/// </summary>
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/// <param name="connection"></param>
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public static void ClearCacheAndRemoveConnection(IXenConnection connection)
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{
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Thread t = new Thread((ThreadStart)
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delegate
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{
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connection.Cache.Clear();
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lock (ConnectionsLock)
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{
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XenConnections.Remove(connection);
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}
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});
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t.IsBackground = true;
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t.Start();
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}
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/// <summary>
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/// May only be accessed from the UI thread.
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/// </summary>
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public static readonly ChangeableList<Actions.ActionBase> History = new ChangeableList<Actions.ActionBase>();
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public static void CancelAllActions(IXenConnection connection)
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{
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foreach (ActionBase action in History)
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{
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IXenObject xo = action.Pool ?? action.Host ?? action.VM ?? action.SR as IXenObject;
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if (xo == null || xo.Connection != connection)
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continue;
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AsyncAction a = action as AsyncAction;
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if (a != null && !a.IsCompleted)
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action.Cancel();
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}
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}
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}
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}
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